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Thread: Atlantis: The City (WIP)

  1. #91
    Here for Redemption ItsMeTerror's Avatar
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    Re: Atlantis: The City (WIP)

    This will never make it in-game, although it still would be good for some rendered mechamania in 3ds. After you of course get it textured and whatnot. Have fun.
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  2. #92
    The Frost Monarch iMobius's Avatar
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    Re: Atlantis: The City (WIP)

    I think it will be amazing
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  3. #93
    A V A L O N TeeKup's Avatar
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    Re: Atlantis: The City (WIP)

    Quote Originally Posted by spartan463 View Post
    hey Kalub
    YOUR NEVER GOING TO MAKE IT THROUGH LIFE, SO STFU AND GIVE UP NOW.

    anyway people have done somethings in halo CE that people thought we never could make, hey I bet when the person that made hugeass told everyoen he was, they all probably say its too big its not going to work, well look it did. I do know that this has a good chance of not working (and its good of you guys to tell him), but convince him that it isnt going to work cause then it wont cause it never got finished.
    Wow. Yeah just go ahead and try and insult a senior member of our community who is highly respected and has a good amount of intellect on the game engine. Cause we TOTALLY tolerate that.
    Last edited by TeeKup; September 5th, 2008 at 10:04 PM.
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  4. #94
    ... *uses Shield Rifle*
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    Re: Atlantis: The City (WIP)

    ... ouch... Kalub and i go way back. and yeah. he's probably 1 of the stronger intelects for ce.
    yeah good times. i gotta get back into ce again once i re install xp on my new sata hard drive.
    but yeah. me im good with, model's animations, textures, physics, user interfaces
    *doubbly awesome with scripts* gotta bring back my vehicle pick up script with pelican's.
    the only thing i could never work out were huds :S...
    but yeah from what i can tell the model is turning out fine.
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  5. #95
    Teh_kid kid908's Avatar
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    Re: Atlantis: The City (WIP)

    I finally have time to work on atlantis again. anyways here's an update...i hate skool projects cuz that's all i've been doing since school started. and it's basicly for every class. ok for naow. just think of this model of a render model. how the skybox comes out will be seen when im done with this model.
    date: 11/14/08 22:44
    details about image: details on the drone piers.
    face count: 142936

    closeup:


    image from last time i forgot to add:
    Kid908's Portfolio |
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  6. #96
    InnerHoaers mech's Avatar
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    Re: Atlantis: The City (WIP)

    Did you even think for a second about how you're supposed to play this?
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  7. #97

    Re: Atlantis: The City (WIP)

    Quote Originally Posted by mech View Post
    Did you even think for a second about how you're supposed to play this?

    Hey, learn to read.

    He said that he's just using the model for rendering now. So let it go.
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  8. #98
    InnerHoaers mech's Avatar
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    Thumbs down Re: Atlantis: The City (WIP)

    I can read completely fine.

    how the skybox comes out will be seen when im done with this model.
    Ugh, if you bothered to read you would've seen that. Usually when you speak about skyboxes, it's to put it ingame.
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  9. #99

    Re: Atlantis: The City (WIP)

    I thought we were over this failure.



    Move along, nothing to see here.
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