2) in an sp map, could i script it so that when i die, i dont revert to saved, but rather teleport somewhere? if thats not possible, i was thinking that i could have a script that checks the player biped, and if it drops below 1 it teleports me somewhere and sets my health back to full. what im wondering is if my health is at 15 or something and i get shot with a bullet that does more damage than 15 (like the pistol), would the game read my health as less than 1 and teleport me before killing me?
im trying to make a jailbreak style mod, like ut 2004's jailbreak. i want it in sp because i dont think you can use all of the script functions in mp, and i kinda dont want a bunch of kids pm'ing me asking me why the ai doesnt work
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