Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17

Thread: Let's see what's going on in the magical world of Halo Console Modding...

  1. #11

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    Would it be possible to use this Onyx thing in combination with map editing to remove the super bounces from maps?

    e: or make new ones

    That would be interesting.

    (keep in mind i have no idea how the super bounces actually work, I just always assumed it had to do with havok physics interacting with the map collision)
    Last edited by Pooky; March 3rd, 2009 at 10:05 AM.
    Reply With Quote

  2. #12
    +rep to cure coronavirus n00b1n8R's Avatar
    Join Date
    Oct 2006
    Location
    Australia
    Posts
    13,214

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    I thought they were intentional?
    Reply With Quote

  3. #13
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    That is truely awesome.
    Reply With Quote

  4. #14
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    Quote Originally Posted by Pooky View Post
    Would it be possible to use this Onyx thing in combination with map editing to remove the super bounces from maps?

    e: or make new ones

    That would be interesting.

    (keep in mind i have no idea how the super bounces actually work, I just always assumed it had to do with havok physics interacting with the map collision)
    Quote Originally Posted by n00b1n8R View Post
    I thought they were intentional?
    Nah, they are unintentional. Its the games way of pushing you out of falling underneath the map. People found places more prone to letting you fall through and they jump onto them from heights and then the game shoots you out of the hole.
    Reply With Quote

  5. #15
    ∑(〇Д◎ノ)ノ
    Join Date
    Feb 2008
    Location
    :tinfoil:
    Posts
    2,685

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    Quote Originally Posted by Pooky View Post
    Would it be possible to use this Onyx thing in combination with map editing to remove the super bounces from maps?

    e: or make new ones

    That would be interesting.

    (keep in mind i have no idea how the super bounces actually work, I just always assumed it had to do with havok physics interacting with the map collision)
    Welp, as far as I know this isn't real collision. This is faked collision (I'm pretty sure)... put it this way: It takes collision from other objects and uses it to make new collision. In this case, BSP collision.
    Reply With Quote

  6. #16
    Useless Member jngrow's Avatar
    Join Date
    Jun 2007
    Posts
    1,311

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    I would like to see how this is when it comes over to CE. Sapien is kinda clunky. But man, pretty cool stuff. Wait, so we will be able to put custom maps on Xbox super easy this way? CE Maps?
    Reply With Quote

  7. #17
    ∑(〇Д◎ノ)ノ
    Join Date
    Feb 2008
    Location
    :tinfoil:
    Posts
    2,685

    Re: Let's see what's going on in the magical world of Halo Console Modding...

    Super yes.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •