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Thread: Seven ate Nein...

  1. #21
    Kid in the Hall Kornman00's Avatar
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    Re: Seven ate Nein...

    In order for your custom tags to be used, the build of Yelo that someone makes which uses said tag, has to be ran. If it's not ran (or if no Yelo is ran at all), nothing bad happens as nothing will be looking for said tag. It's multiple things Rob, it's not only a base for extending the engine (what Battery does), its various other tools that sit outside actually running the game (ie, the tool to create the definitions of custom tag groups, and the tool which allows editing of those custom tags, along with the original ones).

    The editor still works with all existing tags, no worries.

    And the next time you interrupt my affairs PenGuin, its curtains for you! :P

    The sky is the limit, and the sky goes as high as your level of coding and reverse engineering goes. We've provided tools to do some pretty nifty stuff in the game's world and such, but as far as enhancing the graphics, thats on you, the end user.

  2. #22
    Looking for his home. Apoc4lypse's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by Kornman00 View Post
    The sky is the limit, and the sky goes as high as your level of coding and reverse engineering goes. We've provided tools to do some pretty nifty stuff in the game's world and such, but as far as enhancing the graphics, thats on you, the end user.
    So basically... the words "it can't be done because its hard coded into the engine" shouldn't ever be said again?

    At least thats what I'm hoping...

    Its not really trainers I understand that, but maybe an easier way to make "trainers". Outside applications or add-ons of code that extend the reach of halos actual engine.

    I guess I'm going to have to go and start learning C++

    I doubt any of what I learned in VB will help me, but its worth a shot trying to learn something. I'll go see if I can find some books on it at the library or something.

    This sounds really amazing though... I'm wondering if it'll bring more coders too CE, id imagine it would.

    I do have one question though. When you say new tag groups though, I assume you mean like, all the functions in the game can be mixed and matched together into one tag. So like, lets say we took functions from the biped tag and added them to the vehicle tag, we could potentially create vehicle tags that utilize biped walking functions? I'm just taking a long shot guess at trying to understand what you mean heh, because I haven't ever done anything related to trying to code for halo at all...

    At any rate, this sounds really cool.

    E: Well maybe I don't completely understand, but I understand the no later than date, as for actual date... eh idk yet.

    oh btw... \/ I always click ur sig, its like an OCD thing for me now XD.

  3. #23
    :h3: Random's Avatar
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    Re: Seven ate Nein...

    Thank you

  4. #24
    Glorious Beacon of Light Disaster's Avatar
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    Re: Seven ate Nein...

    THANK YOU :awesome: Halo ce is finally going on a track for the better instead of noob maps and aimbots.

  5. #25
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: Seven ate Nein...

    what the hell km, if you leave the sauce open for too long it might spoil, put some seran wrap over it >:|

    looks like its time to upgrade the netcode and the graphics...woot woot

  6. #26
    Glorious Beacon of Light Disaster's Avatar
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    Re: Seven ate Nein...

    This is going to revolutionize ce. If it ever is released, it will be the single most important thing besides the hek and game.

  7. #27
    SDavis Juice sdavis117's Avatar
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    Re: Seven ate Nein...

    I don't think people are getting the full grasp of this update. With it you can:

    -Make gravlifts that work.
    -Technically allow the sniper to see where your reticle is instead of just making that part of the scope transparent.
    -This will let you make mines.
    -This could potentially let you make team-specific attributes, like red team starts with a rocket and blue starts with a sword.
    -This will let you make a working sword.


    And thats just the stuff I'm think of off the top of my head. As Korn, the skies the limit.

  8. #28
    Red Draaaaaaaaaaaaaaaaank Monopoly's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by spartan123209 View Post
    I don't think people are getting the full grasp of this update. With it you can:

    -Make gravlifts that work.
    -Technically allow the sniper to see where your reticle is instead of just making that part of the scope transparent.
    -This will let you make mines.
    -This could potentially let you make team-specific attributes, like red team starts with a rocket and blue starts with a sword.
    -This will let you make a working sword.


    And thats just the stuff I'm think of off the top of my head. As Korn, the skies the limit.
    OMG gravlifts, mines, and allowing the sniper to see where your reticle is, that'll revolutionize CE for sure !

  9. #29
    Reloading! Terin's Avatar
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    Re: Seven ate Nein...

    Quote Originally Posted by Wave of Lag View Post
    what the hell km, if you leave the sauce open for too long it might spoil, put some seran wrap over it >:|

    looks like its time to upgrade the netcode and the graphics...woot woot
    Wait srysly.

    This will be epic.

  10. #30
    Glorious Beacon of Light Disaster's Avatar
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    Re: Seven ate Nein...

    Epicly Epic :awesome:

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