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Thread: Volume of a sound in UT3

  1. #11

    Re: Volume of a sound in UT3

    Quote Originally Posted by Inferno View Post
    Oh heh I got the sound in like 3 days ago but with school and parents and shit I haven't had time to create the final trailer + make a release.

    I have a final build ready though. I'm now wondering how I add the map preview screen shot to each map. It just shows that default map preview picture in the menus.

    I was only able to find a tutorial on how to do it in 2k4 so... anyone?

    edit-
    Oh and I'm redoing all of the shaders again. I found a more accurate way to create halo shaders.

    edit-
    How do I remove the HUD to take screenshots?
    For the no hud, I think it's something like debug_camera 1 or toggel_debug_camera in the console or some shit. As for the screenshots if it's anything like ut1 it's as simple as saving it in the .map and referencing it in one of the drop-down menus. Though, it's been a while and I've only done it once so can't really help you out there, you likely know more than I do by now
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  2. #12
    Untruely Bannable~ Inferno's Avatar
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    Re: Volume of a sound in UT3

    Maps are done I'm doing a trailer.
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  3. #13
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    Re: Volume of a sound in UT3

    YAY!! D'ya know if it'll be out today or if we still have a few more days' wait?
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  4. #14
    Untruely Bannable~ Inferno's Avatar
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    Re: Volume of a sound in UT3

    Depends on if I run into any more problems. I'm running through and playing the maps on every game type. We had a crashing issue on chill out last night but I resolved it.

    Also I'm fixing up mipmaps on the map preview pic's.
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