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Thread: Lighting and Shadows in Halo CE? how to improve them?

  1. #1
    Senior Member SonicXtreme's Avatar
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    Lighting and Shadows in Halo CE? how to improve them?

    Hey all i just recently got back into mapping , and i was wondering , whats the best solution for getting the lighting in levels to look better and higher quality , and also to get the shadows to look better than the normal stuff , because i tried to create something before and it looks a right mess at the moment purely because of the shadows.

    Thanks in advance

    Sonic
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  2. #2
    Chris chrisk123999's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    Aether.
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  3. #3
    show up throw up Ganon's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

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  4. #4
    and Masterz1337 too! Advancebo's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    Quote Originally Posted by chrisk123999 View Post
    Aether.
    Aether is just a tool, it doesnt do it all for you.


    You use Aether to obtain the BSP and lightmaps. Then import the bsp into Max and apply the Lightmaps as a material to the BSP. Then place Omnis, Spotlights, etc to light up the map. Then bake it. The re inject the lightmaps using Aether.
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  5. #5
    Senior Member SonicXtreme's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    Hey again all , i have been experimenting with Aether , and i cannot get the hang of it atall , i have viewed the tutorial , i already knew how to render to texture anyways before i viewed it , followed it step by step and its going awfull each time , if someone could lend me a hand with this one BSP then it would prove very helpful at the moment.
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  6. #6
    and Masterz1337 too! Advancebo's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    Whats the problem?
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  7. #7
    Senior Member SonicXtreme's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    well , i do everything right , and the lighting still looks shit , infact it goes worse than when you run 0 0.9 in Sapien , and its horrid ¬_¬
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  8. #8
    and Masterz1337 too! Advancebo's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    What size was the lightmap?
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  9. #9
    Driven by the B-Mashina Higuy's Avatar
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    Re: Lighting and Shadows in Halo CE? how to improve them?

    make sure to re size the import and use dither.
    Make all the new lightmap bitmaps 1024, whenever I import them in as 2048 it exceptions.
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