I think four nades is a stupid idea anyway. Doesn't really add too much to the gameplay if you've got grenades that act pretty much the same way.
we could theoretically do something like that with my Open Sauce but it probably wouldn't be very effective. I wish we could define two pairs of nade types and then switch between them. Has someone tried forcing guerilla to accept more than two nade types in the globals tag? If we could get that then theoretically we could use open sauce to switch the nades... bleh whatever it's too complicated..
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