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Thread: Animation Compile Error

  1. #1
    ... 117's Avatar
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    Apr 2009
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    Question Animation Compile Error

    Code:
    ### stand closing.JMA
    ### ERROR wrong version number.
    EAX: 0x00000000
    EBX: 0x00607901
    ECX: 0x00000000
    EDX: 0x00000000
    EDI: 0x0018F588
    ESI: 0x00000000
    EBP: 0x0018F460
    ESP: 0x0018F450
    EIP: 0x77990BE2, 83 C4 04 C2 ?????
    EXCEPTION halt in \halopc\haloce\source\cseries\debug_memory.c,#183: Invalid poi
    nter: header: 0x2e50e28 signature: 0x2d2d2d3e line: 300 file: 0x61081c size: 0x0
     reason: Checksum is incorrect. (.\intermediate_animation.c:88)
    So, I try to compile my animations tags, and it gives me this error. Anyone know what I did wrong?

    I am using 3ds Max 8 for the animations, exporting using CAD's animation exporter. There are 3 animations in it - stand fixed idle, stand opening, and stand closing.

    I know it has something to do with the checksum information, but I've no clue what exactly I need to do to fix this.
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  2. #2
    Senior Member teh lag's Avatar
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    Oct 2006
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    3,566

    Re: Animation Compile Error

    "Wrong version number"

    Open up the exported files in notepad and be sure there's actual data inside. If there is, paste in the first few lines (up until the nodes or something)
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  3. #3
    Slightly Insane JackalStomper's Avatar
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    Oct 2009
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    988

    Re: Animation Compile Error

    Blitzkrieg works with max 8 you know, if you want to give that a try... Link
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