Well this is my first "released" sp map, it is objective based and took some time to make.
It uses the original Silent cartographer bsp just repopulated and re-scripted with different lightmaps.
I am posting this here along with halomaps as i think i might be able to get more feedback here.
There is no story for this map as it was made to see if i had what it takes to make decent halo maps.
Some of the main differences between the two maps are as follows.
>V2 has brighter light maps with a slightly foggier sky.
>V2 has more encounters along with the more challenging encounters.
>V2 uses CMT's elite biped instead of the halo 2 biped.
>V2 altogether has been improved significantly.
A few extra features this map has are:
Armour selection, in the pause menu you can choose between the 4 h3b bipeds spartan-094 released.
Night vision, uses the marine-vision script with a modified flashlight to make it more like night vision.
Covenant weapon crates, these crates allow you to swap secondary weapons.
Links:
Pics:http://www.xfire.com/profile/d4rfnad...view#105048676
V1 download: http://hce.halomaps.org/index.cfm?fid=5542
V2 download: http://www.mediafire.com/?k8qfa1pi8ib36qw
Please give me feedback on how it is.
credits:
Jesse: The hud interface.
I think credit for the banshee's go to spartan 094.
CMT: A lot of things used in the map.
ODX: Animations for the odst pistol.
Gamma: Putting up with me again =P.
D4rfnader (me): Minor tag tweaking and scripting.
Doompig, Joddy, and Assassinchief: Beta testing and helping me make it better.
ASP: Most of the weapons used in this map.
Co1t3r: The halo 3 marines.
Shadowslayer: The warthog.
L28: The modified widget tags that i modified.
Advancebo: The silenced smg, either broke or odx did the animations for it.
bugs: not all string lists appear and hunters are somewhat easy to kill.
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