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Thread: Upcoming Title Update

  1. #141
    Senior Member =sw=warlord's Avatar
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    Re: Upcoming Title Update

    I never said your skill was, I said your ability to adapt was.
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  2. #142

    Re: Upcoming Title Update

    Clearly not, since I won or did well in most of the games I played. The ability to win games doesn't automatically make it fun. JK2 is the hardest multiplayer game ever and I do get raped most of the time but it's still far more fun to me than Reach ever will be.

    http://www.bungie.net/Stats/Reach/Ca...r=friedmetroid
    Last edited by Pooky; September 18th, 2011 at 12:16 PM.
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  3. #143
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: Upcoming Title Update

    Quote Originally Posted by Kornman00 View Post
    ITT: pooky rages


    @Pooky: My post wasn't generally directed at reticle bloom per say, but rather the people who say that using the AR requires no skill. I should have clarified I suppose.
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  4. #144
    Tick Gate 2014 Donut's Avatar
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    Re: Upcoming Title Update

    so pooky, what iv gathered from your posts is that your compliant about the dmr is that it's range reaches all the way across any stock map, so people cant move around without getting shot all the way across the map, and its magnetism combined with the boom makes it so you can fire it faster than its intended speed (and the resulting loss of accuracy due to bloom isnt an issue because of magnetism), and then a lunge melee will kill after 3 shots are landed. the issue is that they allow the dmr to fire faster by "compensating" with bloom, whereas they could just remove the bloom and slow it down.

    is this right?
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  5. #145

    Re: Upcoming Title Update

    Yeah pretty much. My theoretical list of changes to the DMR/NR would be

    1. Lock both of them in at their slowest accurate ROF

    2. Change the spread to be a constant, slightly smaller than the size of the DMR reticule itself (or in other words, about as much as the Halo 2 BR)

    3. Put a hard cap on the range, a distance about 2/3 of the way across hemorrhage

    4. Remove increasing bloom

    edit:5. Perhaps add back ballistics to the bullet weapons as well. I dunno what Bungie was thinking, but Halo 1, 2, and 3 got by just fine without resorting to Quake 1 era hit detection methods.

    Basically like a slightly toned down H1 pistol, or a mix between the Pistol and Battle Rifle

    Quote Originally Posted by DarkHalo003 View Post


    @Pooky: My post wasn't generally directed at reticle bloom per say, but rather the people who say that using the AR requires no skill. I should have clarified I suppose.
    I have nothing against the Halo: Reach AR. It's one of the few things they actually got right.
    Last edited by Pooky; September 18th, 2011 at 06:17 PM.
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  6. #146
    Senior Member =sw=warlord's Avatar
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    Re: Upcoming Title Update

    Updates out and there's a lot of people unable to update because they have games on demand or got the dash beta preview disk.
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  7. #147

    Re: Upcoming Title Update

    It's out. No bloom on pistol, dmr, needle rifle, pistol's a 4sk
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  8. #148
    A V A L O N TeeKup's Avatar
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    Re: Upcoming Title Update

    Did I misunderstand something? I thought they were removing the RETICULE bloom, NOT the actual bullet bloom/spread. I can spam Warlord across the entire map of Reflection and kill him in 4 shots.

    Someone get online so we can test this more.

    TeeKup add the gamertag.
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  9. #149
    Kid in the Hall Kornman00's Avatar
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    Re: Upcoming Title Update

    Um, what do you think bloom is? lol
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  10. #150
    A V A L O N TeeKup's Avatar
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    Re: Upcoming Title Update

    Wow was I not clear enough?
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