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Thread: Shotgun reloading animation(s)?

  1. #11
    Senior Member teh lag's Avatar
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    Re: Shotgun reloading animation(s)?

    Set weapon type to "shotgun" in the .weapon tag.
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  2. #12
    not my real name damn-it! kenney001's Avatar
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    Re: Shotgun reloading animation(s)?

    that did it. +rep for you
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  3. #13
    Senior Member ICEE's Avatar
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    Re: Shotgun reloading animation(s)?

    well (going back to before) i know how to slow down the reloading but i want that animation in there for the pumping. i dont know how to do that
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  4. #14
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Shotgun reloading animation(s)?

    Quote Originally Posted by ironclad View Post
    well (going back to before) i know how to slow down the reloading but i want that animation in there for the pumping. i dont know how to do that
    What, a pump after a shell in inserted?

    That makes zero sense; cocking a shotgun refreshes the firing chamber, effectively ejecting whatever's in there to put the next shell in. You'd end up putting the shell in, only to have it come right back out the ejection port.

    Halo may be a sci-fi game, but some things need to have sense to them.
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  5. #15
    not my real name damn-it! kenney001's Avatar
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    Re: Shotgun reloading animation(s)?

    no, it makes sense, you put the last shell in, and you pump to release the spent shell of the last shot you fired before the reload, and chamber a fresh shell.
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  6. #16
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: Shotgun reloading animation(s)?

    Quote Originally Posted by kenney001 View Post
    no, it makes sense, you put the last shell in, and you pump to release the spent shell of the last shot you fired before the reload, and chamber a fresh shell.
    No, he's looking to cock the pump each time a shell is inserted, in order to slow down the reloading sequence.
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