Does halo 2 vista support vertex colors if so how would I go about setting it up¿
I want to use Vertex colors to blend textures, iv only heard of it being used in the unreal engine, so am wondering if it works in halo 2 vista.
You can have a base bitmap with an alpha.
That alpha will determine where the primary and secondary detail maps are applied (See: Bloodgulch's ground). You simply have white on the alpha where you want one detail map applied, and the black will be the secondary. Anywhere in between will blend the two together.
http://xcustomedition.com/shaders/bloodground.shader
Here is my Bloodgulch ground shader, it uses stock Halo 1 bitmaps, so if you need them, you can extract them. Hope this helps.
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