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Thread: [WIP] Danger Canyon

  1. #21
    Mapper Indeedy randreach454's Avatar
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    Re: (WIP) Danger Canyon

    yea i too am realizing shaders = a bitch.. keep it up though, i think danger canyon h1 style would be cool, then a v2 custom would be sick..
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  2. #22
    Senior Member Lightning's Avatar
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    Re: (WIP) Danger Canyon

    Try running a good lightmap, instead of just using what appears to be Example's.

    That causes the black lines.
    Last edited by Lightning; June 12th, 2007 at 01:36 AM.
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  3. #23
    Master of the {KaS} Clan
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    Re: (WIP) Danger Canyon

    I ran it on super and it still does that. And the bitmaps were obliviously from halo ce.


    Lightning- IM- I have been convertering all halo 2 bitmaps from the xbox to h2v. I was told you may want them. 4 levels done.
    Last edited by korori; June 12th, 2007 at 07:29 PM.
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  4. #24
    Master of the {KaS} Clan
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    Re: (WIP) Danger Canyon

    Sorry for the 10 day bump. But i started working on some bump maps and lighting. Though the lights are not entirely correct. Its a start.

    Here is an updated pic.

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  5. #25
    Chasing Meteors Sever's Avatar
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    Re: (WIP) Danger Canyon

    Nice! I was just playing team KOTH on Danger Canyon the other day (Grinder Server) and I was astounded as to how much the terrain and scenery plays a role in the level. One thing that you should change (due to the lack of fall damage) is make the teleporter from the ridge to the bunker go both ways. This will also make any snipers have to relocate or watch their backs more carefully.
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  6. #26
    State your identity! Hotrod's Avatar
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    Re: (WIP) Danger Canyon

    You should also try to use textures from Halo 2 or your own instead of the ones from Halo 1 (sorry if they are different textures). Also, if you have time, you could try adding more detail into the map itself such as the models and scenery. I understand that it might be hard and you might not want or be able to do it, but I find that the map would look better with those improvements. This is looking great so far though, and I hope to see this be successful, even though I won't be able to play it. Keep up the good work.
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  7. #27
    Master of the {KaS} Clan
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    Re: (WIP) Danger Canyon

    Well i wont to make it fell like h1 but in h2 i did use some h2 textures but i kept the ground and cliffs from h1
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  8. #28
    Stoopid 4 life Chromide's Avatar
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    Re: (WIP) Danger Canyon

    looking good
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  9. #29
    Kid in the Hall Kornman00's Avatar
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    Re: (WIP) Danger Canyon

    Quote Originally Posted by korori View Post
    Well i want to make it fell like h1 but in h2
    good boy ^_^
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  10. #30
    I R Serious Texra DaneO'Roo's Avatar
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    Re: (WIP) Danger Canyon

    smoothing :X
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