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Thread: Biped rigging problem

  1. #1
    Alive malolo420's Avatar
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    Unhappy Biped rigging problem

    Ok so I rigged my first biped with no problem (well not this problem).
    So all I did was add a helmet to the guy and re-rigged him, now when I place him in sapien it closes and when I check my debug it gives me this
    07.02.07 15:46:33 EXCEPTION halt in \halopc\haloce\source\models\models.c,#872: object_marker->node_index>=0 && object_marker->node_index<(node_remapping_table ? node_count : model->nodes.count)
    It gives me that when I don't inject the weights or If I use jahrains program too inject them.
    And recs vertex weight injecter 1.0 won't inject them at all, when I try this happens.


    Edit: Forgot to add when I use bluestreak to export in sapien when I place the biped it says "Out of Objects: Cannon create military" even if I put it in an empty map.

    Edit2: Ok I fixed it by putting the JMS in a new folder and compiling.
    Last edited by malolo420; July 3rd, 2007 at 06:39 AM.
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  2. #2
    Who threw the grenade!?!? Offspring's Avatar
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    Re: Biped rigging problem

    Use The Ghost .jms model exporter (basically hassle free). With the vertex weight injector theres a couple of things that have to be just right for it to work right... Thats just my recommendation, It saves me allot of time.
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  3. #3
    Alive malolo420's Avatar
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    Re: Biped rigging problem

    I tried that too and it didn't work, but it turned out to be that I couldn't have it in characters\military, just changed it and it started working (WIERD).

    Thanks anyways though.
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