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Thread: Bluestreak JMS Exporter w/Region Support (MaxScript)

  1. #1

    Bluestreak JMS Exporter w/Region Support (MaxScript)

    First and foremost, permission was given by TheGhost.

    I had this sitting on my hard drive for a while, but never got around to releasing it. Most people won't have a use for it, but for more advanced modders who require it, this edited version of TheGhost's Bluestreak JMS exporter fully supports regions. For those who already have experience using regions, they are still set up the same as per http://gbxforums.gearboxsoftware.com...ad.php?t=51808.



    http://www.halotrialmods.org/zteam/d...rter_v1-0-2.ms

    Please post any bugs/problems here.
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  2. #2
    Kid in the Hall Kornman00's Avatar
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    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    Quote Originally Posted by CtrlAltDestroy View Post
    Please post any bugs/problems here.
    Found a bug: the zteam mod isn't finished, only showing a head shot atm :-/

    http://www.halotrialmods.org/zteam/
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  3. #3
    Senior Member
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    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    Needs less smile on my face.I was going to do something with regions today anyways
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  4. #4

    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    Quote Originally Posted by Kornman00 View Post
    Found a bug: the zteam mod isn't finished, only showing a head shot atm :-/

    http://www.halotrialmods.org/zteam/
    OMFG LOL
    Last edited by CodeBrain; July 1st, 2008 at 11:25 PM.
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  5. #5
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    Interesting.
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  6. #6
    Looking for his home. Apoc4lypse's Avatar
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    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    heh this is cool... though I don't normally use regions, actually I'm not sure what they do, the only time I've delt with these annoying things is when they'd made setting up sky models extremely long and tedious annoying work because regions specify the order in which stuff is seen in sky models, other then that idk... I'll probably end up using this the next time I put together a sky. Nice job.

    EDIT:

    o btw... ur website is insulting me http://www.halotrialmods.org/zteam/downloads/
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  7. #7

    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    woah omg thanks CAD!
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  8. #8

    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    I found an error with this maxscript.

    for markers, it doesn't take the radius and export it to the jms, it simply sets it as 2.0 by default. For models this isn't such a problem, but if you're trying to create physics then the radius of all your mass points will be 2.0. I took the liberty of fixing the problem and uploading it to our server.

    NEW D/L: http://www.halotrialmods.org/zteam/d...rter_v1-0-3.ms

    I felt this was bump-worthy.

    PS: I believe this is also a problem with TheGhosts first version of the script.
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  9. #9
    El Durado :/
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    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    Nice fix, Will come in handy to most modelers.
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  10. #10
    TCTF Cult ****** bobbysoon's Avatar
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    Re: [Maxscript] Bluestreak JMS Exporter w/Region Support

    [2 month bump] Sory, had to share
    Quote Originally Posted by CtrlAltDestroy View Post
    this edited version of TheGhost's Bluestreak JMS exporter fully supports regions
    No, actually it only supports face selection sets. I'm preferring SelectionSetArrays ("whole object" level), because they're still there after the topology is changed.
    This here code sets up face selections from object selections
    edit- added condition to check if named selection sets exist, and removed the format statement which i think caused Advancebo's broblem (see next post)
    Code:
    ssc=getNumNamedSelSets()
    if ssc>0 then
        for ssi=1 to ssc do
        (
            ssic=getNamedSelSetItemCount ssi
            for oi=1 to ssic do
            (
                o=getNamedSelSetItem ssi oi
                if (classof o.baseObject==Editable_mesh) then -- removed bug here
                    o.faces[getNamedSelSetName ssi]=o.faces
            )
        )
    It's like a bandaid. Better would be if the script checked for both - not that I don't apreciate you're making it possible for 3ds9 users like me to export regions. Happy belated +rep, btw
    I made a button of it by drag/dropping it from a new maxscript window to the toolbar, but it could also be pasted into the top of the exporter.
    maybe if the exporter gets another update, this or something that checks for both could be incorporated. I got some other minor improvements to add if that happens, like storing the filepath for quick re-exporting[/2 month bump]
    Last edited by bobbysoon; February 25th, 2009 at 05:31 AM. Reason: fixed a couple bugs
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