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Thread: [GALLERY] cad's craptacular creations

  1. #1

    [GALLERY] cad's craptacular creations



    tricount: 992

    ctrlaltdestroy: model
    wave of lag(?): optimization and UVs
    scooby: textures



    tricount: 1454

    ctrlaltdestroy: model, UVs, and textures



    tricount: 1068

    ctrlaltdestroy: model and UV's
    dano: textures




    tricount: 3134

    ctrlaltdestroy: model and UV's

    the UV's: if anyone wants to attempt texturing it, I'll put the model up for dl.

    original size: 1024 by 512



    :d
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  2. #2
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: [Gallery] cad's craptacular creations

    :-O

    well hello there



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  3. #3

    Re: [Gallery] cad's craptacular creations

    Trends can suck my cock. Also more trip mine tags mister.
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  4. #4
    ∑(〇Д◎ノ)ノ
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    Re: [Gallery] cad's craptacular creations

    Very nice... very nice... :O
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  5. #5
    Senior Member ICEE's Avatar
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    Re: [Gallery] cad's craptacular creations

    And here I thought that turret was ripped from h2.
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  6. #6
    I LOVE mint tea! Bad Waffle's Avatar
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    Re: [Gallery] cad's craptacular creations

    i never optimized that or uved it. Teh lag probably did.
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  7. #7
    am I an oldfag yet? Heathen's Avatar
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    Re: [Gallery] cad's craptacular creations

    I am loving that tripmine. Everything else is awesome too though.
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  8. #8
    Senior Member teh lag's Avatar
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    Re: [Gallery] cad's craptacular creations

    Quote Originally Posted by Wave of Lag View Post
    i never optimized that or uved it. Teh lag probably did.
    Not me. I didn't know how to UV back when it was being made.


    leet you whore
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  9. #9

    Re: [Gallery] cad's craptacular creations

    Quote Originally Posted by Wave of Lag View Post
    i never optimized that or uved it. Teh lag probably did.
    it was either you or scooby himself... otherwise, i dunno
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  10. #10
    Looking for a concept gig Chainsy's Avatar
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    Re: [Gallery] cad's craptacular creations

    Once I get onto my normal comp Ill skin it. (boredom)
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