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Thread: itt: sel begins unwrapping cliffs, makes shitty map better

  1. #1
    Senior Member Sel's Avatar
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    itt: sel begins unwrapping cliffs, makes shitty map better

    I've been quiet about this for a while now. A few of you here will remember this project from back in may of 08, a few more of you will remember it from later on. Anyway it's time to say that the project is coming close to being finished.

    Older pictures :













    Fresh Renders :











    Rossmum, a while back you recommended changing the theme from generic snow and ice, to desert and glass. Well after teaming up with mass, after TeeKup's suggestion, we decided on going with your desert idea.

    Big thanks to both of you.

    As far as progress goes. The map is ingame, populated, balanced and play tested in between 6v6, and 8v8.

    There still is a lot to be finished though, we're still altering the stock textures to fit in a desert level. We also need a sky, so if anyone is good at setting those up and wants to volunteer don't hesitate to contact me. There is also a lot of out of level geometry to make, along with a lot of pretty level design shit, but the list of things to do is quite extensive and I'm not going to write it all out.

    That's about it folks.

    E: oh christ forgot to even mention mass

    He did all the forerunner stuff, except the stuff in the first and second pictures.

    The base and middle bridge thing is all his incredible work.
    Last edited by Sel; April 5th, 2009 at 02:18 PM.

  2. #2
    Driven by the B-Mashina Higuy's Avatar
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    Re: [WIP]Revelations

    Finally got a topic I see..
    Looks pretty good, hopefully another beta soon?

  3. #3
    Senior Member Sel's Avatar
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    Re: [WIP]Revelations

    That depends if the HCEL comes back up, or some other good server becomes available

  4. #4
    Senior Member Anton's Avatar
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    Re: [WIP]Revelations

    Looking good Yuki! I do see that you need to work on your organic geometry. At the moment it looks kind of blocky in some areas but that's an extremely easy fix, especially with textures.

    I'm looking forward to seeing this project advance further, ever since you had first shown me I had wanted to play the final. Good luck, oh and nice choice going with the desert/glass style. +rep.

  5. #5
    Joshflighter
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    Re: [WIP]Revelations

    I remember this, and its looking awesome! GJ.

  6. #6
    and Masterz1337 too! Advancebo's Avatar
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    Re: [WIP]Revelations

    Use some other texture for the floor on the bridge, it doesnt look right being all the same colors.

  7. #7
    Hmmm... MetKiller Joe's Avatar
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    Re: [WIP]Revelations

    Great stuff. I like the base architecture especially.

  8. #8
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    Re: [WIP]Revelations

    This is pure sex

  9. #9
    Senior Member PopeAK49's Avatar
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    Re: [WIP]Revelations

    I think its really quite intresting.

  10. #10
    Useless Member jngrow's Avatar
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    Re: [WIP]Revelations

    Fuck you whenever I see that base that Mass made it makes me

    Looks cool, I wish the terrain was a bit smoother due to it being a desert, sand erodes shit all smooth

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