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Thread: Quickly Creating Forerunner Structures

  1. #1
    got dam forumers.... SnaFuBAR's Avatar
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    Quickly Creating Forerunner Structures

    I get asked a lot how to make those forerunner uprights like you see on the delta temples, beam towers, and other such stuff. There's a really simple approach to this, so here it is documented for you guys

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  2. #2
    Next time, we eat Rudolph ThePlague's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Did it have to be one big picture? My internet is having a heart attack loading that thing. Split it up into pieces please
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  3. #3
    Senior Member DaaxGhost's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Thanks for teh share.
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  4. #4

    Re: [Tutorial] Quickly Creating Forerunner Structures

    Can't you just use chamfer on the bridged edges to create those details instead of quickslice?
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  5. #5
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Quote Originally Posted by DEEhunter View Post
    Can't you just use chamfer on the bridged edges to create those details instead of quickslice?
    You could do that, but chances are that

    a) it would become a non-planar face
    b) you won't get the angle you want
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  6. #6
    Senior Member PopeAK49's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Wish I made my forerunner tutorial easy as this to follow.
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  7. #7
    walk the platypus Cagerrin's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    One odd thing I've noticed is that a good number of towers in H2 use 26.6º angles rather than 30º. Dunno why, but it looks better than 30º angles in a number of places.
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  8. #8
    got dam forumers.... SnaFuBAR's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Quote Originally Posted by Cagerrin View Post
    One odd thing I've noticed is that a good number of towers in H2 use 26.6º angles rather than 30º. Dunno why, but it looks better than 30º angles in a number of places.
    You're correct. Also, in the demo, the taper from top to bottom is 5º, where on the delta halo temples it's something around 2º.

    The point is that it's subtle, but it is there.
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  9. #9
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Quote Originally Posted by SnaFuBAR View Post
    You could do that, but chances are that

    a) it would become a non-planar face
    b) you won't get the angle you want
    If you're dumb, then yes those will happen all the time, otherwise there's a few occasions where you need to fix verticies. Otherwise chamfer tends to make a really nice forerunner look on edges, and works fine for the most part.

    Quote Originally Posted by ThePlague View Post
    Did it have to be one big picture? My internet is having a heart attack loading that thing. Split it up into pieces please
    It's less than a megabyte, not really an issue :|
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  10. #10
    Has no custom user title UnevenElefant5's Avatar
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    Re: [Tutorial] Quickly Creating Forerunner Structures

    Ah, this is an excellent tutorial. And just in time for my delta halo themed map
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