I'm aware of all those shit Halo 2 custom edition maps floating around everywhere (no pun intended), though, this project started way before most of that was even around, even before H2V was announced, so, I wanted to finish it...
COAGULATION
Zteam (Yeah, we finally came up with a name)
*Image is edited, click for larger, unedited.
Readme:
Code:
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| - Zteam PRESENTS - | C T R L A L T D E S T R O Y |
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| Mapname: Coagulation Public Beta | C H O K I N G V I C T I M |
| Filename: z_coagulation_h2_pb1.map | |
| Release Date: 16-04-07 | S H A D O W S P A R T A N |
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|FAQ|
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| Q: What does the 'z' mean? |
| A: Zealot. A tribute to the now defunct ZMT. ;) |
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| Q: Will Zteam be moving to Halo 2: Vista? |
| A: Yes. |
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| Q: If you're moving to H2V, will you still make modifications for Halo:CE? |
| A: Maybe. |
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| Q: Can I have the tags? |
| A: No. :| This is more an issue of legality than me being a self-centered douchebag. |
| We don't want to make this more illegal than it already is. |
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| Q: How long has this mod been in the making? |
| A: About one year and two months. |
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|CREDITS|
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| * Any of the people listed below have contributed to the release in some way. |
| |
| - CtrlAltDestroy |
| - Choking Victim |
| - ShadowSpartan |
| - Phenomena |
| - Penguin1362 |
| - jcap |
| - teh_lag |
| - Masters1337 |
| - p0lar_bear |
| - Conscars |
| - Boba |
| - trepdimeflou |
| - Lightning |
| - Random |
| - Veegie |
| - Tiamat |
| - Knave |
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| - and last but certainly not least... Bungie Studios, for a kick-ass game and most |
| of the resources this mod was based on. :) |
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| * Any omitted names have been left out for a reason... unless I just forgot you >_< |
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|NOTES|
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| * We are aware of most of the bugs in this release, but, if you find any, feel free |
| to tell us about them. |
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| * This map is protected for a reason, do not attempt to retrieve anything from it. |
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|ENJOY!|
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SETTING UP GAMETYPES
Weapons:
- Using an all shotguns weapon set will yield all swords.
- Using a rifles weapon set will yield covenant carbines and battle rifles.
- Using a sniping weapon set will yield sniper rifles and magnums (I could not get the beam rifles to spawn with this gametype, sorry)
- Using a rockets only weapon set will still yield all rockets.
- All other gametypes are either untested or have inconsistencies. I do not recommend playing with them unless you want FUBAR weapon sets.
Vehicles:
For this map, I included a special script I concocted at the last minute to make vehicle selection more like that of Halo 2's. Depending on how many vehicles you set in the gametype, the script will make a vehicle selection based on it:
Code:
WARTHOG - PRIMARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre
GHOST - SECONDARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre
SCORPION TANK - HEAVY VEHICLE - 0:Disabled; 1:Scorpion Tank; >1:Wraith Mortar Tank
GUN TURRET - TURRET - 0:Disabled; 1:Large Human Turret; >1:Large Covenant Turret
BANSHEE - BANSHEE - 0:Disabled; >0:Banshees Enabled
ROCKET WARTHOG - Script Function Vehicles - MUST BE SET TO >1 UNLESS IT IS A NO-VEHICLE GAMETYPE
- Set only red team's vehicles and leave blue team's vehicles at "none". The script will automatically place the same vehicles for both teams.
- The spectre has been known to cause random exception errors for an unknown reason. I do not know if this error has been fixed. Use the spectre at your own risk.
*** AGAIN, IF YOU DO NOT LEGALLY OWN HALO 2, DO NOT DOWNLOAD ***
Download [Hackhalo]: http://www.hackhalo.org/l33t/files/m...oagulation.rar (Please read on how to set up your gametypes before downloading)
*** AGAIN, IF YOU DO NOT LEGALLY OWN HALO 2, DO NOT DOWNLOAD ***
Enjoy our work for the past year and two months. Expect more releases soon!
BTW, I'm sorry I couldn't do a PC release just yet, with the impending release of H2V, I think its more important to actually finish it before I start converting.
Also, check out the CMT dedicated server, where this map will be running, you will also need CMT's Snow Grove map.
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