[player_flags] => 1573916676,1090
[game_flags] => 8235
I get these, and they change from gametype to gametype, and I'd like to know how to parse/read them.
Does anybody know how to?
Halo CE and Halo PC servers.
Check out the source from a Querytool: http://nikon.bungie.org/news.html?item=7667 (the release the package link).
The data is parsed to the si struct in the ParseInfo function, that data is printed by the PrintBody function. I wouldn't bother that much how the data is parsed, that's a bunch of pointer operations...
What are you programming in btw?
Last edited by Vicky; March 22nd, 2010 at 06:52 PM.
Here's the page I got so far.
http://www.combatexpertsclan.com/ind...d=16&Itemid=70
What I'm trying to get it more information, such as flag captures to win, etc..
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