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Thread: CMT HUD updated.. again

  1. #1
    "Think Different" Masterz1337's Avatar
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    CMT HUD updated.. again

    So after playing MP3 I got inspired to upgrade the CMT HUD, with an in visor view.

    The initial outline for the whole visor.


    And progress as of now.



    I am begining to start work on teh lower haf later today, but am not totaly sure if my bottom outline is the best thing to be using for the HUD. Note that THE SIZE OF THE MOTION TRACKER CAN NOT BE CHANGED. Feel free to give critism, ideas, concepts and rep.
    Last edited by Masterz1337; September 7th, 2007 at 02:43 PM.

  2. #2
    Apex Huero's Avatar
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    Re: CMT HUD updated.. again

    <:
    Yay, as long as it doesn't distract~

  3. #3
    The Unpredictable KntTader's Avatar
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    Talking Re: CMT HUD updated.. again

    Looks Awsome keep up the good work Masters !!!!!!!!!!!!!!!!!!

  4. #4
    Apex Huero's Avatar
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    Re: CMT HUD updated.. again

    Quote Originally Posted by KntTader View Post
    Looks Awsome keep up the good work Masters !!!!!!!!!!!!!!!!!!
    It's awesome, but I don't think it needs that many exclamation marks.

  5. #5
    Amit's Avatar
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    Re: CMT HUD updated.. again

    Whoa, this is pretty good, would look a bit more natural if there was some curving though. I don't expect you to change your concept though.

  6. #6
    A V A L O N TeeKup's Avatar
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    Re: CMT HUD updated.. again

    I actually like that, I also don't honestly see how that can distract a person in combat. This worked well in Metroid Prime, why not Halo?

  7. #7
    Posts, posts EVERYWHERE! Warsaw's Avatar
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    Re: CMT HUD updated.. again

    Looks alright.

    On a side note, the cross-hairs on the scope add too much cheese factor, as does the rail. They just stand out too much.

  8. #8
    Your Average Cannonfodder Archon23's Avatar
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    Re: CMT HUD updated.. again

    Well isn't the new Sniper gonna replace this couple year old one?

    Gah the fact that the "Holding ammo" counter touches the left side of the box its in annoys me. ><

  9. #9
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    Re: CMT HUD updated.. again

    Just a note, on the last photo, the plasma grenade count is 8. Will we be able to carry 8 grenades now?

  10. #10
    "Think Different" Masterz1337's Avatar
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    Re: CMT HUD updated.. again

    New sniper might be done this weekend.

    I'll fix that holding ammo counter, it's been bugging me for a while now too.

    In render (our sandbox) you spawn with 80 nades, 4 is the max of each type but BRG, which has 6.

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