Crazzy Halo 3 mapping team's Bloodgulch. Now on Halomaps.org
Members of CH3MT are:
Paintballakid5,
and M-562
Feel free to discuse.
http://hce.halomaps.org/index.cfm?fid=3477
Crazzy Halo 3 mapping team's Bloodgulch. Now on Halomaps.org
Members of CH3MT are:
Paintballakid5,
and M-562
Feel free to discuse.
http://hce.halomaps.org/index.cfm?fid=3477
Looks like another bloodgulch mod :|
And you spelled crazy wrong :|
Woohoo, another gulch mod.....
Dude, why?
So wait. Why did you release this?
I mean... it's all kind of... same weapons, different models.
And the SMG is messed up, and it has AR animations.
The spiker just has a faster RPS than the pistol... With a different model.
You should finish more of it before releasing.
Last edited by UrKungFuSux; January 18th, 2008 at 09:10 PM.
This a fucked up map. You fail at life. Go kill yourself.
Okay, I spent a while and looked around in it.
Weapons are definitely not finished; the AR has a really bizarre increasing firing rate similar to the CMT MA5K, or alternatively, the Plasma Rifle. Try fixing that and giving it a custom crosshair. I've got a tutorial for custom crosshairs somewhere on the forums, try looking it up.
The pistol seems pretty okay for the most part, but I'm worried about the amount of damage it does.
The sniper rifle kicks back WAY too much, has too high of a firing rate. and be sure it does 76 damage for each shot.
Shotgun needs less projectiles, lower it to about ten and make the projectiles.
Mauler seems okay, nice model, but I don't know how much damage it does but I'd imagine it's a bit overkill.
Spiker... Again, nice model, but the projectiles need LOTS of work. Take the needler projectile, give it 0.5 gravity, make it fly at about 15-20 world units a second, and make them stick to surfaces. I'm not sure about how to make them disappear over time, I haven't messed around with it.
There's a lack of temporary camera impulse in the trigger of the weapons, try messing with it a bit. Also, the range of the projectiles is WAY too high. The pistol is still at 40. The projectiles are still instant-connect.
Here, have a video of some very basic projectile work I've done. I'm putting it under spoiler since I've whored it around way too much as it is:
Also, use something OTHER than BloodGulch. BloodGulch is overplayed, overrated, overmodded. Use something smaller and better for weapon testing, like Hang 'Em or Longest, and don't release until you're actually pretty far along.
I can understand releasing something like this for constructive criticism, but to release it on a huge site like HaloMaps, people are going to think it's the final product, especially since there's no pre-alpha in the title.
That doesn't help. >(
Last edited by t3h m00kz; January 18th, 2008 at 11:15 PM.
Not....the best.
And a Halo 3 Team mean moar Halo 3 anims.
well i Spell Crazy like "crazzy" on purpose..
but i'm getting our Coagulation in order, and i can make anims so.. i can't really change that part of the map, Unless there is someone who would like join my Team as an animator?![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks