Page 1 of 8 1 2 3 ... LastLast
Results 1 to 10 of 78

Thread: W.I.P Halo 3 Battle Rifle

  1. #1
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    W.I.P Halo 3 Battle Rifle

    I have started the Battle Rifle, this time I will try and keep it lower poly, I will be optimizing after as well.





    Edit: 16 Views and not one reply! Thats mint!
    Come on people, just say what you think so far...
    Last edited by Hunter; March 24th, 2008 at 05:19 PM.

  2. #2
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: W.I.P Halo 3 Battle Rifle

    Will another picture get you posting?




    Or another two?



  3. #3
    lol modacity Timo's Avatar
    Join Date
    Aug 2006
    Location
    New Zealand
    Posts
    4,560

    Re: W.I.P Halo 3 Battle Rifle

    Trying actually getting the thing fully or at least half modeled before you come in asking for comments - you'll probably get more replies then.

  4. #4
    Senior Member teh lag's Avatar
    Join Date
    Oct 2006
    Posts
    3,566

    Re: W.I.P Halo 3 Battle Rifle

    There's not much to comment on tbh; you have a bad habit of posting stuff that's not at a state where it can genuinely receive crit. A few things I noticed though :

    -Grid looks uncomfortable.

    -At the back/top, the faces seem a bit odd. Not sure exactly what's causing it, but they just don't look right.

    -What's up with that random triangle intrusion on the grip?

  5. #5
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: W.I.P Halo 3 Battle Rifle

    Quote Originally Posted by teh lag View Post
    -What's up with that random triangle intrusion on the grip?
    He mistook the forger indicator as part of the gun.

  6. #6
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: W.I.P Halo 3 Battle Rifle

    You have a point Timo lol.

    The grip does look un-comfy, but take a look at bungies.

    And there is a little detail in the handle, but i missed some vertexes. I will prob take it off.

    Edit:
    Halomaps.org---RougeSpartan414: Take the indent off the handle.
    martynball (WMHunterTLS): Why?
    Nugga117: because it's not on the weapon, that's the forge directional indicator you're seeing in the screenshot.


    I am an idiot Lol.
    Last edited by Hunter; March 24th, 2008 at 07:23 PM.

  7. #7
    A V A L O N TeeKup's Avatar
    Join Date
    Sep 2006
    Location
    South Carolina
    Posts
    8,104

    Re: W.I.P Halo 3 Battle Rifle

    Um.

    Chamfer = Bad

  8. #8
    Senior Member
    Join Date
    Jun 2007
    Posts
    5,414

    Re: W.I.P Halo 3 Battle Rifle

    Quote Originally Posted by =EP_T33KUP View Post
    Um.

    Chamfer = Bad
    It can be good in places.

  9. #9
    Banned
    Join Date
    Sep 2006
    Posts
    2,051

    Re: W.I.P Halo 3 Battle Rifle

    spline + bevel = idiot
    also, WTF chamfer. too bad you're barely using it properly.

  10. #10
    Senior Member Hunter's Avatar
    Join Date
    Jan 2007
    Location
    Stoke, UK
    Posts
    2,968

    Re: W.I.P Halo 3 Battle Rifle

    spline? I havnt used spline once, since I started modeling....

    Tweek = Failed to try and be smart.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •