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  1. How To Name LOD's? (3 replies)
  2. Need Help Compiling a Large Animation File (4 replies)
  3. Rigged for weapon is possible ? (8 replies)
  4. Halo CE Gamenight XIII (22 replies)
  5. Determing a player's number (8 replies)
  6. how do i make a new .font tag? (4 replies)
  7. HUD Fixer (Like Yelo Battery) for 1.09? (7 replies)
  8. Odd ai problem... (10 replies)
  9. model error halo (1 replies)
  10. Help HUD (8 replies)
  11. (WIP)Airlock (19 replies)
  12. Glass? (4 replies)
  13. Proper 1.00 / 1.06 Halo CE DED (7 replies)
  14. WIP[Memorial Sanctum] (20 replies)
  15. Triggerable Avalanche, Possibly? (19 replies)
  16. Jackal Shield Disappearing? (15 replies)
  17. Find Halo CD Hash? (24 replies)
  18. Open Source Halo Dedicated Server (27 replies)
  19. migrating ai (9 replies)
  20. It would be cool to have...Game Modification Ideas (53 replies)
  21. quick question (10 replies)
  22. Alright, trying to get back into HCE (Something about versions?) (12 replies)
  23. [VIDEO] HPT Rap (54 replies)
  24. Active camo stretching issue (5 replies)
  25. 1.09 is laggy as shit? (10 replies)
  26. Is it possible? (3 replies)
  27. Ivory Tower Firefight (15 replies)
  28. [WIP] Mombasa Bay (42 replies)
  29. Yoyorast Island v2 Movie/Trailer Contest Poll (85 replies)
  30. Okay Mother Cluckers... (117 replies)
  31. HALO 1.09 CE (personal dedis ping not showing) (26 replies)
  32. On Halo CE, I can't remove the chat on haloNoText (7 replies)
  33. Teleporter help (4 replies)
  34. Cmd Problem (14 replies)
  35. I can't get sapien to work (4 replies)
  36. How to set up IKs with controllers? (4 replies)
  37. Portal Problem (0 replies)
  38. Let's update the original hek tutorial (16 replies)
  39. Custom Vehicle Problems (0 replies)
  40. Halo 3 "Battery Ammo" on HCE. (15 replies)
  41. high poly kungfu countered by sapien freeze attack (40 replies)
  42. NONE of my Halo cams work? (6 replies)
  43. Need Help With Firing Effect Sounds (15 replies)
  44. What on earth is going on? (26 replies)
  45. [WIP] Odyssey (42 replies)
  46. Freelancer u mad? (5 replies)
  47. Odd Wall Glitch (7 replies)
  48. Revelations release gamenight, Take 2 (51 replies)
  49. Reasons why the FRG is overpowered (66 replies)
  50. IG Brainz Update (17 replies)
  51. Revelations Release Gamenight (31 replies)
  52. Dedicated server issues (28 replies)
  53. Aquarii (81 replies)
  54. scenery anim help (14 replies)
  55. HPT Gamenight IX Montage/Overview (11 replies)
  56. Halo PC/CE 1.09 Compatibility Patch Released! (102 replies)
  57. Horrible ping ranges in CE (7 replies)
  58. Problem with OGGVorbis Libraries on Halomaps.org RESOLVED (6 replies)
  59. [WIP] The Legacy of Halo: CE (54 replies)
  60. Disable Portals (5 replies)
  61. [WIP] Ascension Firefight (23 replies)
  62. Sightjacker 1.08 (18 replies)
  63. I need help, (20 replies)
  64. Warthog/Boat-hog gunner backwards? (4 replies)
  65. [WIP] B40 Firefight Public Beta (58 replies)
  66. Tool and Tool # help! (8 replies)
  67. Halo map errors? (10 replies)
  68. Boats that float? (11 replies)
  69. Need some XBox bitmaps (13 replies)
  70. FlyCam V2 is giving me problems ¬_¬ (17 replies)
  71. A little help. (10 replies)
  72. Working sound_looping? (2 replies)
  73. Community Voice Server (1 replies)
  74. Help Installing Custom Edition (8 replies)
  75. The best console command in the history of the universe. (5 replies)
  76. Odd functions in Halo Script. (13 replies)
  77. Ideas for new warthog... (154 replies)
  78. An attempt at a new tool++ - but I don't know much VB (11 replies)
  79. BSP Texture problem? (6 replies)
  80. Fixed up a halo 2 bsp but tool says this? (4 replies)
  81. It's been 4 long years (6 replies)
  82. Yoyorast Island V2.1 (90 replies)
  83. Triggers and Zoom (7 replies)
  84. [WIP] ff_landslide Public Beta (Single_Player) (27 replies)
  85. Exception error on loading flycam. (9 replies)
  86. Debugger Halo Exception? (7 replies)
  87. Uh oh! The Phantom Exception Appears! (1 replies)
  88. Sonic in the search of love, and clipping issues. (33 replies)
  89. Gathering Exception Data (1 replies)
  90. A little help? (9 replies)
  91. Improvement of the sword z'team (28 replies)
  92. free beer (6 replies)
  93. Detail Object Collections (0 replies)
  94. Hey modacity how to u compile more than one sprite page or "bitmap"? (2 replies)
  95. Peoples impersonating other players (20 replies)
  96. Vista 64 = no (16 replies)
  97. tool lightmaps (14 replies)
  98. Yoyorast Island V2 Movie/Trailer Contest! $250 to win! (379 replies)
  99. HCE The Ultimate Halo CE Tutorial Index (51 replies)
  100. Halo CE, Graphics Problems (12 replies)
  101. Graphics problems halo ce (2 replies)
  102. I saw the end of the tunnel but i want to see more : yoyoV2.1 ? (78 replies)
  103. AI in vehicles? (5 replies)
  104. Trouble with lights settings in shader. (7 replies)
  105. Strange AI and Scenery error when "updating" the BSP (7 replies)
  106. [WIP] s117 sky (57 replies)
  107. Add pause menu options? (8 replies)
  108. Host a Tournament (8 replies)
  109. teleporters in sp (5 replies)
  110. H2SPT - Halo 2 Single Player Team (24 replies)
  111. What Stock Map do you think has the Best Gameplay? (83 replies)
  112. Adding details to a map ? (7 replies)
  113. 1650x1050 at 120 hz? (35 replies)
  114. fFFfFFFFFFUCKING animations (HELP) (11 replies)
  115. Halo 2 or halo 3 tags plz.. (2 replies)
  116. Custom Scenery (4 replies)
  117. Halo 2 weapons Tags! (3 replies)
  118. How to add more than 6 vehicles=? (19 replies)
  119. Help with adding weapons and spawning!!! (18 replies)
  120. Gamenight V (13 replies)
  121. Sapien help? (2 replies)
  122. Custom Cube Maps : How to create? (5 replies)
  123. ODST Mods (45 replies)
  124. Halo won't start up (1 replies)
  125. oh look it's haloimpulse! (25 replies)
  126. alphas not workin' (4 replies)
  127. HaloSpy CE (12 replies)
  128. DXTweaker Post Filter causes exception (5 replies)
  129. Gmax, Tool.exe, Guerilla HELP? (19 replies)
  130. Map compilation error (7 replies)
  131. could not teleport camera into bsp? (3 replies)
  132. Marathon TC testmap release (4 replies)
  133. Look at that, finally Xfire and OpenSauce are friends again! (but not rly) (19 replies)
  134. ODST Biped (3 replies)
  135. Introduction and a few possibly nooby questions about the engine. (19 replies)
  136. The Open Sauce Hek quick debug/tutorial thread (10 replies)
  137. The Pit remake H3 (2 replies)
  138. why is the elite gbxmodel so gay (6 replies)
  139. Egde Error in Tool (13 replies)
  140. Yoyorast Island V2 last problems (496 replies)
  141. [WIP] Delta Towers (280 replies)
  142. MP Map Size Limit 128 MB? (9 replies)
  143. [req] dr app info (63 replies)
  144. need help: mysterious invisible errors fail model (6 replies)
  145. Gridlock Public Beta (48 replies)
  146. [WIP]Ranked Hunters (5 Levels) (16 replies)
  147. program a boat?????? (15 replies)
  148. Night-Vision effect. (27 replies)
  149. A couple questions (1 replies)
  150. The Pit Preview (246 replies)
  151. Halo Mumble Plugin(Code) (12 replies)
  152. HS question (2 replies)
  153. Get user input (8 replies)
  154. Setting objectives (1 replies)
  155. Sapien assistance thread (2 replies)
  156. Custom Resolutions + Text (*editbox.ksml editing) (7 replies)
  157. Circumventing the checksum for Halo (4 replies)
  158. Syncing Grav Lifts (11 replies)
  159. [WIP] Simba (22 replies)
  160. Forge CE (66 replies)
  161. Let's do this. (Open Sauce//Separate app[?]) (31 replies)
  162. Solo game question (10 replies)
  163. CoD4 FP Arms (42 replies)
  164. F.L.H.C.E.P. (Final Large Halo Custom Edition Project) (21 replies)
  165. HeCkt!C Invitational Gamenight Classic II (15 replies)
  166. protection [ztpt]<zteam> (49 replies)
  167. Sound Problem (3 replies)
  168. Adding Flying Vehicles Bug - No Movement (16 replies)
  169. Halo Scripting Code errors? (3 replies)
  170. Yoyorast V2 - So damn close! (112 replies)
  171. Custom Rets (2 replies)
  172. Freaking errors T_T (2 replies)
  173. Sapein Crashing (8 replies)
  174. 3rd problem (5 replies)
  175. [tutorial] Make an Assault game type [script public release] (3 replies)
  176. bluestreak error...? (3ds max 8 trial) (3 replies)
  177. TEMPTii's help thread (124 replies)
  178. Adding vehicles in sapien? (2 replies)
  179. Plasma Pistol Fire-2 not working (3 replies)
  180. 'nother problem (6 replies)
  181. HALO CE GAMENIGHT Sep 5, 9 pm EST (10 replies)
  182. sorry for askin but... (4 replies)
  183. Gridlock Graffiti Contest! (AKA Domain Graffiti Contest Part 2) (30 replies)
  184. Plasma Pistol Animations Help (1 replies)
  185. Lancers Edge Gamenight - Sept 8, 2009! (22 replies)
  186. dmt_racing_fixed (2 replies)
  187. [WIP] Geomar (46 replies)
  188. Halo PC/CE now just that bit more safe from piracy! (63 replies)
  189. help with haloCEdev (12 replies)
  190. A strange HCE problem... (10 replies)
  191. Lighting and Shadows in Halo CE? how to improve them? (8 replies)
  192. pc vs ce scope (3 replies)
  193. How in N-'s name are you doing this (36 replies)
  194. Kornman V2 guerilla won't start (0 replies)
  195. Berretta model that needs tagging (17 replies)
  196. Need help with dev mod (10 replies)
  197. crook (11 replies)
  198. xfires (13 replies)
  199. Dedicated Server Suggestions (5 replies)
  200. Map Problem; Incoming Players - Rejoin 0 (5 replies)
  201. Kornman Problem (12 replies)
  202. 3DS Max Version (17 replies)
  203. Ahhhhh (2 replies)
  204. Bad times... (15 replies)
  205. AI errors in beta of map; anyone know a fix? (13 replies)
  206. LOD's? (6 replies)
  207. Mercury 3rd Gen. Halo Custom Edition Launcher (0 replies)
  208. Modacity Gamenight 8/29/09 (38 replies)
  209. Lancers Edge Gamenights/Days? (26 replies)
  210. Quick question on tag references (2 replies)
  211. Favorite single player level? (4 replies)
  212. CMT SPV2 suggestions (1 replies)
  213. Revelations Beta, Take Two (10 replies)
  214. Bloodgulch Model? (8 replies)
  215. [wip]dendrimer (43 replies)
  216. Revelations Beta (28 replies)
  217. Gravity hammer (15 replies)
  218. Can't load my compiled levels due to exceptions (5 replies)
  219. Forced Player Movement? (14 replies)
  220. Metroid Online Maridia - Public Beta (40 replies)
  221. Sapien having trouble importing tags; Plz help (7 replies)
  222. map idea. (47 replies)
  223. HPT and Halo CE update. (6 replies)
  224. Public "Halo 3" Energy Sword (44 replies)
  225. Gridlock Sign Contest (25 replies)
  226. Blitzkrieg .JMS/.JMA Exporter borked (4 replies)
  227. Need help! (16 replies)
  228. 64-bit patch (PC only) released-ish (76 replies)
  229. Looking For Map Making Team (12 replies)
  230. Tool Error (5 replies)
  231. {NP} pathetic administration / community communication (5 replies)
  232. Question about halo ce. (11 replies)
  233. {NP} clan scrubs (5 replies)
  234. Halo CE doesn't detect RAM (WTF?) (9 replies)
  235. fyi {NP} idiot noobs and brief Halo CE update! (28 replies)
  236. Anisotropic Filtering (24 replies)
  237. 3ds max animation error (2 replies)
  238. [WIP] Gridlock (56k beware, 1920×1128 pics within) (164 replies)
  239. Will We Ever Learn? (106 replies)
  240. Found one of my old BSPs... (16 replies)
  241. Halo CE Reunion Party (85 replies)
  242. Legendary CMT SPV2 (9 replies)
  243. Vsync problem (27 replies)
  244. A Proposition! (11 replies)
  245. Project Rubber Duck Open Beta 2 (32 replies)
  246. Modding SP again, but getting problems (2 replies)
  247. Gamenight 8/7/09, Replay (43 replies)
  248. Epsilon Ideas Thread (2 replies)
  249. Ain't got time pfhor this... (99 replies)
  250. [wip][map]Garden (149 replies)