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  1. Vehicle ground-speed? (6 replies)
  2. Gamenight (8/7/09) (39 replies)
  3. Multiple BSP Teleporting (12 replies)
  4. Regarding race netgame flags (6 replies)
  5. Yoyorast Countdown has end : no betatest, no release unfortunalty... for now (310 replies)
  6. Corrupted Music on YOYO (11 replies)
  7. Radiosity (1 replies)
  8. THIS THREAD IS REALLY REALLY IMPORTANT TIMO (20 replies)
  9. Need a clean and powerfull server for yoyoV2 LAST beta (no SAPP, no Rec0) (55 replies)
  10. Couldn't Allocate Polyhedron Plane. (1 replies)
  11. IG-Brainz update? (2 replies)
  12. CMT Public Beta Feedback (303 replies)
  13. Request: Elite FP Arms (6 replies)
  14. Yoyov2 Script Compatibility Testing (14 replies)
  15. Gamenight 8/5/09 (65 replies)
  16. Syntax for calling up sound permutations (0 replies)
  17. lightmap stuffs (5 replies)
  18. Gamenight (8/03/09) (66 replies)
  19. Couldn't allocate cluster (?) (6 replies)
  20. WTC3 and STC Gamenight (23 replies)
  21. Freelancers server hacked to remove weapons from blue base (51 replies)
  22. [VID]Secondary weapon in hud (15 replies)
  23. Extracting the original cinematic animations (2 replies)
  24. SUICIDE GRUNTS!?! RUN!!! (52 replies)
  25. HCEL Map Gamenight (Starting at 6EST) (32 replies)
  26. Custom Animation FAIL (4 replies)
  27. Tags too large for bsps? (3 replies)
  28. 1.08 Sightjacker costing money? (28 replies)
  29. duel wieldable plasma rifles (13 replies)
  30. Wartorn Cove > Bloodgulch (18 replies)
  31. yoyo desperate... impossible countdown? (13 replies)
  32. Yoyov2 Framerates (21 replies)
  33. wtf guerilla/kornmanv102/kornman v2/h2guerilla/anyguerillavarient (8 replies)
  34. Yoyorast Island V2 new Betatest (167 replies)
  35. Ask, and ye shall recieve... a Dark Energy Cannon (24 replies)
  36. Yo, quick question about a weapon I'm making. (6 replies)
  37. suggestions for CMT (0 replies)
  38. ATTN MODACITY: This is what you don't do. (15 replies)
  39. Respect these modders (0 replies)
  40. Attachments (4 replies)
  41. Arteen's a bad person (33 replies)
  42. creating modded gametype on ce? (5 replies)
  43. Halo on Linux: The Ultimate Guide (17 replies)
  44. I need: (11 replies)
  45. Broken sounds (3 replies)
  46. Arena animating thing. (11 replies)
  47. Hey Deehunter, I want to paint awesome skies. (8 replies)
  48. ATTN : teh lag (8 replies)
  49. Hey I get this error when animating my new H2 Hunter biped?? (0 replies)
  50. Map Idea - is it possible? (10 replies)
  51. A new Map idea to discuss (19 replies)
  52. Detailed objects... (4 replies)
  53. [WIP] Precipice (611 replies)
  54. [WIP] Abandonment (13 replies)
  55. Why doesn't SightJacker work for me? (7 replies)
  56. Map Challenge !!! (9 replies)
  57. I want to make a wolverine. (33 replies)
  58. Shader help (6 replies)
  59. HELP WANTED: Modelers for Blood Creek RC3 (17 replies)
  60. [SYN] BUNGNULL ~ Most Annoying Gamenight (15 replies)
  61. lightmaps problem (4 replies)
  62. AI Turrets.... (16 replies)
  63. Tool spills out an error! (8 replies)
  64. Gamenight 7/18/09 (Wartorn Cove Birthday Party) (95 replies)
  65. [wip]TM_Immolate (20 replies)
  66. I swear to God I am fucking cursed... (17 replies)
  67. Something needs to be addressed (12 replies)
  68. Lighting (2 replies)
  69. Hosting a FREE server (1 replies)
  70. Animater. Yoyorast. Now. (48 replies)
  71. MAJOR biped problem :( (2 replies)
  72. [WIP] Symertun (21 replies)
  73. Fucking EXCEPTION halts. (7 replies)
  74. [WIP] Remnant (working title) (38 replies)
  75. [WIP] Omen (Working Title) (11 replies)
  76. JMS Exporter Error (5 replies)
  77. Custom Cursor for UI (9 replies)
  78. Gamenight 7/17/09 (86 replies)
  79. My mouse and Halo CE (5 replies)
  80. I guess thats what Sapien really knows! (16 replies)
  81. I'd put my Dark in her Energy Rifle (i.e. new weapon) (47 replies)
  82. Gamenight 7/12/09 (41 replies)
  83. Gamenight 7/11/09 (31 replies)
  84. Banned from "BOTFREE LE Bloodgulch 100 Cap 24/7" (33 replies)
  85. opening up a dedi, map suggestions (12 replies)
  86. CE for Macintosh? (27 replies)
  87. Pipeline Beta 1 (43 replies)
  88. My Services. I offer them. (4 replies)
  89. Screwing with Light Volumes. (2 replies)
  90. DSalimander presents.... IVORY TOWER CE (55 replies)
  91. ALERT! Mission Begins in Sixty Seconds! (13 replies)
  92. 3rd Person animations... (19 replies)
  93. Halo PC Key Goodies (3 replies)
  94. So did anyone listen to the bungie podcast today? (235 replies)
  95. So... (1 replies)
  96. Can't Create .map With Windows 7 (5 replies)
  97. [WIP] Delux Can't render. (24 replies)
  98. Lightmaps? Failing my PC? (0 replies)
  99. lol liek l00k at dees scrubz (9 replies)
  100. Yoyorast Island V2 Betatest official thread (152 replies)
  101. [WIP] Destiny - box maps are awesome! (62 replies)
  102. Fix the fucking chat (10 replies)
  103. Ammo meters with Photoshop (1 replies)
  104. [WIP] Harbinger and MORE (68 replies)
  105. 1.8 problemo (5 replies)
  106. Thoughts on starting an oldies favorites/classics dedicated server (10 replies)
  107. Lighting: Interior vs Exterior (4 replies)
  108. Custom Skies (16 replies)
  109. Couple questions concerning UI (2 replies)
  110. ThePlague's 24/7 Server Comeback! (9 replies)
  111. ehh guis (3 replies)
  112. txt not appearing in chat box (10 replies)
  113. HEK+ extracting currupted bitmaps (1 replies)
  114. Animation help (0 replies)
  115. ... here's another go. (4 replies)
  116. MAG Gamenight - Hosted by PHPwnage.com (4 replies)
  117. Application Error When Try To Export (12 replies)
  118. What happened to these maps? (4 replies)
  119. Old DMT Members (14 replies)
  120. tool is making up errors (10 replies)
  121. Display the names of players (11 replies)
  122. Enemy pilot (1 replies)
  123. Yeah I know I start to many projects (30 replies)
  124. tpblind (7 replies)
  125. Vertex Weights Problem (7 replies)
  126. Model for Halo Custom Edition Challenge! (6 replies)
  127. Lens Flares on bipeds. (2 replies)
  128. ATTN: DOMAIN, STOP POSTING (19 replies)
  129. Animation Problem (0 replies)
  130. dis thread (5 replies)
  131. EXCEPTION halt in .\intermediate_geometry.c,#1705: intermediate_triangle->vertex_indi (0 replies)
  132. Louder Ping Noise (10 replies)
  133. [HCER]Cityscape (4 replies)
  134. More Snow - Snowtrap Public Beta (147 replies)
  135. JMS File format questions (9 replies)
  136. Yoyov2 - WTF BLUE STUFF (20 replies)
  137. This thread is terrible. (15 replies)
  138. [WIP] working-title: Civil (60 replies)
  139. HCEL 2009 Thread (437 replies)
  140. Snow with a extra side of more snow! (77 replies)
  141. Errors, weird things and such (8 replies)
  142. A Quick Poll: (21 replies)
  143. Tool.exe.......... NO (7 replies)
  144. Is there interest in BlueStreak being ported to other 3D programs? (31 replies)
  145. Structure Exception? (4 replies)
  146. Minimizing the game and memory. (2 replies)
  147. EPIC vehicle kill (8 replies)
  148. HCE Announcement at 7:00 PM EST (92 replies)
  149. Someone model this shit already! (18 replies)
  150. Halo CE map organizer (1 replies)
  151. BANFREE now BOTFREE! (77 replies)
  152. Rams's Goodbye (14 replies)
  153. Making a Dedicated Server? (7 replies)
  154. ATTN EVERYONE: Domain Public Beta (55 replies)
  155. Yoyov2 - Script Testing (26 replies)
  156. pickup game? (1 replies)
  157. Cerebrum Halo CE Game Tracking (523 replies)
  158. "Not all animations were using the same node graph" error? (3 replies)
  159. In need of a unwrapper. (4 replies)
  160. WIP-Cove-R (16 replies)
  161. Bunghole Summer Bash Weekend 2 (Server works this time) (127 replies)
  162. "Mommy! I accidentally sprayed my Plasma all over the carpet!" (18 replies)
  163. animations won't export (5 replies)
  164. Randomized projectile velocity? (4 replies)
  165. AI and Animated Scenery (13 replies)
  166. 3ds max vert snap to other verts. (3 replies)
  167. New Halo loop out for Halo servers ---> Patch it ASAP! (33 replies)
  168. How do I create lightmaps with Aether? (0 replies)
  169. "Core_Load" able to crash a dedicated server? (39 replies)
  170. yoyorast Island V2 - biped anim for H3 ATV : help needed (37 replies)
  171. Couple Questions about SAPP (7 replies)
  172. *HELP* Yelo battery (1 replies)
  173. [BUG] the shadow of the player bug (42 replies)
  174. So, about my Phantom... (9 replies)
  175. ? (8 replies)
  176. Collision sucks testicles. (15 replies)
  177. Oh my god. 2005! (46 replies)
  178. Leauge of Creative Minds UNITE! (11 replies)
  179. Metroid was once offline, but now it's Online (164 replies)
  180. How do I give a biped active camo? (11 replies)
  181. Help! scenery\rocks folder is corrupted (6 replies)
  182. Scripting tuts? (1 replies)
  183. Bunghole Bash Weekend 1 (140 replies)
  184. Halp (14 replies)
  185. [WIP] Trench Coat (*cough, also hai i'm back!*cough) (53 replies)
  186. WIP weapon yay (22 replies)
  187. BSP isn't rendering the ground? (13 replies)
  188. Ah, Memories... (24 replies)
  189. Portalling a BSP? (11 replies)
  190. Bluestreak Animation Importer won't import into scene. (2 replies)
  191. Open Sauce Update #2 (84 replies)
  192. You Don't Need a Witness (11 replies)
  193. Pelican Animations (9 replies)
  194. Infernal Map Pack - YAY GRAV LIFTS!!! (32 replies)
  195. Domain Graffiti Contest! (39 replies)
  196. This should work? (7 replies)
  197. Creating Physics Tags? (6 replies)
  198. Bunghole Summer Bash Games (76 replies)
  199. FORUM FIGHT! :D (2 replies)
  200. So I'm coming out of retirement... (127 replies)
  201. Hey Guys (41 replies)
  202. Bitmaps (13 replies)
  203. Portals error (5 replies)
  204. Another Revelations test (119 replies)
  205. Hey I made a new biped and I get this error when rigging to bones..?? (1 replies)
  206. Most Controversial HCE Moment (29 replies)
  207. Open Sauce Ideas thread (523 replies)
  208. SDK for Hek plus plugins??? (0 replies)
  209. gametype customization (3 replies)
  210. Offical Bungie Server- Run with Bungie Tools! (182 replies)
  211. Hey (40 replies)
  212. Bawls (5 replies)
  213. A few things that need clarifying.... (8 replies)
  214. UPDATED (2x): OpenSauce and Halo CE Crashing *PLEASE TEST FOR FEEDBACK* (290 replies)
  215. Excuse me, tool. (5 replies)
  216. HSC Editor (4 replies)
  217. Scripting help (10 replies)
  218. Bitmap Alpha-ing/transparency for bipeds? (0 replies)
  219. Favourite moments in Halo (campaign) (37 replies)
  220. Sound_looping exceptions (11 replies)
  221. [WIP]Eclypse (50 replies)
  222. Animation Exporting Error (8 replies)
  223. Alpha Multiplier In Guerilla (15 replies)
  224. AI colour permutations (9 replies)
  225. St.Broadricks in Antartica (27 replies)
  226. Quid Pro Quo (240 replies)
  227. Halo CE Gamenight - IMP FULL BETA 2 (9 maps) (111 replies)
  228. Sorry hry (11 replies)
  229. This has got to stop (27 replies)
  230. HCEL All-Star Game? (43 replies)
  231. Favorite Halomaps Quotes (27 replies)
  232. Triangles are a pain (7 replies)
  233. I have a question about why no one makes many custom bipeds and I DON'T want to be... (18 replies)
  234. Looking for redneck lookin biped (48 replies)
  235. Modding a gametype? (5 replies)
  236. I need YOU to help out Lancers Edge! (16 replies)
  237. My Elites dont follow my command lists. (16 replies)
  238. Heatmaps for Halo Custom Edition (19 replies)
  239. HALO CE ANNOUNCEMENT (36 replies)
  240. H2CE Direct 2 U back from the dead?!? (16 replies)
  241. Banshee dosen't spawn in Slayer?? (3 replies)
  242. When making a custom animation... (21 replies)
  243. LOD's (3 replies)
  244. Sky box will not work (14 replies)
  245. [WIP](Help Required) Project Sapphire UI (32 replies)
  246. WTF invincible brutes? (10 replies)
  247. Textures (7 replies)
  248. [WIP] XM8 for Halo CE (31 replies)
  249. Wraith (34 replies)
  250. Halo CE Birthday Night (288 replies)