View Full Version : Hex Code...
CrumbledCookies
May 25th, 2008, 11:25 PM
I've downloaded Hex Workshop and I've discovered some tags and their offsets. I've tried copying the hex of one tag and pasting over the other, but when I get ingame, the map refuses to load because it is not resigned. I've tried to open the map in Mr. Mohawk and H2V Edit Lite, but failed to load due to an exception hault. Can someone help me out?:confused2:
Patrickssj6
May 26th, 2008, 04:05 AM
Well...doh.
That's like using a different debit card but the same pin code :P
You would have to resign it even though I doubt it would work in the first place..."pasting over the other code"...you could simply change the pointer or how those other freaks call it...the "identifier".
CrumbledCookies
May 26th, 2008, 12:51 PM
Wow, I modified some text in the map with Hex Workshop and resigned it and it worked! So, I must have been doing something wrong with the projectiles...
Hmmm, is mr. mohawk designed so it won't let you modify MP_Maps? B/c all the meta offsets are the same...
Oh yea, I was editing the strings of the map, I can't find the identifiers for the tags. Any help?
USE THE EDIT BUTTON BUDDY ~conny
DaaxGhost
May 26th, 2008, 04:21 PM
Use the Edit button bro. The moderators aren't gonna be too happy bout the triple post.
Con
May 29th, 2008, 06:01 PM
OMG WUT :mad:
just a warning for now
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