View Full Version : Elite Walking Animation
Inferno
June 7th, 2008, 08:17 PM
I need to import the elite walking (not running) animation into 3ds max. I looked in the model animation file but didn't find the animation. i know it has to be somewhere because elites don't always run. They walk sometimes and i need this animation to make a cut scene.
Any help would be appreciated.
Choking Victim
June 7th, 2008, 09:30 PM
'alert pistol move-front' or 'alert sword move-front'
Inferno
June 7th, 2008, 09:48 PM
Oh so thats what the alert movements are. Thx this will help me a great deal with the cutscenes.
--edit--
Ummm when i export my elite model and animations and get it in game they dont animate... it seems that the gbx model dosent have any rigging because i attempted to play the animation graph on the scenery object of my elite useing the command (scenery_animation_start <scenery> <animation_graph> <string>) and then i checked to see if the animation was playing useing (scenery_get_animation_time <scenery>) and it returned the frame it was on even though the model of the elite wasnt moveing. I exported the elite with bluestreak so it should be rigged and be able to move. Anyone know how to fix this?
(btw if thats hard to understand ill explain in better detail)
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