TheRMBFurion
June 11th, 2008, 06:36 PM
I am working on a project and I decided to use the Blam engine through hek to test some game play issues out and I would like to know if anyone has any knowledge pertaining to frame animated textures and how to import them into a single .bitmap tag. An example would be the plasma grenade explosion animated image, or, more so... an animated image on a panel from a device_control.
I hope that any info given will serve more than just me in this field
I hope that any info given will serve more than just me in this field