PDA

View Full Version : [HALO 3] Infection



Con
June 21st, 2008, 09:26 PM
anyone wanna play :confused2:

Add Conscars

thehoodedsmack
June 21st, 2008, 09:33 PM
Sorry, Conscars. Nobody wants to play Infection...

JK. Would, but my brother and his friends are using the 360.

Con
June 21st, 2008, 09:34 PM
kill them. now

thehoodedsmack
June 21st, 2008, 09:37 PM
Birthday party. I'm not that cruel. However, best of luck on your quest. Here, take this item.

YOU RECEIVED RED BULL
Use It To Game Hard Into The Evening!

/Helpful Guide

Limited
June 21st, 2008, 09:58 PM
Its tempting, seeing as I havent played infection yet :P

Although I gotta move 360 to plug in network cable =\

Con
June 21st, 2008, 10:14 PM
yes, please come

Sever
June 21st, 2008, 10:19 PM
I would soooo be there, but I still need to get my newly acquired x360 hooked up. I already have the 12-month xbl gold card, but I just need to go by Staples tomorrow. Bah humbug. Definitely another time in the future, though.

Limited
June 21st, 2008, 10:24 PM
Alright I'll come, you're already on my friend list I think.

Atty
June 21st, 2008, 11:01 PM
I'll cum.

Limited
June 22nd, 2008, 01:17 AM
Good games. Some dudes were bitching like hell that killer won a game after pbear left.

Bossniak
June 22nd, 2008, 01:25 AM
Good games. Some dudes were bitching like hell that killer won a game after pbear left.

I think they hated the way I splattered em some. ;)

Con
June 22nd, 2008, 11:45 AM
well that was a fun night :3

CabooseJr
June 22nd, 2008, 11:54 AM
Aww, I missed it. I love infection.

Con
June 22nd, 2008, 12:02 PM
I'll prolly be on tonight, you can come then. Maybe we can get another game going.

p0lar_bear
June 22nd, 2008, 01:47 PM
Tnat was a fun night, but I just turned on my 360 for a few games and naturally, matchmaking is a gigantic piece of shit. :/

Limited
June 22nd, 2008, 01:55 PM
^ Tell me about it :P Me and pbear were kicking ass, but something is up with XBL I think, kept messing up.

GG's pbear :D

Pope
June 22nd, 2008, 05:41 PM
Gawd I want in pretty bad. I think we should set up a customs night for the H2V community to play. I think it could end up being a good community bonding sesh (with lots of p0lar ownage)

Terry
June 22nd, 2008, 07:21 PM
We should do these type of things more often tbh.

Con
June 22nd, 2008, 07:22 PM
I'm goin on right now

p0lar_bear
June 22nd, 2008, 07:32 PM
I'm going to take some sleeping pills and then play untill I pass out.

Work early tomorrow :gonk:

itszutak
June 22nd, 2008, 08:58 PM
Can we have something like this tomorrow? :(

Con
June 22nd, 2008, 11:44 PM
We should prepare a date ahead of time for a gaming night or something, on a day where everyone can come.

Also,
Whoever invited that cjone or whatever guy needs to diaf :| I've never heard anyone compain so much besides never shutting up. Mute this hypocrite if you ever see him.

Limited
June 23rd, 2008, 01:47 AM
Yah we should. Also who was netminder29

Rentafence
June 23rd, 2008, 03:52 AM
We should prepare a date ahead of time for a gaming night or something, on a day where everyone can come.

Also,
Whoever invited that cjone or whatever guy needs to diaf :| I've never heard anyone compain so much besides never shutting up. Mute this hypocrite if you ever see him.

I thought he was your friend or something. He was annoying as fuck.

Con
June 23rd, 2008, 01:04 PM
Yah we should. Also who was netminder29
That's my friend Kevin from RL.

When should we have the next night? I can't do Friday night is all I know.

Hotrod
June 23rd, 2008, 02:45 PM
I would be interested to play next time, and I might have a map or two that could work with infection, though I don't think I'd be able to host that well.

Con
June 23rd, 2008, 06:50 PM
Do you guys know how to make it so scenery doesn't respawn to its original location when moved? Setting respawn to "Never" just makes the things disappear when disturbed.

e: also, how do I make the high ground gate open by default?

p0lar_bear
June 23rd, 2008, 08:00 PM
Do you guys know how to make it so scenery doesn't respawn to its original location when moved? Setting respawn to "Never" just makes the things disappear when disturbed.

e: also, how do I make the high ground gate open by default?

Set respawn to never AND make the runtime minimum be the number of that object on the map.

Con
June 23rd, 2008, 11:36 PM
Ah, good thinking.

itszutak
June 24th, 2008, 02:44 AM
I think the gate is gametype-controlled.

Playing around on Slayer, I noticed the gate was already open before I got to the switch.

CabooseJr
June 24th, 2008, 08:51 PM
Ughh, sorry I haven't been able to join. I have been very busy doing stuff for the source engine. I promise I will be on Tomorrow.