Sever
June 25th, 2008, 08:32 PM
So, I've been fooling around with Forge a bit, and have just been tweaking combat areas to my liking and redistributing the battle flow with scenery and weapon placements, but still keeping true to the standard H3 feel. I then got an idea so absurd that it actually worked. I made a pinball map. Yes, H3 pinball.
Finish the fight. Be the ball.
I present to you, Pinball Wizard (http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=sever323) (slot 1 for the map, slot 2 for the gametype), the map in which you must skillfully maneuver yourself from goal to goal, while knocking off your opponents, and avoiding the same fate yourself.
http://i45.photobucket.com/albums/f87/sever323/41617402-Full.jpg
http://i45.photobucket.com/albums/f87/sever323/41617258-Full.jpg
http://i45.photobucket.com/albums/f87/sever323/41617797-Full.jpg
Bonus image - me using one of the strategically placed permanent grav lifts to quickly ascend from the lower floor to the upper floor.
http://i45.photobucket.com/albums/f87/sever323/41618207-Full.jpg
Finish the fight. Be the ball.
I present to you, Pinball Wizard (http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=sever323) (slot 1 for the map, slot 2 for the gametype), the map in which you must skillfully maneuver yourself from goal to goal, while knocking off your opponents, and avoiding the same fate yourself.
http://i45.photobucket.com/albums/f87/sever323/41617402-Full.jpg
http://i45.photobucket.com/albums/f87/sever323/41617258-Full.jpg
http://i45.photobucket.com/albums/f87/sever323/41617797-Full.jpg
Bonus image - me using one of the strategically placed permanent grav lifts to quickly ascend from the lower floor to the upper floor.
http://i45.photobucket.com/albums/f87/sever323/41618207-Full.jpg