View Full Version : Phantom Beta Video released!
CodeBrain
June 26th, 2008, 03:00 PM
Hey guys, you remember I had those issues before with the phantom I got, well, its been fixed! Here's a purdy video for you :)
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Crit will be accepted, rep or vote not needed, but if you want to... :)
Ki11a_FTW
June 26th, 2008, 04:00 PM
i dont see what is so special about this, since its been done many times..
The turrets are over powered (unless your on legendary :X)
And the turret shaders are overly shiney
but i guess your glad you got it working.
CodeBrain
June 26th, 2008, 04:13 PM
Eh, I wasn't trying to make it sound special, just wanted to let to go, see what critique I would get.
Yes, the turrets are shiny due to have no textures :P
And turrets are overpowered, of course.
Btw, if you would of looked at the description of the video, you would of known that :P
PenGuin1362
June 26th, 2008, 04:22 PM
i dont see what is so special about this, since its been done many times..
The turrets are over powered (unless your on legendary :X)
And the turret shaders are overly shiney
but i guess your glad you got it working.
first time i've seen one in campaign properly...well close to being properly scripted.
unless cad showed me one before and i just forgot cause he never animates my stuff >: |
either way, cool. now just perfect it and get those turrets textured.
Roostervier
June 26th, 2008, 04:22 PM
Throw some plasma shaders on the geometry that is supposed to be thrusters and the grav lift or something. Other than that, I suppose it should be congrats that you got a vehicle in game, assuming this is your first, or one of your first.
Ifafudafi
June 26th, 2008, 05:31 PM
wtf turrets
Other than obvious bugs, shader_transparent_plasma goes on the grav lift, and :awesome:.
CodeBrain
June 26th, 2008, 06:42 PM
:( I tried giving you guys rep but I have 0 rep power...
Once I get some moar power, then Ill try repping you guys. :)
Also, got some bitmaps for the turret and the gravity lift bottom.
Fixing the model itself (being material, vertice, and marker wise)
So Ill try to get another video up.
itszutak
June 26th, 2008, 06:53 PM
Put deathless_player on for god's sake x_x
Other than that, it looks accurate to the H2 phantom. Have you given it a multipurpose map of any sort yet?
Hotrod
June 26th, 2008, 11:50 PM
Well, the Halo 2 Phantom has lights at the front, well, sort of, and your's just has black and Blue, so maybe fix that. Also fix the shaders for the anti-grav at the back. All in all, this looks great, and it's the first time I've seen a Phantom in Halo 1 SP (not counting Zteam's pics).
kid908
June 26th, 2008, 11:52 PM
just curious...is that a ripped model or a remake?
CodeBrain
June 27th, 2008, 12:20 AM
It's a remake.
Ive got everything fixed, I just need to make a small change to the gravity lift and the inside.
Gwunty
June 27th, 2008, 12:30 AM
Sooo...are you saying that, that model in the video is yours along with the skin?:raise:
CodeBrain
June 27th, 2008, 12:41 AM
No, The model isnt mine. I should of stated that earlier.
This model is from the map called Extinction. Once released, it will have full credit towards Enders team for having that phantom.
However, the only turret that worked was his front one, the other two did nothing.
So I took apart the turrets from the phantom, made the turrets a biped, and made the models for them.
And the bitmaps still fit with them. Still his through.
So yeah, sorry I should of stated that earlier :(
NuggetWarmer
June 27th, 2008, 01:37 AM
Wasn't Ender's a rip?
CodeBrain
June 27th, 2008, 01:42 AM
Now that I remember, Masterz told me it WAS a rip, thanks for reminding me nugget. :)
So, this model is credited to Bungie.
Heathen
June 27th, 2008, 03:16 AM
>.>
So confusing...
t3h m00kz
June 27th, 2008, 04:10 AM
still good ass job getting it in-game
kid908
June 27th, 2008, 08:11 AM
Now that I remember, Masterz told me it WAS a rip, thanks for reminding me nugget. :)
So, this model is credited to Bungie.
basicly it's a halo 2 ripped model. but still quite good tagging. can u make the bottom grav lift come on only when deploying ground troops? that would also add to teh effect.
CodeBrain
June 27th, 2008, 06:03 PM
New video about the Phantom Released!
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Hotrod
June 27th, 2008, 06:27 PM
It's looking very good so far, I don't have any complaints about that turret, except that it isn't shiny like it should be. Good job!
Pooky
June 28th, 2008, 01:53 AM
Just a note for future reference, when you post a video about something: GET TO THE FUCKING POINT. So far it's been frustrating watching any of your videos since you spend so much time jacking around instead of showing exactly what the thing does :\
n00b1n8R
June 28th, 2008, 03:14 AM
Just a note for future reference, when you post a video about something: GET TO THE FUCKING POINT. So far it's been frustrating watching any of your videos since you spend so much time jacking around instead of showing exactly what the thing does :\
QFT. make yourself invincible, hell hide your player and go into devcam if need be, but show us what you want us to look at and not the grenade throwing animations. :/
I'd like the turret to be destroyable by one direct hit from a rocket.
CodeBrain
June 28th, 2008, 05:36 AM
I was just showing you that it was invincible. You know you didnt have to watch the whole thing...did you? :)
n00b1n8R
June 28th, 2008, 06:16 AM
If we didn't need to, then why make it so long? :S
CodeBrain
June 28th, 2008, 06:24 AM
>_< Other people would like to know.
It couldnt be killed by:
Weapons
Weapons on Vehicles
Vehicles
I was just showing that so you would know thats the problem Im having.
But, I think I fixed it now. Ill try to get a video in campaign, but this time, only show what is needed.
kid908
June 28th, 2008, 09:44 AM
pictures could have done what u were trying to show in less time. anyway mb make it actually destructable since it's going to be sp. looks good.
CodeBrain
June 28th, 2008, 06:08 PM
Edited: Decision has been made. Writing up thread in release section.
Roostervier
June 28th, 2008, 06:12 PM
If you should be asking anyone for permission, it should be bungie.
Choking Victim
June 28th, 2008, 06:14 PM
What flyinrooster said.
There's tons of halo 2 tags out there, what do we care if you release or not. ;)
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