View Full Version : So.... CMT
Masterz1337
June 30th, 2008, 04:45 PM
And tool says....
EAX: 0xFFFFFFFE
EBX: 0x045EE101
ECX: 0x0012F290
EDX: 0x000002CC
EDI: 0x0012F290
ESI: 0x00000000
EBP: 0x0012F168
ESP: 0x0012F158
EIP: 0x76FF9A94, C3 8D A4 24 ?????
EXCEPTION halt in .\import_structures\build_portals.c,#616: plane_index!=bsp->planes.count
Anyone know the solution to this?
CodeBrain
July 1st, 2008, 09:12 AM
I do.
Although it wasn't made by me, another user at *gasp* Halomaps.org found a solution to that error.
A simple way to make portals is to make a box around your bsp, and set the number of sides, at least 2 per side.
convert to editable mesh. Select a side of the box and detach element, not clone, and move it in and line it up with the box's cutting. detach a clone element, and line that up to the next, etc. Delete the other side, so it looks like a cookie cutter. repeat for the other direction and the floor/ceiling.
then weld, at 10 or 100 or whatever it takes. Count the vertices to verify
Maybe not perfect, may get some unearthed edges, but it should compile
http://static3.filefront.com/images/personal/b/bobbysoon/86476/xozjeiqsex.jpg
Hope that is the solution your looking for.
kenney001
July 4th, 2008, 02:38 AM
I'm fairly certain masterz already knows how to portal thank you.
I have had this error plenty of times before, just let me try to remember what caused it.....
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