l SINERGY l
July 6th, 2008, 02:43 AM
Just wanna get your guy's opinions on it, yes I finished it a while ago and it was my first car that I modelled. I might go back and improve on it or start from scratch but that wouldn't be anytime soon.
Polycount: 31,444 (no MeshSmooth) 110,256 (with MeshSmooth)
The wheels are really what kill everything but this wasn't intended to be put into a game engine in the first place and no it's not rigged or animated. I also didn't even bother with the interior or making the head/taillights realistic.
Anyways, rip it to shreds:lol: (I think it isn't too bad but that's just my own opinion):
http://www.sinergyfx.com/images/front_3_render.jpg
http://www.sinergyfx.com/images/side_render.jpg
http://www.sinergyfx.com/images/rear_3.html <-- click here... the image isn't showing...
http://www.sinergyfx.com/images/front_3_render_wire.jpg
Sorry for the wire frame, but you should be able to make all of it out. If requested I'll gladly post some better wire frame shots.
Also I've got more shots and a short video on my website for it, www.sinergyfx.com (http://www.sinergyfx.com).
EDIT: Oh I almost forgot the Toyota logo that I did, it weighs in at a solid 6608 polygons... (yes I went overboard with it lol, a plane with an diffuse/normal/opacity map applied to it would have been much more practical).
http://i78.photobucket.com/albums/j88/ll_JAY_ll/toyota_symbol_orange.jpg
Polycount: 31,444 (no MeshSmooth) 110,256 (with MeshSmooth)
The wheels are really what kill everything but this wasn't intended to be put into a game engine in the first place and no it's not rigged or animated. I also didn't even bother with the interior or making the head/taillights realistic.
Anyways, rip it to shreds:lol: (I think it isn't too bad but that's just my own opinion):
http://www.sinergyfx.com/images/front_3_render.jpg
http://www.sinergyfx.com/images/side_render.jpg
http://www.sinergyfx.com/images/rear_3.html <-- click here... the image isn't showing...
http://www.sinergyfx.com/images/front_3_render_wire.jpg
Sorry for the wire frame, but you should be able to make all of it out. If requested I'll gladly post some better wire frame shots.
Also I've got more shots and a short video on my website for it, www.sinergyfx.com (http://www.sinergyfx.com).
EDIT: Oh I almost forgot the Toyota logo that I did, it weighs in at a solid 6608 polygons... (yes I went overboard with it lol, a plane with an diffuse/normal/opacity map applied to it would have been much more practical).
http://i78.photobucket.com/albums/j88/ll_JAY_ll/toyota_symbol_orange.jpg