View Full Version : (wip)ancient sanctuary
PopeAK49
July 15th, 2008, 08:17 PM
well i know prestiege was a wip i was doing but i put it on hault so i can make a basic and descent map for a friend of mine. all the work that needs to be done is....
-properly unwrap a few more textures
-make a proper shader for the folige on the cliffs.
-and make a new ground texture.
if anyone can help me with creating a ground texture with a proper alpha mask layer, that will be helpful, and if anyone can tell me what shader i should use for the folige on the cliffs that will be great.
anyways the video
http://files.filefront.com/Ancient+sanctuarywmv/;11079358;/fileinfo.html
Bastinka
July 15th, 2008, 08:22 PM
Agh please capitalize :[
Also, the neon glow on the ancient columns inside don't really go together. Maybe add a crach where sunlight comes in?
PopeAK49
July 15th, 2008, 08:28 PM
^Yes i was thinking of adding a crach, and sorry for the capitalization problem captain smarty pants.
Bastinka
July 15th, 2008, 08:29 PM
Hah it's ok, you have an alpha channel on the material for the foliage on the cliffs right?
PopeAK49
July 15th, 2008, 08:34 PM
Yes i do but i just dont know how to make it disappear.
Corndogman
July 15th, 2008, 08:55 PM
Did you set it to Alpha tested in the shader? (I think that's what you need to do)
PopeAK49
July 15th, 2008, 08:59 PM
i think i tried that before on the shader transparent chicago, but i wont give up...
Con
July 16th, 2008, 02:20 AM
Not downloading without pics :0
Sever
July 16th, 2008, 07:13 AM
It's just a trailer video, Mr.sCars. Nothing to download here.
Bastinka
July 16th, 2008, 10:29 AM
Streamed video, like youtube but on filefront.
The map looks pretty good though. Also, someone tell him how to activate alpha channels in a shader.
PopeAK49
July 16th, 2008, 04:30 PM
^Yes if someone can help me with that then maybe ill add some static grass to make it look nice.
PopeAK49
July 29th, 2008, 04:00 PM
BUMP! Sry for double post
Anyways i made up my mind and decided to release a beta with a beter ground texture and fixed teleporters. I couldn't really get my pictures from the rar file because the computers here dont have winrar and i cant download it etiher. So if anyone can post the pictures that are in the rar file that would be great. Well here it is peoples. Let the games begin!
http://files.filefront.com/Ancient+sanctuary+betarar/;11272915;/fileinfo.html
SnaFuBAR
July 29th, 2008, 04:06 PM
not going to filefront. upload to youtube or add pics to your topic.
PopeAK49
July 29th, 2008, 04:55 PM
here you go snafubar. I got some pics of the map.
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-11-56-37.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-12-22-20.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-13-46-85.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-14-08-32.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-14-14-71.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-14-48-51.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-14-52-87.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-14-57-92.png
http://i171.photobucket.com/albums/u319/dapimppope/haloce2008-07-2823-11-47-14.png
Hunter
July 30th, 2008, 08:21 AM
That actually looks pretty nice. I like the theme.
It would look good if you could make the hog look old. And add some leaves and vines to it.
That's the problem with maps, people only make the maps and nothing else.
Bastinka
July 30th, 2008, 09:13 AM
Would have to agree with hunter, very nice themed map! Congrats on fixing the trees on the top ;)
StankBacon
July 30th, 2008, 10:49 AM
looks very nice.
SilentChaos
July 30th, 2008, 12:23 PM
very well themed, and good job on scenery placement.
Heathen
July 30th, 2008, 01:42 PM
Some textures look pretty damn goofy, but like Chaos said, good scenery placement. Overall, keep at it.
PopeAK49
July 30th, 2008, 05:09 PM
Ya well its my first ground texture that i made, maybe thats why it looks kinda goofy. I kinda went with a grove final theme though. You know with the water system and crap.
SnaFuBAR
July 31st, 2008, 04:12 AM
Have to admit, looks pretty decent! Good job.
Apoc4lypse
July 31st, 2008, 05:30 PM
It reminds me of timberland but better. Nice work.
Disaster
July 31st, 2008, 05:46 PM
Yeah it does. Sadly I haven't seen any servers playing this. =(
PopeAK49
July 31st, 2008, 06:25 PM
Well hopefully when it shows up on halomaps it will be on several servers i hope.
StankBacon
July 31st, 2008, 06:59 PM
i can host it on my website, and put it on the d2t server when its done.
PopeAK49
August 1st, 2008, 05:08 PM
Well its finally on Halomaps. Can't wait tell people download it.
Disaster
August 1st, 2008, 06:36 PM
I already downloaded it. :wink: Also somebody host a server. I've been dying to play this.
Hotrod
August 1st, 2008, 07:03 PM
This actually looks quite good, I'll take a look at it.
n00b1n8R
August 1st, 2008, 07:27 PM
Looking good, keep it up!
Glitch4Fun
August 1st, 2008, 08:14 PM
Just grabbed it off of halo maps; hopefully it will show up in a few server. Good job with the map!
Reaper Man
August 2nd, 2008, 05:42 AM
Looking nice, not a big fan of the ground texture though, the paths seem too perfect. Unless that's what you were going for..
PopeAK49
August 2nd, 2008, 03:21 PM
No i wasn't really going for perfect paths although its my firsty ground texture i ever made.
Disaster
August 2nd, 2008, 03:27 PM
No i wasn't really going for perfect paths although its my firsty ground texture i ever made.
Yours was better than my first ground texture ;)
sdavis117
August 5th, 2008, 10:00 AM
I found one server with this map but it was just a couple guys messsing around with dev.
They had deathless on so I quit.
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