View Full Version : LOD problem
kid908
July 17th, 2008, 12:28 PM
i can't seem to get lod working. i have problems... i need to know how the pixels cutoff working.
MMFSdjw
July 17th, 2008, 12:40 PM
As I understand it, the pixel cutoff is the size the object is on screen.
I could be wrong on that but I think that's the way it works.
Depending on the size of the object I usualy use somewhere between 1000(highest) and 100(lowest). I normaly start off with values like that then test and adjust them til I get the effect I want.
does that make sense?
kid908
July 17th, 2008, 02:33 PM
ah thx. i found the problem. i was using too low of a number(1000). i took screen shots at distance and use the pixel count to generate an average number.
45000 pixels =\
thx for the help
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