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Matooba
July 19th, 2008, 04:48 PM
Anyone know what this means:

skinNode0 = skinOps.getVertexWeightBoneID theSkin face_verts[f][vertices] 1http://img158.imageshack.us/img158/8526/screenhunter03jul191643uo2.th.gif (http://img158.imageshack.us/my.php?image=screenhunter03jul191643uo2.gif)

Andrew_b
July 20th, 2008, 01:31 AM
Maybe your vert exceeded 1 :confused2:

Matooba
July 20th, 2008, 12:15 PM
I didnt set any verts past 1.0 though, the rest are set at 0.1 to 0.9. i did find a few with 0.22 but didnt think that would be an issue. Lost!

Andrew_b
July 20th, 2008, 04:23 PM
Try setting it to 0.2.

It looks like a programming error.

Matooba
July 22nd, 2008, 06:07 PM
Its a real shame that no one has any knowledge of this error with all the senior members around.

Andrew_b
July 22nd, 2008, 07:27 PM
Skin Node 0 Is most likely the top bone on your envelope list. Apparently SkinOps.getVertexWeightBoneID gets the bones ID and vertex weight with the bone. And then I dont know the rest.

Maybe you have a flipped face?