View Full Version : Bluestreak hates nubs
HDoan
July 30th, 2008, 08:34 PM
Me and SonicXTreme are trying to get this biped ingame for Sage08, animations went through tool but the model refuses to go through bluestreak, I even tried the old method of taking the weight into a .txt but the weight wouldn't export. This is the error Sonic gets from bluestreak.
http://img403.imageshack.us/img403/9394/gahhhh1fe9.jpg
Any ideas?
teh lag
July 30th, 2008, 08:36 PM
Well, it couldn't have ANYTHING to do with the dummy object named Bip01 HeadNub. Why would you ever think you'd need to play with that object based on that error?
Hide all dummy objects before exporting w/ BlueStreak.
TheGhost
July 30th, 2008, 09:34 PM
I'd wager it is the dummy head nub that's causing your problem.
Advancebo
July 31st, 2008, 01:14 AM
make make the helpers/dummies editable poly then hide them
Kalub
July 31st, 2008, 05:44 AM
Why would you convert a perfectly good dummy.... :(
HDoan
July 31st, 2008, 05:56 AM
Well Lag solved the problem, forgot about this so since the problems solved I'm going to lock, thanks for the help
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