l SINERGY l
July 30th, 2008, 10:58 PM
K well I'm 95% sure this was never mentioned before even though the game's been out for a long time now.
If you can get your hands on the H2 map files, you can use a program called Entity to view the shaders (Most of should know about modding h2x right... RIGHT?!!!!).
It will list the:
- Shader Template
- Material Type
- All of the bitmaps being used in the shader
- some other settings that may be of importance to you if you're trying to recreate shaders.
I can't believe I was dumb enough to not think about this after the countless hours fighting with the shader templates trying to get things working.
(Since it references to the bitmaps you can also use the program to extract the bitmaps in a usable image file and create a replica of the shader you're wanting to use).
If you can get your hands on the H2 map files, you can use a program called Entity to view the shaders (Most of should know about modding h2x right... RIGHT?!!!!).
It will list the:
- Shader Template
- Material Type
- All of the bitmaps being used in the shader
- some other settings that may be of importance to you if you're trying to recreate shaders.
I can't believe I was dumb enough to not think about this after the countless hours fighting with the shader templates trying to get things working.
(Since it references to the bitmaps you can also use the program to extract the bitmaps in a usable image file and create a replica of the shader you're wanting to use).