View Full Version : An actor_variant without a biped?
CodeBrain
August 13th, 2008, 01:17 AM
Is a actor_variant without a biped possible? I was wondering because I wanted to see if I could use it for the phantom I was converting. If not, Ill just use the biped I created for it.
Con
August 13th, 2008, 01:58 AM
look at the pelican pilot tags
CodeBrain
August 13th, 2008, 03:42 AM
wut.
Where are these "pelican pilot tags" you speak of? Pelicans and such were controlled by recorded animations. I thought you would of known that scars, considering you've been here longer than me :P
p0lar_bear
August 13th, 2008, 04:45 AM
Yes. (http://www.youtube.com/watch?v=J6EFQZZ3EkQ)
CodeBrain
August 13th, 2008, 05:18 AM
isnt that camera a biped through? I thought it just holded still, didnt move, just looked around.
Oh well. Ill try.
Evil_Monkey
August 13th, 2008, 07:29 AM
isnt that camera a biped through? I thought it just holded still, didnt move, just looked around.
That's what I would have thought like how they did the turret on the covenant dropship.
p0lar_bear
August 13th, 2008, 12:41 PM
The camera is a vehicle.
CtrlAltDestroy
August 13th, 2008, 12:51 PM
Actually, the actor variant i used for the camera still uses a dummy biped. Blank model and blank animation graph. Not too hard.
Advancebo
August 14th, 2008, 07:05 AM
That's what I would have thought like how they did the turret on the covenant dropship.
the part that revolves, the end part of the turret. is the bipeds model. and then added it into the biped tag. and made into an actor variant. and is set to be attached to the dropship
Evil_Monkey
August 14th, 2008, 07:08 AM
the part that revolves, the end part of the turret. is the bipeds model. and then added it into the biped tag. and made into an actor variant. and is set to be attached to the dropship
Uhhh, I know that.
Con
August 14th, 2008, 01:03 PM
wut.
Where are these "pelican pilot tags" you speak of? Pelicans and such were controlled by recorded animations. I thought you would of known that scars, considering you've been here longer than me :P
oh
:smith:
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