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Advancebo
August 15th, 2008, 04:35 PM
Something is wrong. I successfully compiled the physics tag and added it into the vehicles tag. but when i go into sapien to test it out. the vehicle falls straight through the BSP. Can anyone help me on how to fix this?

teh lag
August 15th, 2008, 04:38 PM
Something is wrong. I successfully compiled the physics tag and added it into the vehicles tag. but when i go into sapien to test it out. the vehicle falls straight through the BSP. Can anyone help me on how to fix this?

What does your physics model look like in 3ds max? Are all of the spheres intersecting and covering the model?

Advancebo
August 15th, 2008, 04:41 PM
yes

teh lag
August 15th, 2008, 04:46 PM
-What kind of vehicle is it?

-What physics tag did you compile over?

-Did you set up powered mass points and all that in the physics tag itsself?

Also, a picture of the physics in 3ds would be nice.

Advancebo
August 15th, 2008, 05:00 PM
Halo 2 Shadow

Fully Custom Physics

Yes, front antigrav and rear antigrav


http://i218.photobucket.com/albums/cc292/Advancebo/shadow.jpg
http://i218.photobucket.com/albums/cc292/Advancebo/physics_markers.jpg
http://i218.photobucket.com/albums/cc292/Advancebo/shadow_physics.jpg

Evil_Monkey
August 15th, 2008, 05:30 PM
The spheres all have to be touching each other.

Advancebo
August 15th, 2008, 05:39 PM
so do i just make them bigger? or move them around?

teh lag
August 15th, 2008, 05:50 PM
so do i just make them bigger? or move them around?

Any combination of the two. You can also add spheres, assuming you're not over the limit (don't ask me what it is, I have no clue). Also, in every instance of making a custom vehicle, I've compiled over an existing tag and never had any problems. I'd try that at least once.

One more thing : make sure that your vehicle isn't spawning with physics points going under the BSP.

Advancebo
August 15th, 2008, 06:53 PM
well the ground thing is fixed, now the only problem is the speed, the fact that the bottom is still in the ground including the cargo seat, something wrongs with its collision, and it keeps pushing me through the BSP when i go under it