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Ifafudafi
August 19th, 2008, 12:04 AM
For the uninformed, Braid a 2D puzzle/platformer recently released on Xbox Live Arcade that emphasizes time manipulation. At any point, you can reverse time; an obvious effect is that rather than having a life/continue system, you simply rewind to the nearest safe position if you die. However, as you progress through the levels, extra effects are added: for example, some objects will remain stationary despite your time reversal. It's also underlayed with some excellent writing to advance the story, which I greatly appreciated.

The platforming part is simple. Just run, jump, and climb. The only notable features are that you can use enemies to gain extra height (the faster you're falling, the more you'll bounce off an enemy) and keys to open some doors. But that's not the main draw. The game truly shines in its ingenious and quite difficult time puzzles. For instance, there's one world where the flow of time depends on the direction you're moving. Move back, time reverses; move forward, time continues. You have to guide an enemy through time-resistant traps, have him grab a time-resistant key out of a small alcove you can't enter, go grab the key yourself once he's brought it out, rewind with the key until the enemy is alive again, and use him to bounce up to the door.

These aren't your grandma's puzzles, as you can tell; compared to most problems, the above is quite simple. For some, this might simply prove to be infuriating, but for me, it further emphazies (to quote a certain wise man) "that OH LOOK AT ME I DIDN'T HAVE TO CONSULT GAMEFAQS feeling," which is quite a sensation.

Graphically, Braid doesn't try to be complex; opting instead to use bright watercolor-style backgrounds and hand-drawn animations. Screenshots don't do the game justice; you need to see it in motion to truly appreciate the visuals.

Overall, it gets my seal of approval and win for being inventive, innovative, and intellectually stimulating. If you've got 1200 Microsoft Points on hand ($15 bucks) and enjoy a bit of thought on top of your Geometry Wars diet, then definitely go check it out.

Con
August 19th, 2008, 12:06 AM
3bJYEk-IXa8

video for lazies like me

ExAm
August 19th, 2008, 02:46 AM
Waiting for a PC demo release

Timo
August 19th, 2008, 05:50 AM
I want to get it, but I only have 1000 points, not 1200 D:

Heathen
August 19th, 2008, 06:55 PM
is it badasstastic?


Dling now. The demo apparently dled, so I might check it out later. I have autodl on. Had to buy 25 dollars worth of points. :D

Guzzie
August 19th, 2008, 07:55 PM
Most overrated game of the year. All the video game blogs are gushing about how awesome it is, but it seems average to me. The demo did nothing out of the ordinary, and the 1200 price point is a slap in the face.

Heathen
August 19th, 2008, 08:02 PM
But who cant spare 1200 points for shits and giggles?



E: Played it.. Pretty fun playforming. But the hedgehog things are definitely turtles, the cactuses are definitely piranah plants, and the Bittyrant dinosaur wannabe that says "I'm sorry, but the princess is in a nother castle," is definitely Toad.

Ifafudafi
August 19th, 2008, 11:29 PM
The demo doesn't do the game justice. You have to play the whole thing to really appreciate the complexity that Braid has, as well as the kickass ending.

Unfortunately, it's my word against others' better judgement, but I strongly urge you to check the full game out. There are also some more Mario references (as an example, see the "Jumpman" level; I believe it's in the demo).

Heathen
August 20th, 2008, 09:27 PM
Game is badass.





Nuff said.