Nimverus
August 19th, 2008, 05:40 PM
I wanted to make a map similar to parts on the Pillar of Autumn but really haven't had any experience of modeling except from a few tutorials but it doesn't help much from just a few. Mostly Ive been modeling things like the halls and the bridge of the pillar of autumn but I don't experience to entirely know what I'm doing so I do what I can but mostly get " degenerated triangle see blue in error geometry " error so I come here to Start over from my bad rep from the last time back from h2vista and hopefully I can get help on modeling and knowing what to do. Heres some pics on a map Ive been working on in the past day and a half but its hard going...
heres another that I haven't named , that wasn't really nothing but a room anyway.
red base
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv1.jpg
middle
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv3.jpg
blue base but havent gotten to texturing yet...
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv2.jpg
heres another that I haven't named , that wasn't really nothing but a room anyway.
red base
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv1.jpg
middle
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv3.jpg
blue base but havent gotten to texturing yet...
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv2.jpg