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Nimverus
August 19th, 2008, 05:40 PM
I wanted to make a map similar to parts on the Pillar of Autumn but really haven't had any experience of modeling except from a few tutorials but it doesn't help much from just a few. Mostly Ive been modeling things like the halls and the bridge of the pillar of autumn but I don't experience to entirely know what I'm doing so I do what I can but mostly get " degenerated triangle see blue in error geometry " error so I come here to Start over from my bad rep from the last time back from h2vista and hopefully I can get help on modeling and knowing what to do. Heres some pics on a map Ive been working on in the past day and a half but its hard going...



heres another that I haven't named , that wasn't really nothing but a room anyway.

red base
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv1.jpg

middle
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv3.jpg

blue base but havent gotten to texturing yet...
http://i378.photobucket.com/albums/oo226/Nimverus49/wipv2.jpg

Malloy
August 19th, 2008, 05:41 PM
those pics dont really sum up a layout in my mind... more pics please? :P

Nimverus
August 19th, 2008, 05:43 PM
not really much more of that except a mirrored model :\

Inferno
August 19th, 2008, 06:02 PM
Maybe you should show us what the map is supposed to be a WIP with 2 pictures is sorta useless.

Heathen
August 19th, 2008, 06:47 PM
Or maybe show the WIP when more W is IP

Malloy
August 19th, 2008, 06:55 PM
hmm nice, looks more progressive...
the brick walls in pic one seem slightly out of place but otherwise very nice.

e: http://img374.imageshack.us/img374/2390/errorfixbs4.jpg

Heathen
August 19th, 2008, 07:11 PM
Looks MORE like the bridge fight on Sierra 117.

Why has no one remade that are into a MP map?







I ♥ that part.

PenGuin1362
August 20th, 2008, 09:39 AM
Not really feelin the layout right now, looks promising but not enough to tell what's goin on at the moment. Also add some more useless details to your buildings to make it look more natural. ie vents, shafts, pipes, AC, stuff like that.