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Con
July 28th, 2009, 02:37 PM
it not about your texture size, it's about texel density. (and in the end, texture quality of course)

if you want me to this though, add me on AIM (neurological6) since I'm going home now, and i can't access modacity from my house computer, which is weird, but whatever. (i'll be back online in an hour and a half from posting this or so)

i'll record the process of me unwrapping it for your learning purposes.
Make a tutorial video out of it for our tutorials section, I'm sure others would like to see it as well.

neuro
July 29th, 2009, 03:09 AM
let's start off with this..

http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/stuff/babylions.jpg
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/stuff/gibberish.jpg
http://i623.photobucket.com/albums/tt312/Neurologicaldisorder/stuff/dancefever.jpg
(i know the last one isn't properly welded or aligned at all, but my computer was being so fucking slow i couldnt really be bothered waiting 10 seconds for selecting anything in the uv interface -> gonna format that piece of shit

also, i changed the filenames for hunter, because he couldn't bear living with the thought that these pictures were first named fail1, 2, and 3, because that would be totally abusive.

i hope i have saved your sanity by changing the filenames hunter:downs:

Boba
July 29th, 2009, 08:06 AM
Sorry if I'm late;

http://i251.photobucket.com/albums/gg319/BobaTheFett76/WYPoster.png

I tried :(

Hunter
July 29th, 2009, 03:50 PM
also, i changed the filenames for hunter, because he couldn't bear living with the thought that these pictures were first named fail1, 2, and 3, because that would be totally abusive.

i hope i have saved your sanity by changing the filenames hunter:downs:


There is no need to take the piss neuro. Tweek#2?

But thanks for the info, I will keep it in mind when doing my next unwrap.

Mass
July 29th, 2009, 06:20 PM
Tweek#2?

...

laff

Bastinka
July 29th, 2009, 07:17 PM
You have some beautiful pitts Penguin, can't wait to see the end result.

Heathen
July 29th, 2009, 07:40 PM
cool stuff.

Scooby Doo
July 29th, 2009, 08:34 PM
needs transport hog imho...

http://www.youtube.com/watch?v=5NOjXb20-pM

LOL!

PenGuin1362
July 29th, 2009, 11:19 PM
oh it will happen :downs:

flibitijibibo
July 30th, 2009, 12:18 AM
Had to organize my FTP server, so my entry got moved. Here it is in case you forgot need it again:
http://flibitijibibo.awardspace.us/pictures/bluejyk.png

Heathen
July 31st, 2009, 07:47 PM
wins

Hunter
July 31st, 2009, 10:17 PM
Penguin. Have you got the pelican sorted? Is it textured?

PenGuin1362
August 1st, 2009, 10:52 AM
No >_> I wasn't even aware it was uv'd yet. Just a heads up on this project guys, due to life and another task i must work on I won't have time to finish this until end of august. It's not dead, just going slow.

Hunter
August 1st, 2009, 05:55 PM
I will PM joe. I think he was going to texture it and shit, because I sort of fucked some people over by accident and basically fucked it up...

Inferno
August 1st, 2009, 06:37 PM
It's not dead, just going slow.
Famous last words of many projects.

PenGuin1362
August 2nd, 2009, 01:11 AM
it's literally like 80% done. if it were to die i'd just release as is

PenGuin1362
September 19th, 2009, 01:51 PM
so who has my pelican? we're gettin closer. but i want a textured pelican :saddowns:

English Mobster
September 19th, 2009, 02:32 PM
I have no clue, but how are things going otherwise for the project?

PenGuin1362
September 19th, 2009, 02:34 PM
i just fixed some proportional issues that were a problem in the last build i made, and currently fixing the uv errors that resulted from that. when thats done im gunna finish putting all the decals in, including cons paper bulletin. then it's just a matter of finishing the skybox and scenery.

Alwin Roth
September 19th, 2009, 05:18 PM
Oh cool, I forgot all about this...

Hunter
September 19th, 2009, 06:46 PM
I will chase up the pelican, no one seems to want to texture or unwrap it...

PenGuin1362
September 20th, 2009, 01:07 PM
how about whoever gets this to me textured nicely and i like it will get to help test out the map when its in its final stages. i need a good pelican :saddowns:

Alwin Roth
September 20th, 2009, 03:57 PM
Besides the pelican, what else do you need to get done in the map?

And are there grav-lifts, or just ladders?

PenGuin1362
September 20th, 2009, 04:18 PM
Scenery and the skybox. and there will be grav lifts, cad is working on that.

Hunter
September 20th, 2009, 05:21 PM
What kind of scenery? Because I might be able to make something, finishing off Dee's unwrap and making magnum shouldn't take long. Need to fix my mouse first though, always need to press down proper hard for it to click, some shit inside it I think.

Con
September 20th, 2009, 06:13 PM
I can begin work on the sky in a week or so. Quid Pro Quo needs a similar sky, so I can kill two birds with one stone with shared resources.

PenGuin1362
September 20th, 2009, 08:02 PM
I didn't know you wanted to do the sky, but that works for me cause it was pissing me off just looking at it :p.

Truth Unknown
September 20th, 2009, 09:09 PM
Weeks late but, bah.
http://i7.photobucket.com/albums/y290/TrueX/4_User_Made/Glory.png http://i7.photobucket.com/albums/y290/TrueX/4_User_Made/Myth.png http://i7.photobucket.com/albums/y290/TrueX/4_User_Made/Spider.png

Advancebo
September 20th, 2009, 09:17 PM
About 2 months late actually.

PenGuin1362
September 20th, 2009, 10:06 PM
yeah Con already sent me the finished bulletin

UnevenElefant5
September 20th, 2009, 10:10 PM
You should use them anyway, they look nice.