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View Full Version : [Map+Gametype] Dead Highway



sdavis117
February 8th, 2009, 05:20 PM
Map Link:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=65502598

Gametype Link:
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=65502609

Note: The Gametype and Map must be used together to get the most enjoyment out of them.

Screenshots:

http://i276.photobucket.com/albums/kk17/spartan123209/65523451-Full.jpg
http://i276.photobucket.com/albums/kk17/spartan123209/65523543-Full.jpg
http://i276.photobucket.com/albums/kk17/spartan123209/65523544-Full.jpg
http://i276.photobucket.com/albums/kk17/spartan123209/65523448-Full.jpg



A long abandoned Highway is scattered with busted vehicles and other clues to the life that use to exist on it. But beware, this highway may not be as dead as it seems.


This is an infection map (and gametype) best played with 6 to 14 people.

NOONE can use vehicles (otherwise those warthogs and Mongeese would be too much of an advantage). Due to this, you have to destroy stationary turrets then pick them up, you cannot use turrets still attached to tripods. I'll try later to find a way to destroy the turrets automaticaly for version 2 (yes, there will be a version 2, so please post any problems you have with this map).

Testers:
RC4Life (and friends)

Delta4907
February 9th, 2009, 12:05 AM
I'm guessing this is the map you wanted to test? Looks ok, I'll try it out later.

sdavis117
February 9th, 2009, 08:00 AM
Yes, this is the map I needed Beta testers for.

Speaking of which, I added RC4Life as a credit, will add the other guys in the beta test once I get onto a computer which doesn't crash when I go onto Bungie.net.

Inferno
February 9th, 2009, 06:33 PM
You can swap the turret with the turret broken weapon. That has to be modded of course. I could probably do it for you sometime.

sdavis117
February 9th, 2009, 09:08 PM
I was actually more thinking of spawning Fusion Coils above the Turrets so that they fall and blow up, then I just make it so that neither the Turret or the Coils respawn for the rest of the round (would probably balance it more too).

I'd rather avoid mods.

Inferno
February 10th, 2009, 03:40 PM
Yeah the whole "No mods on your file share" thing is bullshit. Serious bullshit.

sdavis117
February 12th, 2009, 07:39 PM
Turret destruction by means of fusion coils is not going so well, so don't expert version 2 for a good long while.

Heathen
February 12th, 2009, 07:59 PM
The mods thing is bullshit.

Who does it hurt?

Inferno
February 12th, 2009, 08:05 PM
Yeah I personally love having pictures of halo 1, demotivational posters and hentai on my file share.

JOKEING!
But seriously modded maps and game types should be allowed. Screenshots... no so much.

Heathen
February 12th, 2009, 08:24 PM
I used to have jolteon in my fileshare :(

sdavis117
February 12th, 2009, 08:38 PM
Can we keep this thread to comments for my map, and not a thread about what mods are on your fileshare?

Inferno
February 12th, 2009, 09:03 PM
No.


I may just start a new topic so I can bitch there instead. BTW map looks decent I guess. I always hated wide open zombies maps though.