PDA

View Full Version : Mass Effect 2.



Pages : [1] 2

Ifafudafi
February 20th, 2009, 06:15 PM
See the teaser trailer at IGN. (http://xbox360.ign.com/dor/objects/14235013/mass-effect-2/videos/masseffect2_teaser_022009.html)

I'll let the video speak for itself. Thoughts?

343guiltymc
February 20th, 2009, 06:37 PM
PC simultaneous release plox

Sel
February 20th, 2009, 06:43 PM
Mass effect didn't impress me much the first time, it might be because I chose the sniper class, and dying in 3 shots while having a sniper that does fuck all in the way of damage is a shitty choice of character, but by the time the game began including lots of combat I didn't feel like going back and changing to something else.

Maybe in a year I'll go back and check it out again.

JunkfoodMan
February 20th, 2009, 06:43 PM
WREX IS DEAD!?

WHY BIOWARE?
WHY.

Masterz1337
February 20th, 2009, 06:48 PM
PC simultaneous release plox

Never going to happen. It's a stupid move.

Pooky
February 20th, 2009, 07:03 PM
WREX IS DEAD!?

WHY BIOWARE?
WHY.

What?

That just killed any enthusiasm I might have had for this... ._.

MetKiller Joe
February 20th, 2009, 07:03 PM
Never got into Mass Effect. I don't know if I'll have money to burn when ME2 roles around.

Huero
February 20th, 2009, 07:32 PM
WREX IS DEAD!?

WHY BIOWARE?
WHY.

uh
shepard is dead
wrex is fine.

Pooky
February 20th, 2009, 07:33 PM
uh
shepard is dead
wrex is fine.

What.

Wait, Shepard was a poorly voiced faggot, I actually don't care.

Wrex for the win.

Huero
February 20th, 2009, 07:43 PM
god damn do you people actually watch the video or just read the comments

Hotrod
February 20th, 2009, 08:38 PM
Wait, so Shepard dies? I never really finished Mass Effect so...

JunkfoodMan
February 20th, 2009, 08:46 PM
uh
shepard is dead
wrex is fine.

It states that the team is KIA (minus shepard I think)
or did I watch the video in a weird order
EDIT: Yeah, it looks like Shepard is dead, but that would be a bit weird, considering the game is supposed to use the save file from ME1, so I still stand by my beliefs...

Pooky
February 20th, 2009, 09:17 PM
god damn do you people actually watch the video or just read the comments

The second one.

Arteen
February 21st, 2009, 12:09 AM
Wrex is only dead if you killed him.

Cortexian
February 21st, 2009, 04:52 AM
WREX IS DEAD!?

WHY BIOWARE?
WHY.
Did you uh... Play the game all the way through?


What?

That just killed any enthusiasm I might have had for this... ._.
He's fine, unless you're a faggot.


uh
shepard is dead
wrex is fine.
Well, that depends...


Wrex is only dead if you killed him.
Yay! Someone that actually knows what they're talking about!

There's the option to kill of Wrex a couple of times in the first game, if you killed him then... I'm not really sure what you're going to do about him in ME2. I had two play throughs of the game, one ended with Wrex, one without.

From the trailer it looks like Shepard (the main character that you played as in ME) was killed some how... Though I don't see why the fuck they'd kill off the first human Specter EVER, especially after the awesome ending to ME. Hopefully it's some kind of :conspiracy: that we won't really know much about until release draws near...

I'll be getting this game regardless though, Mass Effect was the shit.

Pooky
February 21st, 2009, 01:37 PM
There's the option to kill of Wrex a couple of times in the first game, if you killed him then... I'm not really sure what you're going to do about him in ME2. I had two play throughs of the game, one ended with Wrex, one without.

From the trailer it looks like Shepard (the main character that you played as in ME) was killed some how... Though I don't see why the fuck they'd kill off the first human Specter EVER, especially after the awesome ending to ME. Hopefully it's some kind of :conspiracy: that we won't really know much about until release draws near...

I'll be getting this game regardless though, Mass Effect was the shit.

You did get the part of me not watching the video because I cbf'd, right?

Anyway, if you have multiple files with different endings, they'll probably have one of the characters ask you some questions at some point to determine which setup to use, like they did with KOTOR 2.

Warsaw
February 21st, 2009, 02:09 PM
KotOR II had just about nothing to do with your old save except for whether or not Revan was male/female and whether or not he/she was aligned with the light or dark. With Mass Effect 2, I gathered that you would actually gain something from having an older save.

Also, I doubt Shepard is actually dead. It's probably a marketing tool to get people hyped.

SnaFuBAR
February 21st, 2009, 02:15 PM
I hope it's just a marketing ploy or something, but seeing some geth fuckhead with his armor on is pretty discouraging.

Warsaw
February 21st, 2009, 02:32 PM
Maybe he was turned into a Geth (far out possibility, I know)?

SnaFuBAR
February 21st, 2009, 03:03 PM
Well, even Saren wasn't turned into "Geth", but some bio-mechanical fuck. By the looks of it, the differences between the bio-mechanical Saren and this Geth trooper in the vid, I would have to say that Shephard was not altered.

343guiltymc
February 21st, 2009, 03:16 PM
What planet was that in the trailer?

Warsaw
February 21st, 2009, 06:39 PM
Earth? That's what I gathered. If not, perhaps it was Eden Prime. Or Virmire.

Huero
February 21st, 2009, 06:42 PM
It's pretty obvious that its a marketing ploy
they've stated that characters are going to carry over, as it's going to be a trilogy

FireDragon04
February 21st, 2009, 06:55 PM
It'll probably end up that they 'believe' he is KIA then he comes back, it will probably happen in some epic battle, I believe he will still be alive at the beginning of 2, and even the player will believe he is dead then he will come back, similar to the ending of the first game for a little while you don't know what happened to him.

Just what i think, i'm still looking forward to it as i'm a Sci-Fi whore and won't play hardly any game unless they're sci-fi because i don't find them orignal or compelling... yea i'm strange :rolleyes:

Examples of non-sci-fi games i like: Uncharted, GTA4, Saints Row 2, Fable 2. Although technically they're all Fictional, and not based on real events even slightly, unlike COD4...etc which i'm a hater of...yea you heard me.

343guiltymc
February 21st, 2009, 08:20 PM
Earth? That's what I gathered. If not, perhaps it was Eden Prime. Or Virmire.

I was asking because it looked pretty similar to the planet Shepard was looking at during the intro cutscene.

Warsaw
February 21st, 2009, 08:36 PM
Which was Earth.

Huero
February 21st, 2009, 10:01 PM
I never actually finished the game (though i easily could) due to
the four fucking armatures at the end god damn for some reason i could never get past the fuckers

Pooky
February 21st, 2009, 11:13 PM
whether or not Revan was male/female and whether or not he/she was aligned with the light or dark.

And that stuff carried over from your previously played save file in Kotor 1.

Which was my point.

Rentafence
February 21st, 2009, 11:36 PM
No it wasn't. You told the game your choices in Kotor1 via a dialogue with Atton in Kotor2.

Pooky
February 22nd, 2009, 11:40 AM
No it wasn't. You told the game your choices in Kotor1 via a dialogue with Atton in Kotor2.

But not before Atton assumes what your choices were via your previous game.

You guys obviously haven't played Kotor 2 in a long time.

Warsaw
February 22nd, 2009, 12:29 PM
I just finished it again recently. :downs: Nothing in there was mentioned about my previous character.

Jean-Luc
February 22nd, 2009, 02:31 PM
Snaf and I were thinkin about it, and it's possible that the Geth are broadcasting that Shepard has been KIA in order to boost Geth morale, or to weaken the morale of the species on the Citadel.


mb mb

343guiltymc
February 22nd, 2009, 02:42 PM
Snaf and I were thinkin about it, and it's possible that the Geth are broadcasting that Shepard has been KIA in order to boost Geth morale, or to weaken the morale of the species on the Citadel.


mb mb
Geth need morale? :confused2:

SnaFuBAR
February 23rd, 2009, 09:17 PM
Why wouldn't they? They experience emotion, religiosity, curiosity, a sense of purpose, etc. They're sentient, why wouldn't they need morale?

Cortexian
February 23rd, 2009, 10:33 PM
But not before Atton assumes what your choices were via your previous game.

You guys obviously haven't played Kotor 2 in a long time.
Uh... I never had KotOR installed when I played KotOR II so there was no way for Atton to check my old save games... The only way KotOR II knows about your previous character is via dialogue choices.


Why wouldn't they? They experience emotion, religiosity, curiosity, a sense of purpose, etc. They're sentient, why wouldn't they need morale?
They're sentient machines... I don't recall hearing anything about Geth feeling emotions, they don't need them for their sense of purpose. I'm sure they have some kind of emotion-ish programming built in, but again, they're machines and could most likely just turn them off.

I doubt Geth have any sense of Morale, and if they do, Geth commanders could probably just turn if off...

paladin
February 23rd, 2009, 11:11 PM
Sexy, i never linked John/Jane Shepard Character...

Cortexian
February 24th, 2009, 02:11 AM
Sexy, i never linked John/Jane Shepard Character...
linked = liked?

If not.. what?

Pooky
February 25th, 2009, 10:37 AM
Uh... I never had KotOR installed when I played KotOR II so there was no way for Atton to check my old save games... The only way KotOR II knows about your previous character is via dialogue choices.

Are you seriously that thick...

If you don't have a previous save file, Atton assumes Revan was male and took the Lightside ending, but if your last played file had say, dark side female revan, he'll mention that before you correct him.

Enough about this, it has nothing to do with the topic anyway. Just accept that you guys do not know your Kotor lore.

343guiltymc
February 25th, 2009, 02:40 PM
They should make the non companion NPCs more......alive, I'm tired of the fact that in the citadel no one would give a shit that I'm holding a gun in their face.

paladin
February 25th, 2009, 03:36 PM
linked = liked?

If not.. what?

Yeah, simple typo.

Warsaw
February 25th, 2009, 04:19 PM
They should make the non companion NPCs more......alive, I'm tired of the fact that in the citadel no one would give a shit that I'm holding a gun in their face.

I'm tired of not being able to blast all the NPCs to bits when I'm bored, just before I turn off the console.

343guiltymc
February 25th, 2009, 07:26 PM
I'm tired of the enemies repeating the same lines over and over again. The" I WILL DESTROY YOU!!!" has got to go.

BobtheGreatII
February 27th, 2009, 01:02 PM
I hope Mass Effect 2 runs a lot smoother. The last level of Mass Effect was major slow down on the 360...

Warsaw
February 27th, 2009, 11:16 PM
It ran pretty smoothly on mine...version differences perhaps?

BobtheGreatII
February 27th, 2009, 11:28 PM
It ran pretty smoothly on mine...version differences perhaps?

I would think not... I have an elite. But when a bunch of explosions started happening... it just got kind of jumpy.

Cortexian
February 28th, 2009, 03:11 AM
I would think not... I have an elite. But when a bunch of explosions started happening... it just got kind of jumpy.
I have a PC, no issues what so ever... Wonder why? Oh right! PC > Consoles!

PC for life! There better be a simultaneous release on Xbox 360/PC...

BobtheGreatII
February 28th, 2009, 11:21 AM
I have a PC, no issues what so ever... Wonder why? Oh right! PC > Consoles!

PC for life! There better be a simultaneous release on Xbox 360/PC...

Oh, well your opinion to me is null and void then. I was stating that it was slow on the 360, no the PC, trust me, I'm much more of a PC gamer than anything.

Warsaw
February 28th, 2009, 02:12 PM
I have a PC, no issues what so ever... Wonder why? Oh right! PC > Consoles!

PC for life! There better be a simultaneous release on Xbox 360/PC...

I just prefer RPGs on consoles, because they feel awkward on PC...and a simultaneous release is not likely.

343guiltymc
February 28th, 2009, 02:52 PM
I just prefer RPGs on consoles, because they feel awkward on PC...and a simultaneous release is not likely.

I prefer it on the PC, or at least the RPGs that mod friendly ex. Oblivion.

Cortexian
February 28th, 2009, 05:54 PM
Almost every game that I've played on PC that's available on a console is better for two simple reasons. Mouse and Keyboards. Superior controls mean superior game play!

BobtheGreatII
February 28th, 2009, 06:57 PM
Mouse and Keyboards. Superior controls mean superior game play!

3rd person games like Prince of Persia and Gears of War just naturally feel better with a controller.

343guiltymc
February 28th, 2009, 07:26 PM
Almost every game that I've played on PC that's available on a console is better for two simple reasons. Mouse and Keyboards. Superior controls mean superior game play!

Playing DMC4 on the PC with a mouse and keyboard proved to be impossible for me, not helped by the game's frustrating camera.

Cortexian
February 28th, 2009, 08:07 PM
Meh, I'm horrible with console controllers. I can't use them worth shit, no matter what anyone ever tells me, I can only use the Mouse/Keyboard comfortably.

Cortexian
May 4th, 2009, 09:24 PM
Megabumpdoublepost!

Replaying the first game, who should I sex up? I've done all three possible sex scenes already but just tell me who I should go for on this run.

paladin
May 4th, 2009, 09:59 PM
If your a guy, Ashley. FUCK the alien bitch

343guiltymc
May 5th, 2009, 08:48 PM
I always though the alien is just playing up the the vulnerable female to seduce Shepard. :/

Cortexian
May 5th, 2009, 10:49 PM
If your a guy, Ashley. FUCK the alien bitch
Yea, I'm going for her this time anyways. Mainly because of the awesome comments she makes when you look out at the Citadel for the first time...

Ashley - "If you expect to see me in a tinfoil miniskirt and thigh high boots, I expect dinner first! ... Sir..."
Kaiden - "Alright there, calm down there Chief."
Shepard - "At ease Lieutenant... I couldn't see her in a skirt anyways."
Ashley - "Damn... Straight, you can't..."
width="0" height="0"
Heh.

Jean-Luc
June 11th, 2009, 10:05 PM
Mega bump.

http://kotaku.com/5287495/no-more-bossing-ashley-or-wrex-around-in-mass-effect-2

I think I might cry :(

TeeKup
August 10th, 2009, 11:10 PM
I know I'm a bit late but I'd like to have input. I enjoyed Wrex and Garrus a lot, this saddens it me really does.

Also the Geth are robotic Selkath. >_>

Warsaw
August 11th, 2009, 01:07 AM
Don't see how they are robotic Selkath...don't even look or sound similar.

Anywho, I was actually hoping Ashley would still be there. It would make sense, since the was assigned to the Normandy and Shepard is still on the Normandy (unless it gets destroyed in the opening or something). Garrus will either be back on C-Sec or return as a Spectre (those are likely outcomes). Wrex...probably bump into him on a chance encounter or as part of a mission.

343guiltymc
August 11th, 2009, 08:20 AM
Don't see how they are robotic Selkath...don't even look or sound similar.

Anywho, I was actually hoping Ashley would still be there. It would make sense, since the was assigned to the Normandy and Shepard is still on the Normandy (unless it gets destroyed in the opening or something). Garrus will either be back on C-Sec or return as a Spectre (those are likely outcomes). Wrex...probably bump into him on a chance encounter or as part of a mission.
The Normandy does get trashed at the beginning, but most of the crew escapes in escape pods, from what I heard.

TeeKup
August 11th, 2009, 10:56 AM
Call me imaginative. >.>;

Warsaw
August 11th, 2009, 12:10 PM
The Normandy does get trashed at the beginning, but most of the crew escapes in escape pods, from what I heard.

Admiral Mikailovich will not be pleased. :lol:

Pooky
August 11th, 2009, 06:43 PM
Admiral Mikailovich will not be pleased. :lol:
Anyone who didn't tell that guy off when they saw him is dead to me.

Ifafudafi
October 16th, 2009, 10:13 PM
GIANT BUMP

Release date is now set for January 26, 2010 (http://xbox360.ign.com/articles/103/1035830p1.html), or January 29 if you're a Eurofag.

Hellz yeah.

TeeKup
October 16th, 2009, 10:18 PM
Excellent!

First time I went through the game I went with the Soldier class, trying my hand as a vanguard this time around.

I'm also glad to see new helmet designs, so far I'm a fan of the Terminus armor concept.

Cortexian
October 16th, 2009, 11:02 PM
The specter armor that you can only get by cheating is the coolest looking imo

paladin
October 16th, 2009, 11:07 PM
why not christmas, marketing team needs to be fired.

Cortexian
October 16th, 2009, 11:12 PM
You like shopping around Christmas time? Kill yoursaelf.

TeeKup
October 16th, 2009, 11:58 PM
The specter armor that you can only get by cheating is the coolest looking imo

Spectre armor? Currently the majority of my party in my "finished" profile are equiped with Colossus armor, except for Wrex he was Geth Armory Rage armor (looks badass).

343guiltymc
October 17th, 2009, 12:35 PM
Spectre armor........Is that the one you can only get with console codes?

Corndogman
October 17th, 2009, 04:42 PM
You like shopping around Christmas time? Kill yoursaelf.

But parents who don't know what to get for their kids so they just buy them a bunch of video games do.

paladin
October 17th, 2009, 05:20 PM
You like shopping around Christmas time? Kill yoursaelf.


It has nothing to do with shopping. It has to do with sales. They are releasing too soon after Christmas. The should have done late November/ early December or March. January is bad.

Jean-Luc
November 5th, 2009, 01:50 PM
vL5u2xi6mNQ

You talk about your badassery :D

Ganon
November 5th, 2009, 02:33 PM
they all look pretty bad

Jean-Luc
November 5th, 2009, 02:34 PM
The "collectors" are more than a little reminiscent of the Geonosians from Republic Commando. Anyone else see the connection?

343guiltymc
November 5th, 2009, 03:06 PM
Sweet, Garrus is back. Too bad he won't be recruited to your party.

Pooky
November 5th, 2009, 04:03 PM
The "collectors" are more than a little reminiscent of the Geonosians from Republic Commando. Anyone else see the connection?
Unreal engine? :p

Cortexian
November 5th, 2009, 04:28 PM
Looks to me like we may have the choice of recruiting a Geth into our party. Awesomeness ensues.

Good_Apollo
November 5th, 2009, 05:00 PM
Sick, after reading the book the Collectors interested me. Really glad to see that they are incorporating them so we can finally get some answers as to why they do what they do.

Gotta say, I was never a huge huge fan of rpgs but Mass Effect is just fantastic.

TeeKup
November 5th, 2009, 10:30 PM
I'm VERY interested about Legion and his role, and as freelancer suggested, the possibility of party recruitment.

Time will only tell. ME2 certainly has my full attention at the moment.

Jean-Luc
December 5th, 2009, 01:46 PM
Mass Effect 2 Will Span Two DVD's (http://www.escapistmagazine.com/news/view/96556-Mass-Effect-2-Will-Span-Two-DVDs)

Considering the already massive Dragon Age Origins came on one disk...

Brb changing pants.

Pooky
December 5th, 2009, 02:03 PM
Mass Effect 2 Will Span Two DVD's (http://www.escapistmagazine.com/news/view/96556-Mass-Effect-2-Will-Span-Two-DVDs)

Considering the already massive Dragon Age Origins came on one disk...

Brb changing pants.

As long as you don't have to swap DVDs to move between areas :|

e: actually, now I think of it, I'll probably just install this to my HDD (xbox).

Amit
December 5th, 2009, 02:04 PM
As long as you don't have to swap DVDs to move between areas :|

e: actually, now I think of it, I'll probably just install this to my HDD (xbox).

Do Bioware games allow you to play them without installing?

Futzy
December 5th, 2009, 02:16 PM
You don't have to install any xbox games.
Will definitely be getting this. Should I get it for pc or xbox?

Pooky
December 5th, 2009, 02:17 PM
You don't have to install any xbox games.
Will definitely be getting this. Should I get it for pc or xbox?
You misunderstood what I said. I'm hoping that if you install this game to your hard drive, then you'll be able to run it off the first disk without ever having to swap.

Futzy
December 5th, 2009, 02:20 PM
That's not decided by the developer, it's required.
The game is probably split into two chapters with a gap in time between them.

paladin
December 5th, 2009, 02:22 PM
You misunderstood what I said. I'm hoping that if you install this game to your hard drive, then you'll be able to run it off the first disk without ever having to swap.

This. Hopefully if you burn it to yiour hard drive you wont have to switch disks

Cortexian
December 5th, 2009, 02:56 PM
Yea but they'll probably make you insert the second disk to play that content because, "what if you stole it but were only able to grab half of the game"!!!

ejburke
December 5th, 2009, 03:53 PM
Mass Effect 2 Will Span Two DVD's (http://www.escapistmagazine.com/news/view/96556-Mass-Effect-2-Will-Span-Two-DVDs)

Considering the already massive Dragon Age Origins came on one disk...

Brb changing pants.Don't get your hopes up. One of the BioWare founders (Dr Greg Zeschuk) was interviewed by 1Up.com and admitted that it wasn't nearly as long as Dragon Age, but it is longer than ME1.

NullZero
December 5th, 2009, 03:54 PM
Regarding ME1 I really liked the bits up to the first mission. Finished the first mission, but I'm just finding it tedious and boring. Does it get better later on?

SnaFuBAR
December 5th, 2009, 04:34 PM
Regarding ME1 I really liked the bits up to the first mission. Finished the first mission, but I'm just finding it tedious and boring. Does it get better later on?

it gets better and better, hence the reason i've been waiting for ME2. :haw:

Bodzilla
December 5th, 2009, 04:45 PM
just started playing ME1, bought it ages ago on steam when it was on sale and have been waiting for my new download cap to start.

it's awesome :D
sucking me in like a million dolar whore

SnaFuBAR
December 5th, 2009, 05:20 PM
PC version supremacy~

Cortexian
December 5th, 2009, 05:41 PM
PC version supremacy~
.

Bodzilla
December 6th, 2009, 04:41 AM
been playing a little more.

the story and depth of the game is awesome but WHAT THE FUCK COMBAT?

no seriously. theres times where i walk over with a shotgun blast a fella off his feet take out half his health walk over to finish him off before he gets back up and all my character wants to do is poke him with his toe.
why cant i just choose to shoot him or choose to punch him :wtc:

also what the fuck is up with the sound.
i'm having major sound issues where the sound cuts out half way through conversations, and anytime i'm in a fire fight.
i can face someoen and it sounds like they are talking from 50 m's away.

and hardware acceleration being on and off makes no difference.
IJDGI.

CrAsHOvErRide
December 6th, 2009, 04:44 AM
Sorry but ME1 really sucks. Good graphics, good story but combat is just horrible.

FireDragon04
December 6th, 2009, 03:19 PM
ME1 takes so long to get AMAZING, after the first 3 missions i thought it was just outstanding, but the combat always lacked. After seeing ME2 the combat looks 100 times better, and they won't have to mess about so much like they did in ME1 so should be alot better. Really looking forward to it, can't believe its only a month or so away. FUCK CHRISTMAS - GIVE ME MASS EFFECT 2 NOW! :downs:

Jean-Luc
December 6th, 2009, 03:23 PM
I thought the combat, while flawed, was quite enjoyable :saddowns: At least, on the PC version it was good (PC Supremacy~)

A fine example of a flaw is the one Bodzilla mentioned. I wouldn't mind it so much if my impotent kicking actually did some goddamn damage while he was on the ground, but as such it just looks goofy and more often than not ends up with me dead. Other than that, I didn't really have a problem with the combat.

Pooky
December 6th, 2009, 11:40 PM
I thought the combat, while flawed, was quite enjoyable :saddowns: At least, on the PC version it was good (PC Supremacy~)

A fine example of a flaw is the one Bodzilla mentioned. I wouldn't mind it so much if my impotent kicking actually did some goddamn damage while he was on the ground, but as such it just looks goofy and more often than not ends up with me dead. Other than that, I didn't really have a problem with the combat.

protip: melee attacks do much more damage if you invest in the right stats (can't remember which ones)


Also zilla, the melee attack depends how close you are to the person, you automatically melee if you're too close. Just stand back from enemies and you shouldn't have any problems (shotguns have seriously fucking long range anyway, you can practically snipe with the things).

Bodzilla
December 7th, 2009, 12:32 AM
still pretty dam silly tbh.

just let me assign it to a key, if i want to punch people i'll do it myself :|

Ifafudafi
December 8th, 2009, 05:04 PM
still pretty dam silly tbh.

just let me assign it to a key, if i want to punch people i'll do it myself :|

You can do that in the sequel now :haw:

Oh and the game's official website (http://masseffect.bioware.com/media/) has an assload of videos showcasing some squad members and the revamped Adept and Engineer classes. Adept looks fucking awesome tbqh.

Pooky
December 9th, 2009, 10:26 AM
still pretty dam silly tbh.

just let me assign it to a key, if i want to punch people i'll do it myself :|

It's probably just done that way since Mass Effect PC is a port of the 360 version, which doesn't really have enough buttons for one to be dedicated to melee attacks.

Bodzilla
December 9th, 2009, 02:09 PM
console fags fuck up everything i swear to god.

Jean-Luc
December 10th, 2009, 12:59 PM
Star-studded Cast of Mass Effect 2 (http://kotaku.com/5423288/mass-effect-2-is-full-of-stars)

Firefly, Battlestar Galactica, The Matrix. Bioware must have a hefty budget!

TeeKup
December 10th, 2009, 01:11 PM
Keith David did a good job with Captain Anderson. I'm eager to see his new role in ME2.

Cortexian
December 10th, 2009, 02:42 PM
*Expects Firefly References*

That is truly an awesome voice acting cast.

Jean-Luc
December 12th, 2009, 01:38 AM
New video (http://www.gametrailers.com/video/the-stars-mass-effect/59910)

Meet the stars of Mass Effect 2, and see some awesome gameplay footage as well :D

TeeKup
December 12th, 2009, 01:51 AM
This game is going to be fucking amazing.

BobtheGreatII
December 12th, 2009, 11:04 AM
That video pretty much just sold the game to me. The Normandy looks so sexy. I'm loving it.

Bodzilla
December 12th, 2009, 06:57 PM
sound and voice acting was always gunna be the next revolutionary thing in Video games tbqh.

we've revamped and tweeked controls, interface, storytelling, complexity and visuals.
time for sound to enter the next generation :)

Warsaw
December 13th, 2009, 12:43 AM
I love it. Haven't been this excited for a game since Halo 2. Unlike Halo 2 though, I do not believe this will disappoint. :D

Jean-Luc
December 16th, 2009, 01:05 AM
Pre-rendered awesome. (http://www.gametrailers.com/video/the-dirty-mass-effect/60002)

Only 1 1/2 months left :neckbeard:

Cortexian
December 16th, 2009, 01:19 AM
Ugh, why can't there be a simultaneous PC release!

Captain Pakundo
December 16th, 2009, 01:47 AM
Both the 360 version and the PC version will be released at the same time - January 26th for the US, and the 29th for the rest of the world.

Cortexian
December 16th, 2009, 01:57 AM
Both the 360 version and the PC version will be released at the same time - January 26th for the US, and the 29th for the rest of the world.
Uh, when did they change this?

Captain Pakundo
December 16th, 2009, 02:26 AM
Since they announced a release date....
No wait, they changed it when they announced Mass Effect 2.

As quoted from Wikipedia:

The game is the sequel to Mass Effect, and will be released on Microsoft Windows and Xbox 360 in North America on January 26 2010, and in Europe on January 29, 2010

Holy ****, I just noticed - 2 Dual Layered DVDs for the 360?
Is this game bigger than GTA IV in terms of shear content?
I be damned...

Cortexian
December 16th, 2009, 02:40 AM
I clearly remember it saying the PC version was coming later... Oh well, maybe it was a different game of something.

Warsaw
December 16th, 2009, 04:15 PM
So, the Normandy SR2 is literally three times the size of Normandy...and with yellow stripes.

Good_Apollo
December 16th, 2009, 05:24 PM
Why is there even a Normandy 2? I hate how devs always think they have to completely revamp every detail in a sequel after the first game's success (and beyond) a la Halo-->Halo 2.

Seems to be a common trend these days. I'm no even asking for the monotony of the likes of Super Mario...but after seeing the changes they're making to DeadSpace 2 as well and other sequels coming out...seems devs can never stick to original ideas (and that includes art along with gameplay).

Unless I'm completely wrong and there is a reason for the new ship that actually makes sense instead of an excuse to just change things up.

Jean-Luc
December 16th, 2009, 07:09 PM
Unless I'm completely wrong and there is a reason for the new ship that actually makes sense instead of an excuse to just change things up.
They've shown in no less than three trailers that:
The Normandy is destroyed in a space battle at some point in Mass Effect 2

Good_Apollo
December 16th, 2009, 11:50 PM
They've shown in no less than three trailers that:
The Normandy is destroyed in a space battle at some point in Mass Effect 2Right then, hail Normandy 2!

ejburke
December 17th, 2009, 12:31 AM
The 2ormandy. Tricia Helfer voice + futuristic sex port = possible romance option?

Warsaw
December 17th, 2009, 02:12 PM
Why is there even a Normandy 2? I hate how devs always think they have to completely revamp every detail in a sequel after the first game's success (and beyond) a la Halo-->Halo 2.

Seems to be a common trend these days. I'm no even asking for the monotony of the likes of Super Mario...but after seeing the changes they're making to DeadSpace 2 as well and other sequels coming out...seems devs can never stick to original ideas (and that includes art along with gameplay).

Unless I'm completely wrong and there is a reason for the new ship that actually makes sense instead of an excuse to just change things up.

Even though the original Normandy is destroyed, I think you still have a point. I'm pretty sure they destroyed it so they would have an excuse to make a bigger, better Normandy. Though I trust they executed it skillfully.

343guiltymc
December 17th, 2009, 03:26 PM
Is there any info on how exploration and side quests is handled this time around? I would rather not explore the samey and bland looking planets like the first game again.

Warsaw
December 17th, 2009, 05:15 PM
Plenty of info. When you come across a planet, you can scan it using a real-time system. When you run across a spectral spike, it'll tell you what element it is and you can send a probe to mine it. If it's an anomaly, you can go check it out. Sometimes the whole ship will land, other times it will be you in an as-yet unrevealed beefy Mako. And it won't all be copypasta either.

Futzy
January 13th, 2010, 06:29 PM
Does anyone think I'll get a decent framerate on my pc or should I get it for xbox?

Pyong Kawaguchi
January 13th, 2010, 06:35 PM
If its the UT3 engine, you'll probably get good framerates.

Warsaw
January 13th, 2010, 06:43 PM
Unless there's another Virmire-type level, where many PCs didn't get great framerates.

I am going to get it for XBOX, since that's where my saved games are.

Cagerrin
January 13th, 2010, 06:53 PM
Ought to be fine. Hell, my computer ran ME1 with only a few minor framerate drops, and it didn't even meet the minimum specs, which are higher than those for ME2.

Good_Apollo
January 13th, 2010, 07:00 PM
I thought the blandess of the planets and structures was alright myself. Most planest ARE boring dust balls (with a handful of unique ones) and the copypasta buildings made it seem like a RP reason, that they are highly modular and there really isn't much variation for exploratory structures.

Also seems pretty retarded that they replaced the perfectly fine overheating system and had to increase the weapons to SMGs, Rifles, LMGs..ect when the weapons that you had before already filled all of the fields you would ever need. More excuses to change every fucking detail.

Thankfully the Mass Effect story/universe isn't as deep (yet) or well explored as the Halo series is so I don't care as much as the saddening Halo:Reach...

Varmint260
January 13th, 2010, 07:42 PM
Ought to be fine. Hell, my computer ran ME1 with only a few minor framerate drops, and it didn't even meet the minimum specs, which are higher than those for ME2.

Just out of curiosity, what graphics settings and resolution did you run the game at?

Also, ME2's minimum requirements are higher; ME1 lists a 2.4GHZ Intel/2.0GHz AMD (I'm guessing single core) whereas ME2 lists 1.8GHz Core 2 Duo or AMD Equivalent.

ejburke
January 14th, 2010, 09:48 PM
I thought the blandess of the planets and structures was alright myself. Most planest ARE boring dust balls (with a handful of unique ones) and the copypasta buildings made it seem like a RP reason, that they are highly modular and there really isn't much variation for exploratory structures.

Also seems pretty retarded that they replaced the perfectly fine overheating system and had to increase the weapons to SMGs, Rifles, LMGs..ect when the weapons that you had before already filled all of the fields you would ever need. More excuses to change every fucking detail.

Thankfully the Mass Effect story/universe isn't as deep (yet) or well explored as the Halo series is so I don't care as much as the saddening Halo:Reach...

Most of the planets had pain-in-the-ass terrain that made driving the Mako and especially shooting with the unstabilized Mako cannon a nightmare. As for the modular structures, you'd think some of them would be configured differently.

I disagree that the old overheating system was fine. On the one hand, you could eventually rig your weapons so that they never overheated and on the other, the High Explosive rounds were just useless because of the immediate overheat.

Reloading adds a nice dimension to shooter combat. You unload your offense in bursts, followed by a brief period of vulnerability in which it's wise to be defensive. Ebb and flow. Stick and move.

It's not like it's ammo that is being reloaded. I thought it was clever of them to implement heat sinks to swap out, so as not to contradict the fact that ammunition for small arms in the ME universe is virtually unlimited.

I actually think the ME universe is about as well-thought out and executed as sci-fi can get. It's leagues above the mess that is Halo in terms of consistency and internal logic, though Halo has some cooler individual ideas.

Cagerrin
January 14th, 2010, 09:58 PM
Just out of curiosity, what graphics settings and resolution did you run the game at?

Also, ME2's minimum requirements are higher; ME1 lists a 2.4GHZ Intel/2.0GHz AMD (I'm guessing single core) whereas ME2 lists 1.8GHz Core 2 Duo or AMD Equivalent.
1280x800, ultra high textures, medium particle effects, anistropic filtering, dynamic shadows on.

Whoops, missed the Core 2 Duo part. Still, I'm more worried about HD space than how well my computer will run it. fucking 70GB drive...

Varmint260
January 14th, 2010, 11:46 PM
Pretty good settings, really. My late laptop had a 1280x800 screen but there was no way it'd run Mass Effect (GeForce Go 6150 to blame for that methinks).

Now, I've heard plenty of crap about loading your old save files to continue seamlessly into ME2. I've only completed ME1 once (Vanguard class, got to lvl44) and I didn't explore all the planets and complete all the quests. Anyone think I should start a New Game+ and try to complete everything, or maybe even instead play through again as a different class?

Good_Apollo
January 15th, 2010, 01:49 AM
Most of the planets had pain-in-the-ass terrain that made driving the Mako and especially shooting with the unstabilized Mako cannon a nightmare. As for the modular structures, you'd think some of them would be configured differently.

I disagree that the old overheating system was fine. On the one hand, you could eventually rig your weapons so that they never overheated and on the other, the High Explosive rounds were just useless because of the immediate overheat.

Reloading adds a nice dimension to shooter combat. You unload your offense in bursts, followed by a brief period of vulnerability in which it's wise to be defensive. Ebb and flow. Stick and move.

It's not like it's ammo that is being reloaded. I thought it was clever of them to implement heat sinks to swap out, so as not to contradict the fact that ammunition for small arms in the ME universe is virtually unlimited.

I actually think the ME universe is about as well-thought out and executed as sci-fi can get. It's leagues above the mess that is Halo in terms of consistency and internal logic, though Halo has some cooler individual ideas.That's how planets are/can be though...bumpy as fuck. I liked it, realism ftw.

343guiltymc
January 15th, 2010, 07:31 AM
http://themindchannel.blogspot.com/2010/01/pc-gamer-uk-reviews-mass-effect-2.html
PC Gamer UK has already review the game, apparently.

ejburke
January 15th, 2010, 08:44 AM
Sweet. I have the CE pre-ordered and I never do that (pre-order or buy the CE).

I'm glad to hear that they've trimmed down the skills. If they want to make a good shooter, stuff like accuracy should be an intrinsic part of combat balance and not something that is unbearable at low levels and a non-factor at high levels.

Good_Apollo
January 15th, 2010, 10:08 AM
Damn. I really want all this extra crap they're throwing with the preorders but I make a habit not to splurge $50 on new games when I can just wait a few weeks for it to drop...

There's probably a way to get all the 'exclusive' armors in the nonpreorder game anyway right?

ejburke
January 15th, 2010, 10:27 AM
I pre-ordered from Amazon. Whatever I get, I get. I don't really care about what the specific bonuses are. I keep seeing the Gamestop commercial, but I don't foresee myself ever stepping foot in a Gamestop again.

I think I get the Blood Dragon armor for having purchased DA:O, though.

Cagerrin
January 15th, 2010, 01:58 PM
Pretty good settings, really. My late laptop had a 1280x800 screen but there was no way it'd run Mass Effect (GeForce Go 6150 to blame for that methinks).

Now, I've heard plenty of crap about loading your old save files to continue seamlessly into ME2. I've only completed ME1 once (Vanguard class, got to lvl44) and I didn't explore all the planets and complete all the quests. Anyone think I should start a New Game+ and try to complete everything, or maybe even instead play through again as a different class?
I'd advise playing through again, from 44 you ought to be able to get to 60 in one playthrough(which might not seem hard, 'til you realize that you'll hit lvl50 at 238,100exp, and level 60 at, oh, 862,100). Apparently there are bonuses at the start of the game for level 40, 50, or 60 characters(i.e. more skill points right at the beginning). ME2 Vanguards are pretty sweet, though all the classes have been upgraded considerably(infiltrator gets tactical cloak, fuck yeah).

ejburke
January 15th, 2010, 02:27 PM
Just saw a trailer covering planetary exploration and saw no sign of a new Mako, just a static looking landing craft. I guess the side missions will be tighter and on-foot. Fine by me.

Cagerrin
January 15th, 2010, 02:41 PM
Apparently there's something called the Hammerhead that'll be replacing the Mako, but there haven't been any pics of it to my knowledge. It's mentioned in a review or two.

At least all of the planets I've seen so far haven't been heightmap+1 of three buildings.

ejburke
January 15th, 2010, 02:47 PM
Maybe the Hammerhead is the landing craft. It doesn't look like it rolls, although it does have struts that kind of look like legs. Can't imagine it not looking silly as a walker, though.

Jean-Luc
January 18th, 2010, 03:44 PM
N7 Developer Diary (http://www.gametrailers.com/video/n7-developer-mass-effect/60951)
Sci vs. Fi Part 1 (http://www.gametrailers.com/video/exclusive-sci-mass-effect/60873)
Sci vs. Fi Part 2 (http://www.gametrailers.com/video/exclusive-sci-mass-effect/60946)

Pre-ordered PC collector's edition, 8 more days :iamafag:

343guiltymc
January 18th, 2010, 05:48 PM
What does the collector's edition give you?

Jean-Luc
January 18th, 2010, 05:54 PM
What does the collector's edition give you?
http://www.rpgsite.net/images/art/152/collectors_content.jpg

It's worth the extra $10 (though Xbox 360 versions are all sold out)

FireDragon04
January 20th, 2010, 03:52 PM
Apparently there's something called the Hammerhead that'll be replacing the Mako, but there haven't been any pics of it to my knowledge. It's mentioned in a review or two.


Maybe the Hammerhead is the landing craft. It doesn't look like it rolls, although it does have struts that kind of look like legs. Can't imagine it not looking silly as a walker, though.

The Hammerhead is like a hover tank and it won't be in the game until the second DLC pack, the first DLC pack will be available to those who buy (not puck up pre-owned) the game brand new and use the Cerberus Network Card they find in-game. The first DLC will be available on release day and gives you a new squad member and new planets...etc while the second one (with the hammerhead) has no release date yet.

343guiltymc
January 20th, 2010, 07:37 PM
So there is no vehicle exploration anymore? Only linear levels on foot?!

Warsaw
January 20th, 2010, 08:55 PM
They said the Mako will be beefed up. It's still in there, but not as we remember it. I think I said that several pages back...and it was in one of the Mass Effect 2 videos that they mentioned it.

I don't care how it looks, as long as it doesn't bounce like an air-filled balloon.

ejburke
January 20th, 2010, 09:26 PM
Sheperd has a fish tank in his quarters. That's where I want to see the Mako -- as a miniature novelty item at the bottom of the tank.

I just completed a THOROUGH run through of Mass Effect 1 and have had enough of that helium balloon on wheels.

Warsaw
January 20th, 2010, 09:30 PM
Well, I wouldn't say helium-filled...it doesn't float on worlds where it would if it were filled with said gas. :p

Also, I am totally pimping that fish tank.

Cagerrin
January 20th, 2010, 09:30 PM
Sheperd has a fish tank in his quarters. That's where I want to see the Mako -- as a miniature novelty item at the bottom of the tank.

I just completed a THOROUGH run through of Mass Effect 1 and have had enough of that helium balloon on wheels.
want a baby Hanar in the tank.

Seems I'm practically the only one who doesn't hate the Mako. Freakish mountaingoat/jackrabbit bastard child it may be, but it's damned fun to drive.

PlasbianX
January 20th, 2010, 10:01 PM
I personally thought that the maps with the mako on them were.. very unsatisfying. The were just pretty barren, empty, and really really small imo. It was almost like one of those noobish diffusion map made halo CE maps. I'm not trying to bash ME1, but that was one of the things I hate the most about the game. I'm hoping that ME2, being a 2 disk game, has a lot more content in the level design department, and some really expansive exploration based areas.

Cagerrin
January 20th, 2010, 10:06 PM
yeah, uncharted worlds in general sucked. heightmaps mean no overhangs, and overhangs are great.

watching an ME2 stream, this is sweet.

e: http://www.justin.tv/insanegaming#r=hebnmUU

massive spoilers btw

TeeKup
January 21st, 2010, 12:22 AM
Sheperd has a fish tank in his quarters. That's where I want to see the Mako -- as a miniature novelty item at the bottom of the tank.

I just completed a THOROUGH run through of Mass Effect 1 and have had enough of that helium balloon on wheels.

I'm so happy I'm not the only person who hated that thing. I want a dropship goddamnit...

ejburke
January 21st, 2010, 01:14 AM
I mean, the Mako nailed the moon buggy vibe, but when it came to combat, it was just terrible. Way too sensitive to every little bump and nudge, with a cannon that didn't have it's own independent gyroscopic axis. That's a recipe for frustration.

During the story missions, they try to use it like the APC in Aliens, which makes me hate the handling even more. Floaty and overly sensitive, when it should be glued to the ground, rugged and stable.

On the uncharted worlds, there was the occasional "fuck you" terrain. Sheer cliffs between you and a nearby point of interest that taught you precisely two things: 1), game physics can be gamed if you have buckets of patience and 2), level designers are sadists.

I don't think anyone can argue that the Mako was a well-implemented feature. Though, obviously, tolerability may vary.

Good_Apollo
January 21st, 2010, 02:25 AM
I mean, the Mako nailed the moon buggy vibe, but when it came to combat, it was just terrible. Way too sensitive to every little bump and nudge, with a cannon that didn't have it's own independent gyroscopic axis. That's a recipe for frustration.

During the story missions, they try to use it like the APC in Aliens, which makes me hate the handling even more. Floaty and overly sensitive, when it should be glued to the ground, rugged and stable.

On the uncharted worlds, there was the occasional "fuck you" terrain. Sheer cliffs between you and a nearby point of interest that taught you precisely two things: 1), game physics can be gamed if you have buckets of patience and 2), level designers are sadists.

I don't think anyone can argue that the Mako was a well-implemented feature. Though, obviously, tolerability may vary.I loved the Mako and I loved exploration, no matter how dreary it seemed on the surface. The only complaint I share is that the physics should have been varied. Light and bumpy on low-grav planets and moons but the damn thing should have been heavy on some worlds too...definately on the main mission ones at least.

It didn't bother me enough in the end that it ruined the game for me though, just a gameplay quirk.

[EDIT] Aww the Normandy 2 is lawlbig. I liked the speedy cramped look of the Normandy...and Garrus IS back and we get a Salarian squad mate? Can't stop watching stream...

Jean-Luc
January 21st, 2010, 12:04 PM
[EDIT] Aww the Normandy 2 is lawlbig. I liked the speedy cramped look of the Normandy...and Garrus IS back and we get a Salarian squad mate? Can't stop watching stream...
Somebody hasn't been keeping up to date on this game :eng101:

Everyone from the first game (who didn't die, obviously) is back in some form or another. Tali and Garrus are squadmates while the rest are likely to be NPC's.

Cagerrin
January 21st, 2010, 12:24 PM
I mean, the Mako nailed the moon buggy vibe, but when it came to combat, it was just terrible. Way too sensitive to every little bump and nudge, with a cannon that didn't have it's own independent gyroscopic axis. That's a recipe for frustration.

During the story missions, they try to use it like the APC in Aliens, which makes me hate the handling even more. Floaty and overly sensitive, when it should be glued to the ground, rugged and stable.

On the uncharted worlds, there was the occasional "fuck you" terrain. Sheer cliffs between you and a nearby point of interest that taught you precisely two things: 1), game physics can be gamed if you have buckets of patience and 2), level designers are sadists.

I don't think anyone can argue that the Mako was a well-implemented feature. Though, obviously, tolerability may vary.
Why would you use the Mako for combat, anyways? Most of the time you can jump out, and you get less exp when you kill something with the buggy.

Good_Apollo
January 21st, 2010, 01:15 PM
Somebody hasn't been keeping up to date on this game :eng101:

Everyone from the first game (who didn't die, obviously) is back in some form or another. Tali and Garrus are squadmates while the rest are likely to be NPC's. Kind of a bust still though. I used Liara and Ashley and only Kaiden died. Nothing like walking around kicking ass with two banging chicks...I would have taken all of the team with me on missions if I could because they're all pretty damn awesome...but I had to choose 2. :smith:

ejburke
January 21st, 2010, 01:40 PM
Why would you use the Mako for combat, anyways? Most of the time you can jump out, and you get less exp when you kill something with the buggy.Why? Because you're supposed to, I guess. On my first play through I hopped out all the time, but it's not what the designers intended and progress is dramatically slowed in doing so.

Most of my play-throughs have been at level cap when I was just trying to hurry along and kill everything as quickly as possible.

But let's not kid ourselves. The on-foot combat in ME1 isn't exactly good, either. It just appears desirable because it likes to hang out with a fat friend.

I do love the game, despite its many flaws and inadequacies. It delivers things that other games just don't. And I am fucking horny for ME2 in a way that I thought I had outgrown.

Cagerrin
January 21st, 2010, 01:42 PM
>progress is dramatically slowed in doing so.
tell me about it.

heh

just played through virmire last night without touching the mako. took like 2.5 hours.

Huero
January 21st, 2010, 01:55 PM
I mean, the Mako nailed the moon buggy vibe, but when it came to combat, it was just terrible. Way too sensitive to every little bump and nudge, with a cannon that didn't have it's own independent gyroscopic axis. That's a recipe for frustration.

During the story missions, they try to use it like the APC in Aliens, which makes me hate the handling even more. Floaty and overly sensitive, when it should be glued to the ground, rugged and stable.

On the uncharted worlds, there was the occasional "fuck you" terrain. Sheer cliffs between you and a nearby point of interest that taught you precisely two things: 1), game physics can be gamed if you have buckets of patience and 2), level designers are sadists.

I don't think anyone can argue that the Mako was a well-implemented feature. Though, obviously, tolerability may vary.

hint: drive up the mountains at an angle

Cagerrin
January 21st, 2010, 02:15 PM
hint: drive up the mountains at an angle
this

also, grassier/snowier/dustier terrain provides more grip than rocky/icy terrain

fukken exploit this.

http://www.majhost.com/gallery/TalonX/randomstuff/lol_mako_physics.jpg

ejburke
January 21st, 2010, 02:23 PM
hint: drive up the mountains at an angleThat's what I meant by "gaming" the physics system. You are exploiting the mechanism that attempts to prevent you from rolling on your side to get up a hill that the designers wanted you to drive around. If the physics system were "honest", you wouldn't be able to do that without tumbling back down.

It's slow going, but it's faster than finding a way around. It just makes me resent the fact that there's a wall in my way more than anything. Especially on my first couple of play-throughs when I was masochistic enough to bother hunting down all the minerals and anomalies.

Jean-Luc
January 21st, 2010, 02:41 PM
Mass Effect 2 Launch Trailer (http://www.gametrailers.com/video/launch-trailer-mass-effect/61043)

I'm in a state of dumbfounded shock after watching that. It is, without a doubt, the single most epic trailer I have ever seen in my life. The music is perfect, the pacing is perfect, and the anticipation it builds is second to none.

I just...WOW :neckbeard::neckbeard::neckbeard::neckbeard:

Cagerrin
January 21st, 2010, 02:42 PM
Then someone said "fight for the lost", and I nearly vomited on my screen.

Pyong Kawaguchi
January 21st, 2010, 02:51 PM
this game has been leaked, lol

Jean-Luc
January 21st, 2010, 02:55 PM
this game has been leaked, lol
You're a commie if you steal this game :maddowns:

Cagerrin
January 21st, 2010, 02:58 PM
You're a commie if you steal this game :maddowns:
'specially since there isn't any DRM on it this time around. Will probably wait until it isn't sixty bucks, though.

Pyong Kawaguchi
January 21st, 2010, 03:02 PM
I'll be buying this when I get the money.

TeeKup
January 21st, 2010, 03:21 PM
This is going to be an epic release. That trailer was amazing.

ejburke
January 21st, 2010, 03:36 PM
I'll be buying this when I get the money.Define "buying". There's a world of difference to the developer between paying the full launch price and getting it a few months later when it drops to $40 or a few months after that when a ridiculous Steam sale rolls around that practically pays you to take it off their hands.

Good_Apollo
January 21st, 2010, 04:18 PM
Mass Effect 2 Launch Trailer (http://www.gametrailers.com/video/launch-trailer-mass-effect/61043)

I'm in a state of dumbfounded shock after watching that. It is, without a doubt, the single most epic trailer I have ever seen in my life. The music is perfect, the pacing is perfect, and the anticipation it builds is second to none.

I just...WOW :neckbeard::neckbeard::neckbeard::neckbeard:Very cinematic. Almost forget it's a game sometimes. :golfclap:

Pyong Kawaguchi
January 21st, 2010, 09:06 PM
By buying, I mean buying it as soon as I have the money

Game list by priority:

Bad Company 2
Bioshock 2
Mass Effect 2
(holy shit sequels)

ejburke
January 21st, 2010, 09:40 PM
It seemed like you were implying that you were going to pirate now, buy later. Maybe you weren't at all, but I was trying to explain that doing so is still ripping off the developer.

I don't like to get preachy about piracy. I'm more honest than most, but I'm not perfect. It just kind of annoys me when people try to rationalize it as morally correct. If you're going to do it, at least feel the appropriate level of shame. IF you're going to do it.

Warsaw
January 21st, 2010, 09:40 PM
Why would you use the Mako for combat, anyways? Most of the time you can jump out, and you get less exp when you kill something with the buggy.

use it to weaken a Colossus, then hop out and finish it off for a nice XP boost.

Also, Pyong, your list is backwards. =þ

Cagerrin
January 21st, 2010, 10:28 PM
use it to weaken a Colossus, then hop out and finish it off for a nice XP boost.

Also, Pyong, your list is backwards. =þ
pfft. Soldier, Shock Trooper specialization, max sniper skill, HMWSR X, 2x Frictionless Material X, Snowblind Rounds X. Assassination, Adrenaline Burst, rinse, repeat. Basically how I beat Virmire on foot.

Warsaw
January 21st, 2010, 10:56 PM
I have a Soldier, I just don't like playing that class because it's way too easy. Hell, being able to use two weapon types in classes that should normally only be able to use one is already making it too easy, even on Hardcore.

Cagerrin
January 21st, 2010, 11:42 PM
I have a Soldier, I just don't like playing that class because it's way too easy. Hell, being able to use two weapon types in classes that should normally only be able to use one is already making it too easy, even on Hardcore.
pretty much just made the soldier for the weapon achievements, usually I play infiltrator.

Jean-Luc
January 22nd, 2010, 01:29 PM
Playing through one final time in Mass Effect to get my Shepard to the level I want. Should be a level 60 when I'm done, Kaiden will most certainly be dead (fuck him he sucks), and I'm avoiding romance subplots with Ashley or Liara because I don't like either one of them.

Anything special I should do ingame before Tuesday?

ejburke
January 22nd, 2010, 01:44 PM
I don't know. I made sure to do the Garrus, Tali, and Wrex side missions, along with pretty much everything else in the game. Just in case. I totally put the screws to Cerberus, knowing full well that they'll save my life.

You might want to make sure Wrex is alive and that the Council is saved, because the default "canon" ME2 has Wrex and the Council both dead.

I went with the Liara romance. Since she can't die, I figure she would have a larger role in ME2 than Ashley could. Plus, bonus ass shot.

Jean-Luc
January 22nd, 2010, 01:51 PM
I don't know. I made sure to do the Garrus, Tali, and Wrex side missions, along with pretty much everything else in the game. Just in case. I totally put the screws to Cerberus, knowing full well that they'll save my life.

You might want to make sure Wrex is alive and that the Council is saved, because the default "canon" ME2 has Wrex and the Council both dead.

I went with the Liara romance. Since she can't die, I figure she would have a larger role in ME2 than Ashley could. Plus, bonus ass shot.

Tali has a side mission? I've played through this game 6 times and I never knew that :saddowns:

As for the romance...well suffice to say I saw a leaked video of ME2 yesterday and I'll be romancing someone else :-3

ejburke
January 22nd, 2010, 02:15 PM
Tali's side mission is the Armstrong cluster. You have to clear out Geth outposts in 4 systems to unlock a 5th system, where you can find a data terminal in a Geth base. Talk to Tali back on the ship after you get the data and she'll ask for a copy to complete her pilgrimmage.

She doesn't ask you to go on this mission, so you may have already known about it but been confused that I referred to it as her side quest.

I haven't seen ME2 spoilers, but from what I understand, almost everybody seems to be a romance option, depending on the sex of Sheperd. I'm sure boning Liara in ME1 will have no bearing on who I can and can't copulate with in ME2. I just did it to make my interactions with Liara more interesting.

Cagerrin
January 22nd, 2010, 02:33 PM
Yeah, make absolutely sure you do that one. Also get enough paragon/renegade points for the special mission.

Warsaw
January 22nd, 2010, 02:36 PM
All of Liara's conversations seem to centre on Asari sex if you opt to fornicate with her. Not really that interesting since the main idea repeats itself every time.

Also, my 360 E74'd on me three weeks ago. I had my soldier in the works to Level 60, but didn't get to finish it. :maddowns:

Jean-Luc
January 22nd, 2010, 02:43 PM
Yeah, make absolutely sure you do that one. Also get enough paragon/renegade points for the special mission.
Forgive my obvious retardation, but what's the "special mission?"

I swear, find something new in this game every time you play it.

Warsaw
January 22nd, 2010, 02:48 PM
Please, do tell about this special Paragon/Renegade mission. I may have already done it several times (did all the side quests on second playthrough), but I don't know which one it is.

Also, I wonder if we'll get to tweak our character's appearance in Mass Effect 2 if we carry over a profile from Mass Effect 1. That would be good, because the viewing angles in the Character Reconstruction screen in ME1 were terrible, and it never looked like what you had on that screen when you got in game.

Cagerrin
January 22nd, 2010, 02:53 PM
There's actually two missions, one for paragons, one for renegades. Admiral Hackett will contact you once you hit 80% on either bar. Paragon mission involves taking down a bunch of biotics without killing their hostages, Renegade mission is negotiating with a Krogan warlord.

too bad the renegade one doesn't have the hilarious effects of red sand on volus. I AM A BIOTIC GOD. SMELL MY POWER.

e: yes, you can change your character's appearance on import, as well as your class.

e2: is anyone else really irritated that characters pronouce cerberus as "serberus" rather than "kerberus"?

ejburke
January 22nd, 2010, 03:17 PM
I think the renegade mission was vs a human Terminus asshole, not a Krogan. It's amusing to be bad enough to get that mission and then resolve it peacefully.

I was playing Paragon and I did the Biotic mission. Was very careful not to kill a hostage.

I've never heard Cerberus pronounced with a hard c. "Kerberus" sounds like the scientific name for Care Bears. Do you say, "kertification" and "kertainty"?

Cagerrin
January 22nd, 2010, 03:27 PM
technically, the English pronunciation is "ser", but I'm used to using using Greek pronunciations for their mythological creatures, and Greek doesn't have a C, so it's "Κέρβερος".

e: funny that you mentioned Care Bears, I've been going by "care-bear-us" on Bioware's forums.

thehoodedsmack
January 22nd, 2010, 03:30 PM
Well, then considering the lines are done in English, I don't think it's that strange.

Warsaw
January 22nd, 2010, 03:43 PM
I think the renegade mission was vs a human Terminus asshole, not a Krogan. It's amusing to be bad enough to get that mission and then resolve it peacefully.

I was playing Paragon and I did the Biotic mission. Was very careful not to kill a hostage.

I've never heard Cerberus pronounced with a hard c. "Kerberus" sounds like the scientific name for Care Bears. Do you say, "kertification" and "kertainty"?

Oh, that was it? Was easy enough.

ejburke
January 22nd, 2010, 05:04 PM
technically, the English pronunciation is "ser", but I'm used to using using Greek pronunciations for their mythological creatures, and Greek doesn't have a C, so it's "Κέρβερος".

e: funny that you mentioned Care Bears, I've been going by "care-bear-us" on Bioware's forums.Well, then you have book-learning on your side.

At least no one offers you a gyro in ME2.

ejburke
January 22nd, 2010, 05:07 PM
Oh, that was it? Was easy enough.Was what it? There are other biotic/terminus asshole/hostage missions that you may be confusing. Consult your nearest wiki to make sure.

Futzy
January 22nd, 2010, 09:35 PM
This game is fucking beautiful.
Runs perfect on my system with everything turned on.

Warsaw
January 22nd, 2010, 10:12 PM
Was what it? There are other biotic/terminus asshole/hostage missions that you may be confusing. Consult your nearest wiki to make sure.

The hardest one was the one where you have to land on a planet's surface, find the base, and defuse a potentially bloody situation. If you bring Kaidan along (assuming he survived) or if you are a biotic, it makes it easier assuming you don't have your Charm or Intimidate skills up to par. I'm assuming that is the one you are referring to? The only other one was with that Burns guy on a hijacked transport.

ejburke
January 23rd, 2010, 12:01 AM
At first, I thought you were being ironic: "You remember that one mission where you land on a planet, find the base, kill dudes and leave? Yeah, that one."

The mission you're talking about sounds like the Major Kyle mission, which is NOT a Paragon/Renegade mission.

Both the paragon and renegade missions are in Hades Gamma. Renegade is in the Plutus system, paragon is in Cacus.

Neither system is listed on the galaxy map, until you're 75% renegade or paragon, at which point Lance Henriksen contacts you on the Normandy and asks for yet another favor. Both systems will become accessible, but only the one aligned to your morality will be active. The other planet will have nothing to do on it but look for rocks.

Warsaw
January 23rd, 2010, 01:20 AM
Hm. Don't exactly remember it. I don't really pay attention to little details like new planets becoming accessible, so that's probably why. I've had a full Paragon meter since the first playthrough, so chances are if I was contacted on the Normandy, I did it. I'll just have to play through it again when I get my 360 back.

Futzy
January 23rd, 2010, 06:36 AM
Great story so far. The new galaxy map is much better, but I have yet to land on an explorable world. Gameplay hasn't changed too much, but it is a bit better, and ammo for the weapons are in no short supply.
Should run on most comps it it runs this well on my laptop.

ejburke
January 23rd, 2010, 02:22 PM
Okay, moratorium on obvious, "I'm already playing the game" posts. They make me want to cut someone and since none of you are here, an innocent hooker or drifter is going to suffer. Do you want that on your conscience?

Futzy
January 23rd, 2010, 02:42 PM
Okay, moratorium on obvious, "I'm already playing the game" posts. They make me want to cut someone and since none of you are here, an innocent hooker or drifter is going to suffer. Do you want that on your conscience?
I just bought a fish for my aquarium.

ejburke
January 23rd, 2010, 03:54 PM
Sorry, Trixie. Looks like your next John will have to look past your brand new Glasgow smile.

Okay, that was dark.

Varmint260
January 23rd, 2010, 04:38 PM
I didn't go to all the planets and systems on my first playthrough... since I hope to hit lvl60 on the second, I guess I had better do everything I can, right? I didn't even know about the paragon/renegade missions.

Cagerrin
January 23rd, 2010, 04:46 PM
just in case anyone besides me here browses them, STAY AWAY FROM THE MASS EFFECT FORUMS, some idiots are posting spoilers everywhere.

Jean-Luc
January 24th, 2010, 10:20 AM
just in case anyone besides me here browses them, STAY AWAY FROM THE MASS EFFECT FORUMS, some idiots are posting spoilers everywhere.
At this point, I advise avoiding google as well if you want your experience to be spoiler-free. Only two more days to wait though, squeeeeee :neckbeard:

Huero
January 24th, 2010, 10:26 AM
I kind of want spoilers so I don't DIE at the end

Jean-Luc
January 24th, 2010, 10:27 AM
I kind of want spoilers so I don't DIE at the end
Eh, Bioware said a while back that the game makes it fairly obvious whether or not you'll survive. For me though, this game looks to warrant at LEAST 4 playthroughs (I've completed 7 in the original) so I'm not too worried about the first time through.

Futzy
January 24th, 2010, 10:33 AM
I don't think you're expecting how they pull it off.

ejburke
January 24th, 2010, 12:45 PM
The developers have made it sound like all you have to do is complete everyone's side-mission to earn their trust and upgrade the Normandy in order to have a favorable outcome, but I hope it isn't that simple. Casey Hudson said that keeping everyone alive will be hard to do and it might not be the guys that don't trust you that die -- they might cause others to die.

Jean-Luc
January 24th, 2010, 01:27 PM
The developers have made it sound like all you have to do is complete everyone's side-mission to earn their trust and upgrade the Normandy in order to have a favorable outcome, but I hope it isn't that simple. Casey Hudson said that keeping everyone alive will be hard to do and it might not be the guys that don't trust you that die -- they might cause others to die.

If Garrus, Tali, Joker or Thane die I'm starting over <:maddowns:>

That said, just finished my final playthrough of Mass Effect and now a level 60 unstoppable badass. I'm ready for Tuesday.

ejburke
January 24th, 2010, 01:43 PM
I imagine that not everyone in your party/crew can die. If everyone could die then the characters that survive to ME3 will have cameo roles at best, because the developers can't count on them being there. Just like with Wrex, Kaiden, and Ashley.

Although, Liara couldn't die and she was relegated to a cameo role because she was a romance option and it seems like you can romance almost everyone in ME2. So, it looks like we're going to have minimal crew carryover to ME3.

EDIT: If Thane dies, I shall command Sheperd to eat him. He looks like he's rich in essential Omega 3 fatty acids. A healthy heart might be the difference between survival and martyrdom.

Jean-Luc
January 24th, 2010, 03:36 PM
I think Bioware said that, if you prepare well, your entire crew (and yourself) can survive the final encounter, but the chances of that are real slim.

Futzy
January 24th, 2010, 08:25 PM
If you start a new playthrough without any me1 saves, the council and wrex are dead.
You can purchase weapons and armor upgrades for you ship, and since there is no use I have found so far, they probably determine the outcome of whatever happens in the end.
Each member has a mission they want you to do, after that they become loyal. All that has done as of yet is that it allows you to change their appearance.

DEElekgolo
January 24th, 2010, 08:54 PM
Fuck yea look what I bought.

Fuck no.
~snaf

Bastinka
January 24th, 2010, 09:13 PM
Just got this game, stupid non NTSC Xbox games though. Would have been able to load my old Shepard though this will do. I love it!

Really hope I get to see Liara T'Soni again, or Wrex although his name was never mentioned.

Jean-Luc
January 24th, 2010, 09:13 PM
ITT: Spoilers and piracy. No like :saddowns:

SnaFuBAR
January 24th, 2010, 10:09 PM
No spoiler discussion in this thread until release from those who have already "acquired" it, spoilers after release will be in spoiler tags.

TeeKup
January 25th, 2010, 08:41 AM
I just watched the cinematic trailer last night, dear god that was amazing. The new Krogan is a badass...then again, he's a fucking Krogan.

Bastinka
January 25th, 2010, 09:40 AM
ITT: Spoilers and piracy. No like :saddowns:

I ended up buying it on Steam too though, although I am a bad boy. I still have to wait till the 28th for it to be legitimate.

Jean-Luc
January 25th, 2010, 10:48 AM
I ended up buying it on Steam too though, although I am a bad boy. I still have to wait till the 28th for it to be legitimate.
Why is Steam 2 days late? Bizzare. Tempted to sleep through today so tomorrow comes quicker :p

sdavis117
January 25th, 2010, 11:00 AM
Why is Steam 2 days late? Bizzare. Tempted to sleep through today so tomorrow comes quicker :p

He lives in Europe, which gets the game on the 28th.

Edit: Actually I looked it up, and the EU gets it on the 29th. Wonder where the 28th came from.

Bastinka
January 25th, 2010, 07:45 PM
He lives in Europe, which gets the game on the 28th.

Edit: Actually I looked it up, and the EU gets it on the 29th. Wonder where the 28th came from.

Weird. Now steam says the 27th for me but when I click it it says the 28th. Man it's pretty indecisive. I wonder if theres a way to port over an ME1 Char from Xbox to PC.


Available: 28 January 2010
This game will unlock in approximately 1 day and 23 hours

sdavis117
January 25th, 2010, 07:48 PM
The launch trailer says Europe gets it on the 29th.

TeeKup
January 26th, 2010, 02:38 AM
So this game is pretty much flawless.

Jean-Luc
January 26th, 2010, 06:55 AM
So this game is pretty much flawless.
I get it in just a couple hours :neckbeard:

TeeKup
January 26th, 2010, 01:13 PM
I highly recommend you recruit Archangel as your first team member. You'll understand why once you hear what his race his.

Bastinka
January 26th, 2010, 03:21 PM
I highly recommend you recruit Archangel as your first team member. You'll understand why once you hear what his race his.
I don't know if thats a choice right there, or if that's a spoiler?

Either way my spoiler:
Game is pretty short, though I did play it non-stop. I have yet to find out what importing the Mass Effect 1 chars will impact in game other then some games environment changes, just subtle not-too-important missions note events from the first Mass Effect.

Also, you might really want to invest in getting a lot of Palladium and upgrade / research your ship's armor, shield, and add guns to it. Realized that had a dramatic impact near one bit of the game.

Jean-Luc
January 26th, 2010, 04:00 PM
Just got the collector's edition in the mail. The comic book, art book and packaging are all fucking beautiful. Installing now :neckbeard:

sdavis117
January 26th, 2010, 07:12 PM
http://www.livestream.com/yellowpoke/old

Streaming Mass Effect 2 right now for those who want to watch before you buy.

Cagerrin
January 27th, 2010, 02:30 PM
It has been a while since a game really impressed me. Not gonna spoil it, but when you reach the end you'll know why.

:golfclap:

TeeKup
January 27th, 2010, 06:21 PM
I won't be reaching the end for a while. Like I did with ME1, I thoroughly explore the galaxy before completing the campaign.

Good_Apollo
January 27th, 2010, 06:45 PM
I won't be reaching the end for a while. Like I did with ME1, I thoroughly explore the galaxy before completing the campaign.This. I think I spent like 20 hours on the Citadel before I even figured out that you could leave it and had to leave to expand on the storyline. Game is amazing.

Futzy
January 27th, 2010, 07:37 PM
This. I think I spent like 20 hours on the Citadel before I even figured out that you could leave it and had to leave to expand on the storyline. Game is amazing.
The citadel is much more constricted in ME2 than ME1 :C

Jean-Luc
January 27th, 2010, 07:44 PM
The citadel is much more constricted in ME2 than ME1 :C
This disappointed me considerably, but the game is more than making up for it with all the awesome shit to go and see :iamafag:

Cagerrin
January 27th, 2010, 08:01 PM
idgi

If you explore everything on your first playthrough, then where's the replayability?

Bastinka
January 27th, 2010, 08:05 PM
Buying things is a lot different, theres just so much changed but what was really disappointing is the..
'love' scenes with the potential love interests of the game.

That was really disappointing, but I think there is a 'Mako' style planet exploration with the Hammerhead DLC. Can't find any info on it at all really. They've really dug deep into the DLC compared to ME1.

EDIT:
Agree with Cagerrin, my first playthrough I rushed like normally with games and beat the main story along with some side missions while learning about the game more. Second one so far I'm doing all the side missions and speaking to every possible character I find. Trying to max out one side of the morality balance before the game ends. Trying to see any possible things that can change from any interaction to what happens anytime later in the game.


Also, I always take Miranda on every mission. She is truly the perfect woman, nice ass. (http://www.youtube.com/watch?v=tOIcSB1IEdg)

343guiltymc
January 27th, 2010, 08:06 PM
Wait, they constricted the citadel?! ME1's playable area in the citadel was already pitfully small.

Bastinka
January 27th, 2010, 08:09 PM
Wait, they constricted the citadel?! ME1's playable area in the citadel was already pitfully small.

The answer would contain some spoilers, but all-in-all it's a lot smaller then ME1. Play it yourself to find out :-3

Cagerrin
January 27th, 2010, 08:15 PM
Also, I always take Miranda on every mission. She is truly the perfect woman, nice ass. (http://www.youtube.com/watch?v=tOIcSB1IEdg)
investigatin'

also Legion is the best character, and Morinth > Samara.

Bastinka
January 27th, 2010, 08:22 PM
You can pick her over Samara? With the story she has, I really doubt that adds a love interest.

I love Legion, but you don't get him until later in the game. Well it seems a lot longer when you play through all the side missions and get all the research before continuing on with the story. I mostly pick the Krogan, Grunt, because I was fond of Wrex from the first one. Though ME1 gave you fewer choices, in ME2 sometimes it's hard who to pick to come along as I choose with favoritism. Mostly Miranda plus Legion or Grunt. The choice starts getting harder as more characters are recruited into the team.

Futzy
January 27th, 2010, 08:29 PM
I got the game before all of you and I still haven't beaten it. What is wrong with you.

Warsaw
January 27th, 2010, 08:34 PM
Could the restrictive Citadel perhaps have to do with the fact that it was partially wrecked inside due to the Geth attack in the first game?

Bastinka
January 27th, 2010, 08:36 PM
No, I think they completely rebuilt it.

@MrBig
A first quick playthrough can give you ideas of what can change through the choices you have made, then you can take this rough draft and refine it to a masterpiece. Maybe you're not playing the game enough?

Futzy
January 27th, 2010, 08:43 PM
I have 27 hours in the game. Probably because I don't see much replay value in any game, though this one would definitely warrant one.
e:
What a terrible final boss. I killed him with a single shot of the CAIN.

Jean-Luc
January 28th, 2010, 12:19 AM
So, after sinking 13 hours into the game and still not even close to completion, I can safely say this is a contender for "The single greatest game I have ever played."

I'll write a full review of the game when I'm done, but this thing is a fucking masterpiece. :neckbeard:

Bastinka
January 28th, 2010, 10:00 AM
"The single greatest game I have ever played."

Possible, but it's missing some things to really make it greater.

Boss fights in this game aren't really too exciting, as they aren't that hard even on hard difficulty. I find it a lot harder to kill multiple enemies ambushing me then fighting a Boss with some enemies.

Jean-Luc
January 28th, 2010, 01:00 PM
I'd be lying if I said it was perfect; it certainly has its fair share of flaws. However, I have never seen a game weave such a cohesive narrative before, ESPECIALLY considering how much your decisions in the first impact the second. What really impresses me though is how developed all the characters are, especially Grunt, Thane, Mordin and Tali. Their "loyalty missions" blew my mind.

343guiltymc
January 28th, 2010, 02:25 PM
I would buy this game, but it's sold out everywhere I looked. Even online I can't find any.