ultama121
March 2nd, 2009, 07:31 PM
Shall we? The answer is yes.
First up at bat is "Arsenic".
Arsenic Beta Release...
This program is pretty much all you're going to need when it comes to modding Halo.
Arsenic's hardcore power ranges from its visually stunning graphics to its built in game and tag editor. You can chose anything within a map such as scenery, weapons, vehicles, etc... and hot swap on the drop of a dime.
Duplication is now made easy with our new point and click system. Any object you wish to move in Arsenic will move and suck to the mesh or structure of your map, this will save you a lot of time when placing stuff in your environment.
Our built in tag editor is amazing and simple to use, for example click on a warthog then chose the tag editor. You will be able to edit a wide range of physics right on the spot, all changes will take effect when you save your map.
Arsenic has a built in Auto Update feature which will be a life savor when future updates are released. All updates will come from halomaps.com so anyone using this program will always have an up-to-date version. The updates will automatically be applied when you open up Arsenic.
As of right now the beta release will be structured around modding Xbox maps and tags. What you can expect in the near future from us...
Built-in FTP (uploading maps to your Xbox)
Halo CE Map Editing
Load Compressed Xbox Maps
Scripting, etc...
Note: Keep in mind this is a beta release!
Arsenic is a HaloMaps exclusive only, welcome back to Halo 1 modding people! This is one bad ass program, better get those old modded Xbox's out of your closet.
http://www.halomaps.com/images/divider.gif
Whats Needed...
1. HaloCE must be installed before running Arsenic.
2. Halo Editing Kit must also be installed before running Arsenic.
3. If you need to download HaloCE or HEK please visit HaloCE Tools (http://www.halomaps.com/forum/index.php/topic,5806.0.html).
4. Your cached Halo Xbox Maps must be put in the "XboxMaps" folder located inside Arsenic.
Note: Some users may need to update their Microsoft .NET Framework (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en) or DirectX (http://www.microsoft.com/downloads/details.aspx?FamilyId=886ACB56-C91A-4A8E-8BB8-9F20F1244A8E&displaylang=en) in order for Arsenic to load properly.
http://www.halomaps.com/images/divider.gif
Basic Controls...
1. shift + left mouse to rotate
2. shift + right mouse to rotate more
3. middle mouse to enable movement
4. awsd to move
5. shift to go down
6. space to go up
7. page up and down to move object up and down
8. ~ to change speed
http://www.halomaps.com/images/divider.gif
Loading Xbox Maps...
1. Your xbox maps have to be cached in order for Arsenic to read it. (use HHTv5 to decompress maps) (http://www.halomaps.com/downloads/halo/programs/hht_v5.rar)
2. (File - Import - Xbox Maps) will EXTRACT every single map in that folder and SAVED as tags, then u can go ahead and load the scenario of your choice. But please note the tag extraction is a lengthy process.
3. After the scenario is selected allow 5 to 10 seconds for it to kick in then hold the middle mouse button and maneuver it until you see your map.
http://www.halomaps.com/pictures/arsenic_loadingscenario.jpg
4. All your Xbox Tags must be extracted first before importing anything pertaining HaloCE. If you import a HaloCE map before an Xbox map I suggest going into your "XboxTags" folder and erasing whats there and starting over. I had the same problem, but now everything is fine and you can use the program as you wish.
Just remember (File - Import - Xbox Maps) FIRST before playing around with any HaloCE content and you should be ok.
http://www.halomaps.com/images/divider.gif
RsYcA9SVKhk
http://www.halomaps.com/pictures/arsenic_beta1.jpg
http://www.halomaps.com/pictures/arsenic_beta2.jpg
http://www.halomaps.com/pictures/arsenic_beta3.jpg
Download Now (http://www.halomaps.com/downloads/halo/arsenic/program/Arsenic.rar)
Some users may need to update their Microsoft .NET Framework or DirectX in order for Arsenic to load properly.
Microsoft .NET Framework 3.5 (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en)
DirectX End-User Runtimes (November 2008) (http://www.microsoft.com/downloads/details.aspx?FamilyId=886ACB56-C91A-4A8E-8BB8-9F20F1244A8E&displaylang=en)
Oh yeah... it can also port CE Bsps to Xbox (I think) and will soon have support for both PC and CE. :)
Source: http://www.halomaps.com/forum/index.php/topic,5815.0.html
Next up is another quite awesome app. It is for Halo 2 Xbox and is titled "Onyx - Halo 2 Map Builder".
Onyx - Map Builder
http://i196.photobucket.com/albums/aa44/Argon656/OnyxMainMenu1.png
After waiting many years for someone to come out with something that would make custom BSP a reality for Halo 2 I decided that I wanted to do something that would help make it a somewhat reality.
In partnership with -DeToX- we decided to bring something new and interesting to the table.
You can essentially model a custom map or object and use this application to fix the lack of collision.
Moving and sizing collision boxes in real time will make things a whole lot easier on everyone,
although it is still a lot of work, its a fun and unique way to mod. I hope everyone that is still modding Halo 2 will create something wonderful and fun with this application.
An example map will be included with the files below, you can look at this to see how and what you will do to create your map.
The map by default has 50 collision boxes and 100 placements, you can clone as many boxes or placements as you want using entity, the application will auto detect the new items.
The maps has many different helpful items, the HUD shows information about the map, there is also an X Y Z axis widget in the center of the map that will help you with placement.
Do not under any circumstances place anything over you player spawn, this will result in your player to not re spawning.
The collision test gun is in this map to help you get you collision as close to perfect as possible, when the projectile hits the collision box it will leave a permanent red dot, which will indicate the bounds of the collision.
The application with the map loaded.
http://img14.imageshack.us/img14/6725/onyxappp9481955pr6.png
Collision testing gun and HUD.
http://img14.imageshack.us/img14/8815/red1655560vo5.png
Collision Testing.
http://img9.imageshack.us/img9/5482/collision0145194ws6.png
A collision box.
http://img8.imageshack.us/img8/5614/boxdw7.png
An example of what the collision of an object could look like after completion.
http://img13.imageshack.us/img13/1776/pic2818083hs8.png
1000 words...
http://img11.imageshack.us/img11/5092/ohdeatr9415216al6.png
Special thanks to Xbox7887 for Revert GameState Code and to Neodos for phmo and coll research.
Enjoy.
Rar below includes:
Onyx Application
Onyx Map
Example Map(House)
Download (http://files.filefront.com/OnyxBeta01rar/;13313288;/fileinfo.html)
Video Tut Download(270mb) (http://files.filefront.com/Video+Tutrar/;13324921;/fileinfo.html)
Source: http://www.halomods.com/forums/viewtopic.php?f=23&t=80861
Now that our journey is over, I wish to say the following. I came.
Edit: can a mod fix the title? :V
First up at bat is "Arsenic".
Arsenic Beta Release...
This program is pretty much all you're going to need when it comes to modding Halo.
Arsenic's hardcore power ranges from its visually stunning graphics to its built in game and tag editor. You can chose anything within a map such as scenery, weapons, vehicles, etc... and hot swap on the drop of a dime.
Duplication is now made easy with our new point and click system. Any object you wish to move in Arsenic will move and suck to the mesh or structure of your map, this will save you a lot of time when placing stuff in your environment.
Our built in tag editor is amazing and simple to use, for example click on a warthog then chose the tag editor. You will be able to edit a wide range of physics right on the spot, all changes will take effect when you save your map.
Arsenic has a built in Auto Update feature which will be a life savor when future updates are released. All updates will come from halomaps.com so anyone using this program will always have an up-to-date version. The updates will automatically be applied when you open up Arsenic.
As of right now the beta release will be structured around modding Xbox maps and tags. What you can expect in the near future from us...
Built-in FTP (uploading maps to your Xbox)
Halo CE Map Editing
Load Compressed Xbox Maps
Scripting, etc...
Note: Keep in mind this is a beta release!
Arsenic is a HaloMaps exclusive only, welcome back to Halo 1 modding people! This is one bad ass program, better get those old modded Xbox's out of your closet.
http://www.halomaps.com/images/divider.gif
Whats Needed...
1. HaloCE must be installed before running Arsenic.
2. Halo Editing Kit must also be installed before running Arsenic.
3. If you need to download HaloCE or HEK please visit HaloCE Tools (http://www.halomaps.com/forum/index.php/topic,5806.0.html).
4. Your cached Halo Xbox Maps must be put in the "XboxMaps" folder located inside Arsenic.
Note: Some users may need to update their Microsoft .NET Framework (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en) or DirectX (http://www.microsoft.com/downloads/details.aspx?FamilyId=886ACB56-C91A-4A8E-8BB8-9F20F1244A8E&displaylang=en) in order for Arsenic to load properly.
http://www.halomaps.com/images/divider.gif
Basic Controls...
1. shift + left mouse to rotate
2. shift + right mouse to rotate more
3. middle mouse to enable movement
4. awsd to move
5. shift to go down
6. space to go up
7. page up and down to move object up and down
8. ~ to change speed
http://www.halomaps.com/images/divider.gif
Loading Xbox Maps...
1. Your xbox maps have to be cached in order for Arsenic to read it. (use HHTv5 to decompress maps) (http://www.halomaps.com/downloads/halo/programs/hht_v5.rar)
2. (File - Import - Xbox Maps) will EXTRACT every single map in that folder and SAVED as tags, then u can go ahead and load the scenario of your choice. But please note the tag extraction is a lengthy process.
3. After the scenario is selected allow 5 to 10 seconds for it to kick in then hold the middle mouse button and maneuver it until you see your map.
http://www.halomaps.com/pictures/arsenic_loadingscenario.jpg
4. All your Xbox Tags must be extracted first before importing anything pertaining HaloCE. If you import a HaloCE map before an Xbox map I suggest going into your "XboxTags" folder and erasing whats there and starting over. I had the same problem, but now everything is fine and you can use the program as you wish.
Just remember (File - Import - Xbox Maps) FIRST before playing around with any HaloCE content and you should be ok.
http://www.halomaps.com/images/divider.gif
RsYcA9SVKhk
http://www.halomaps.com/pictures/arsenic_beta1.jpg
http://www.halomaps.com/pictures/arsenic_beta2.jpg
http://www.halomaps.com/pictures/arsenic_beta3.jpg
Download Now (http://www.halomaps.com/downloads/halo/arsenic/program/Arsenic.rar)
Some users may need to update their Microsoft .NET Framework or DirectX in order for Arsenic to load properly.
Microsoft .NET Framework 3.5 (http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en)
DirectX End-User Runtimes (November 2008) (http://www.microsoft.com/downloads/details.aspx?FamilyId=886ACB56-C91A-4A8E-8BB8-9F20F1244A8E&displaylang=en)
Oh yeah... it can also port CE Bsps to Xbox (I think) and will soon have support for both PC and CE. :)
Source: http://www.halomaps.com/forum/index.php/topic,5815.0.html
Next up is another quite awesome app. It is for Halo 2 Xbox and is titled "Onyx - Halo 2 Map Builder".
Onyx - Map Builder
http://i196.photobucket.com/albums/aa44/Argon656/OnyxMainMenu1.png
After waiting many years for someone to come out with something that would make custom BSP a reality for Halo 2 I decided that I wanted to do something that would help make it a somewhat reality.
In partnership with -DeToX- we decided to bring something new and interesting to the table.
You can essentially model a custom map or object and use this application to fix the lack of collision.
Moving and sizing collision boxes in real time will make things a whole lot easier on everyone,
although it is still a lot of work, its a fun and unique way to mod. I hope everyone that is still modding Halo 2 will create something wonderful and fun with this application.
An example map will be included with the files below, you can look at this to see how and what you will do to create your map.
The map by default has 50 collision boxes and 100 placements, you can clone as many boxes or placements as you want using entity, the application will auto detect the new items.
The maps has many different helpful items, the HUD shows information about the map, there is also an X Y Z axis widget in the center of the map that will help you with placement.
Do not under any circumstances place anything over you player spawn, this will result in your player to not re spawning.
The collision test gun is in this map to help you get you collision as close to perfect as possible, when the projectile hits the collision box it will leave a permanent red dot, which will indicate the bounds of the collision.
The application with the map loaded.
http://img14.imageshack.us/img14/6725/onyxappp9481955pr6.png
Collision testing gun and HUD.
http://img14.imageshack.us/img14/8815/red1655560vo5.png
Collision Testing.
http://img9.imageshack.us/img9/5482/collision0145194ws6.png
A collision box.
http://img8.imageshack.us/img8/5614/boxdw7.png
An example of what the collision of an object could look like after completion.
http://img13.imageshack.us/img13/1776/pic2818083hs8.png
1000 words...
http://img11.imageshack.us/img11/5092/ohdeatr9415216al6.png
Special thanks to Xbox7887 for Revert GameState Code and to Neodos for phmo and coll research.
Enjoy.
Rar below includes:
Onyx Application
Onyx Map
Example Map(House)
Download (http://files.filefront.com/OnyxBeta01rar/;13313288;/fileinfo.html)
Video Tut Download(270mb) (http://files.filefront.com/Video+Tutrar/;13324921;/fileinfo.html)
Source: http://www.halomods.com/forums/viewtopic.php?f=23&t=80861
Now that our journey is over, I wish to say the following. I came.
Edit: can a mod fix the title? :V