View Full Version : Z-Buffered Triangles
Inferno
March 4th, 2009, 04:34 PM
What are Z-buffered triangles and how do I fix them?
Sel
March 4th, 2009, 05:37 PM
Faces protruding through other faces.
ex
http://i93.photobucket.com/albums/l42/selentic/zbuf.jpg
fixed
http://i93.photobucket.com/albums/l42/selentic/zbuf2.jpg
Inferno
March 4th, 2009, 08:12 PM
What does the error look like when you import the wrl because I'm not sure what to look for.
Gwunty
March 5th, 2009, 12:03 AM
red things like open edges.
Inferno
March 5th, 2009, 04:31 PM
Small red lines or large red lines?
StankBacon
March 5th, 2009, 04:35 PM
just import the wrl without the model of the map so you can get some idea of where they are.
Inferno
March 5th, 2009, 07:52 PM
I can't tell them apart from that other red error.
.Wolf™
March 6th, 2009, 06:46 PM
This is one error thats reaaaaaly messy.I just ignored the one i had..Cause i couldnt find it..Wich i did like..1 month later(lol)Its hardly noticeable,unless its totaly screwed and you can get stuck in the edge sticking through the other edge/surface.
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