PDA

View Full Version : [WIP] Render : The Library



teh lag
March 29th, 2007, 08:45 PM
http://img249.imageshack.us/img249/3261/halo3fr6.jpg
http://img405.imageshack.us/img405/4941/halo2nh0.jpg

Comments and criticsim greatly appreciated, anything that would make it better.

And yes, I did get the idea of the coloring form Sin City.
Edit : Posted another version, not sure which is better.

Emmzee
March 29th, 2007, 08:46 PM
Damn. That's awesome.

Xetsuei
March 29th, 2007, 08:48 PM
MC doesn't bend his arms when holding/firing SMGs.

Pooky
March 29th, 2007, 08:57 PM
Make the visor a different color. Otherwise, it looks great.

BobtheGreatII
March 29th, 2007, 08:59 PM
It looks good except the visor (needs to be gold) and the muzzle flash looks....err....wrong. I'm not sure why just kinda does...

Con
March 29th, 2007, 09:00 PM
I like the second one better. The green doesn't fit, but nor does the red visor. I think only the gun's fire should be colored, with a bit of reflected color on the floor. Another thing that stands out is the ugly low-res texture on the combat form. Just gross, you silly goose. Maybe add a "detail map" to the material to make it look more detailed?

Leiukemia
March 29th, 2007, 09:28 PM
First one I like better for sure.

Hurrvish
March 29th, 2007, 09:31 PM
second one, just change the visor colour + the muzzle flash

legionaire45
March 30th, 2007, 12:21 AM
Color the visor gold, not red. Add some red/yellow blood splats to the floor.

n00b1n8R
March 30th, 2007, 01:15 AM
did you make this in CE?
also, how did you do this? change to grey scale and up the contrast?

i hate the MC's stance, it looks fake. but i like the idea of the first better (the MC coloured against a bleak background) but the colour is to garish.

this was done in CE right? i might have a go later >.>
btw, does anybody know the dev comand to freeze time? (minor threadjack..)

Stealth
March 30th, 2007, 02:02 AM
Wow, that looks cool, and is he holding two SMGs?

Bodzilla
March 30th, 2007, 03:14 AM
looks great
I <3 Sin City

rossmum
March 30th, 2007, 03:44 AM
Not really my style, reminds me of some of the SHEFs we get on Facepunch.

Alright, though.

teh lag
March 30th, 2007, 05:46 AM
Thanks for all the input (and rep =o) guys. Unfortunately I can't work on it for the next few days, going away for a week. When I get back though, Ill resume work.

Oh, and for those wondering what the original 3ds render was.
http://img254.imageshack.us/img254/8798/sinhaloce1.jpg

n00b1n8R
March 30th, 2007, 06:30 AM
it was just a render?

boooring V_V

rossmum
March 30th, 2007, 06:31 AM
Why is it boring if it's 'just a render'?

n00b1n8R
March 30th, 2007, 06:38 AM
i thought he made it in-game >:-/

rossmum
March 30th, 2007, 07:35 AM
Why would it be any more exciting ingame?

n00b1n8R
March 30th, 2007, 07:40 AM
because it uses less posing and more "that looks cool, i'll use that" in-game as opposed to that. that's basically Gmod. (though that's cool to)

anyways, back on topic, i may have a play with that image tommorow.

Emmzee
March 30th, 2007, 08:26 AM
because it uses less posing and more "that looks cool, i'll use that" in-game as opposed to that. that's basically Gmod. (though that's cool to)

anyways, back on topic, i may have a play with that image tommorow.
No, Gmod is all about the posing.

n00b1n8R
March 30th, 2007, 05:52 PM
yes, that's what he's done in that pic in max.
k?

Chewy Gumball
March 30th, 2007, 09:48 PM
If you ever call max "basically gmod" again I will eat your cookies for the rest of your life.

n00b1n8R
March 31st, 2007, 02:40 AM
WTF?

i didn't call max Gmod, i said what he's done (this posing) in max is basically what you do in Gmod. k? can you make models in Gmod? no, but that's not what he did.

ONTOPIC.