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View Full Version : Render Failed or Cancelled by user



jngrow
April 6th, 2009, 08:01 PM
http://img124.imageshack.us/img124/3884/rendertotextureerror.jpg

Was trying out baking lightmaps, using FireScythe's Aether. I did it wrong at first, but the texture rendered. (I had it render all as one texture, as when I imported the lightmap.obj I had it as "single" and not "multi"). Ok, simple error. But now, whenever I attempt to render at ALL, I get this. I do totally random to default to what I'm actually trying to do settings, but I keep getting this error. Any ideas?

E: (btw, it's an older screenshot, those are not the settings I most recently tried, I know to turn off auto-UVW.)