View Full Version : [GALLERY] Higuys wips and stuff
Higuy
May 9th, 2009, 04:43 PM
Hi im Higuy, some of you probally know me from here and Halomaps..
Well here is some of my work.. I mostly do 3d stuff (some of the fully shown maps may have been made with Disaster, a good friend of mine thats very good at terrain and cliffs.) Anyway, from newest to oldest, heres some of my best work im proud of.
http://i238.photobucket.com/albums/ff260/showbizfluffy/immolaterubbishwall.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/blah-2.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/blah2.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/covyfinish.png
http://i238.photobucket.com/albums/ff260/showbizfluffy/covyfinish2.png
http://i238.photobucket.com/albums/ff260/showbizfluffy/blah-1.jpg
(The exterior was thrown together quickly.. along with the crappy ripped plants)
http://i238.photobucket.com/albums/ff260/showbizfluffy/blah.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/lawls-3.jpg
(Definitely not smoothed lol)
http://i238.photobucket.com/albums/ff260/showbizfluffy/wallllle-1.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/ttththheheh-1.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/halo.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/Blue-5.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/Peril.png
(Only the cliffs were made by Disaster.. He did a very good job)
http://i238.photobucket.com/albums/ff260/showbizfluffy/wire.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/blackmesahl2-1.png
http://i238.photobucket.com/albums/ff260/showbizfluffy/3way3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/3way2.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/3way.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/hi-9.png
(Asterisk, my first official map that really got me into CE and modeling..)
http://i238.photobucket.com/albums/ff260/showbizfluffy/pwnage-3.jpg
(LOL, this was made when me and Disaster first started working on some projects together. It's horrible, I know, but its still fun to look at.)
Thats it for now.. I have no idea how to use shot tags if you want me to use them, just tell me how. I've made alot of other maps and models, but I don't feel like showing them because there either to crappy or I'm too lazy.
Higuy, out for now :)
Disaster
May 9th, 2009, 04:50 PM
Lol. So many memories :'(
<3
Joshflighter
May 9th, 2009, 04:55 PM
What disaster said.. I remember when everyone was arguing about the structures in the last pic and the scratch/damage on forerunner.. ahaha.
The stuff look good man. ;)
Disaster
May 9th, 2009, 04:57 PM
I remember when I modeled the pos cliff geometry in the last picture. Ahh. Good times.
Jean-Luc
May 9th, 2009, 04:57 PM
Very, very well done sir. I'm extremely impressed :D
Roostervier
May 9th, 2009, 04:58 PM
A lot of this looks pretty good. Good job on this stuff.
Higuy
May 9th, 2009, 05:00 PM
I found my deviant art gallery, some drawings/paintings and more models in there.
http://flufffyyy.deviantart.com/gallery/
=sw=warlord
May 9th, 2009, 05:00 PM
http://i238.photobucket.com/albums/ff260/showbizfluffy/lawls-3.jpg
That looks amazing.
Disaster
May 9th, 2009, 05:02 PM
Were still working on fracture. A close friend of me and higuy (Maniac) Is working on getting us some cool forerunner textures for it. THen we can release it.
Higuy
May 9th, 2009, 05:04 PM
You can thank my team, TM for helping with that, we formed our own team while making it, I have a bunch of ingame pictures in this video:
http://www.youtube.com/watch?v=gBGdixIAwjY
not my video or me playing btw
Hunter
May 9th, 2009, 05:44 PM
http://i238.photobucket.com/albums/ff260/showbizfluffy/lawls-3.jpg
That is the best thing on the post, not saying the other stuff is crap btw.
Make some better renders of it :)
Jean-Luc
May 9th, 2009, 06:00 PM
Agreed, that map is awesome. Would loooooove to see that thing goin with lots of plantlife, water and such ingame :D
=sw=warlord
May 9th, 2009, 06:08 PM
Agreed, that map is awesome. Would loooooove to see that thing goin with lots of plantlife, water and such ingame :D
I would love to see it in Crysis or UT3:eek:
Advancebo
May 9th, 2009, 10:45 PM
Thats Fracture, and its already ingame. Their just waiting on Maniac to finish the textures for the structures.
Reaper Man
May 9th, 2009, 11:34 PM
The beta vid looked pretty good, though the lighting was very bland, made everything look flat.
Longshot
May 10th, 2009, 11:07 PM
http://i238.photobucket.com/albums/ff260/showbizfluffy/immolaterubbishwall.jpg
This looks fantastic, think we could get a wireframe render of it? :)
Higuy
May 12th, 2009, 01:49 AM
I don't Know if this is something I should put in here or not, but this is my 3rd Halo Montage
j8HUQvlL01A
The other two are my youtube channel, they aren't that great as this one though. Iv'e worked pretty hard on this one so yeah =]
Sel
May 12th, 2009, 08:33 AM
*ahem*
http://hce.halomaps.org/index.cfm?fid=2826
NuggetWarmer
May 12th, 2009, 02:38 PM
*ahem*
http://hce.halomaps.org/index.cfm?fid=2826
*ahem*
http://hce.halomaps.org/index.cfm?fid=2594
dark navi
May 12th, 2009, 02:54 PM
High Charity? Get that shit in MP...
Joshflighter
May 12th, 2009, 03:16 PM
*ahem*
http://hce.halomaps.org/index.cfm?fid=2594
LMAO! :lol:
Higuy
May 12th, 2009, 03:47 PM
selentic stop making your first map so much better then mine!!
:slap:
Also that covy map will be ingame soon, once TM gets done with a couple other projects first =)
NuggetWarmer
May 12th, 2009, 07:21 PM
I couldn't find Sel's first map, so I posted one of his reallly really old maps. His first map is just a plane with some bumps.
Sel
May 12th, 2009, 10:14 PM
*ahem*
http://hce.halomaps.org/index.cfm?fid=2594
Guess what asshole, we're playing that for the gamenight now.
Or actually, this. (http://hce.halomaps.org/index.cfm?fid=3149)(lol wow it's rated 9)
I couldn't find Sel's first map, so I posted one of his reallly really old maps. His first map is just a plane with some bumps.
You mean the one I posted as another map we're playing in the gamenight thread :rolleyes:
PopeAK49
May 12th, 2009, 10:28 PM
Wow that's worst then my first map. Atleast i had the time to unwrap my properly. Jk.
Anyways nice thread is nice.
Sel
May 12th, 2009, 10:29 PM
Wow that's worst then my first map. Atleast i had the time to unwrap my properly. Jk.
Anyways nice thread is nice.
I didn't learn to UV Unwrap until last march lmfao
killer9856
May 14th, 2009, 07:06 PM
I learned just last month :)
Im pretty good at it now, still need to practice a lot more though
Higuy
June 17th, 2009, 07:05 PM
*brushs off old topic dust*
lol
http://i238.photobucket.com/albums/ff260/showbizfluffy/sinkshipdie.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/middle-6.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/base-9.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/basebotom.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/meh.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/backbase.jpg
Sorry it was hard to get renders of inside stuff....
Malloy
June 17th, 2009, 07:22 PM
Nice man, and true that, anyone got any tips?
nick3d
June 17th, 2009, 08:48 PM
looks awesome mate, i see you've used the bright blue plane like what i did with my mansion thingy lol, it shows the detail which is in black, because of the dodgy renderer in maya, you are using maya right???
MetKiller Joe
June 17th, 2009, 09:17 PM
Looks almost like something Snaf would make. It is a little flat and lacking detail in some areas, but, overall, nice.
Higuy
June 17th, 2009, 11:09 PM
@Nick3d, the blue plane is actully were my water line is and I'm using 3ds max 9,
Alot of detial will be added ingame for adding to the atmosphere of the map with sapien. The reason for the water plane is becuase he map is set in the interiors of a sinking ship. The whole map will be slanted too(not by a whole lot), like in the movie "Titanic".
Higuy
July 20th, 2009, 06:22 PM
sum random shiz I did today
http://i238.photobucket.com/albums/ff260/showbizfluffy/meltingpot.jpg
melting pot thingy
http://i238.photobucket.com/albums/ff260/showbizfluffy/rings.jpg
ring's
Yeah, I don't really know, was just bored.. :smith:
Higuy
July 27th, 2009, 06:50 PM
double post
still need to work on that normal map for the handle, but for now, I have the render scene for the final down how I want it
http://i238.photobucket.com/albums/ff260/showbizfluffy/flashlight-2.png?t=1248734716
Ganon
July 27th, 2009, 08:09 PM
you can light up my darkness anyday baby
Higuy
July 27th, 2009, 09:40 PM
http://i238.photobucket.com/albums/ff260/showbizfluffy/flashlightfinal.png
Ref: (for the texture mostly and how a flashlight looks)
http://www.sd5.k12.mt.us/ghs/howl/Images/Flashlight.jpg
Though I didn't add the numbers and all that.
Higuy
November 24th, 2009, 11:40 AM
uhh.. super bump?
Haven't updated this in a while.
http://i238.photobucket.com/albums/ff260/showbizfluffy/airconditoner-1.jpg
.
http://i238.photobucket.com/albums/ff260/showbizfluffy/scaffoldingtexturepreview.jpg.
http://i238.photobucket.com/albums/ff260/showbizfluffy/1-2.jpg
.
http://i238.photobucket.com/albums/ff260/showbizfluffy/arm_chair_finished.jpg
.
http://i238.photobucket.com/albums/ff260/showbizfluffy/aquarii1.jpg
.
http://i238.photobucket.com/albums/ff260/showbizfluffy/perilreduxlighting2.jpg
^upgraded peril lighting for sunset.
.
http://i238.photobucket.com/albums/ff260/showbizfluffy/Turretfinalrender-1.png
^old but cool to look at
.
well, thats all for now.. I am working on a scene, I will post some wip's when its further along.
Con
November 24th, 2009, 03:51 PM
That's some really nice work, great job. I'm looking forward to that map.
killer9856
November 24th, 2009, 04:06 PM
HIGUY ROCKIN DAT THANG
Higuy
November 24th, 2009, 04:49 PM
http://i238.photobucket.com/albums/ff260/showbizfluffy/modularscaffoldingplate.png
http://i238.photobucket.com/albums/ff260/showbizfluffy/airconditioner.png
http://i238.photobucket.com/albums/ff260/showbizfluffy/railingingame.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/c_dropshipnewshaders.jpg
Forgot to post these, and yes thats my name.
The scaffolding plate was what I used to make the texture I posted in my last post.
The last pic is upgraded shaders for the covy ship.
and thx for the comments.
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